From 2c7f4250caf2de67cf8c73e619d6e5e9b46ecfbd Mon Sep 17 00:00:00 2001 From: Perchun Pak Date: Tue, 20 Jun 2023 20:06:44 +0200 Subject: [PATCH] Increase sleep time to fix AntiAFK As I understand, it executes command even before entered the server. New time should avoid it, but it's just a workaround. You should somehow wait for world to load + 5 seconds. BTW, commands in limbo execute much slower, increase timeout there in ~3 times in the future. --- .../java/me/night0721/lilase/events/ChatReceivedEvent.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/me/night0721/lilase/events/ChatReceivedEvent.java b/src/main/java/me/night0721/lilase/events/ChatReceivedEvent.java index 2515a53..8376cfd 100644 --- a/src/main/java/me/night0721/lilase/events/ChatReceivedEvent.java +++ b/src/main/java/me/night0721/lilase/events/ChatReceivedEvent.java @@ -102,11 +102,11 @@ public class ChatReceivedEvent { Utils.addTitle("You got sent to Limbo or Lobby!"); Flipper.state = FlipperState.NONE; if (Lilase.cofl.isOpen()) Lilase.cofl.toggleAuction(); - Thread.sleep(5000 + new Random().nextInt(500)); + Thread.sleep(30000 + new Random().nextInt(5000)); Utils.sendServerMessage("/lobby"); - Thread.sleep(5000 + new Random().nextInt(500)); + Thread.sleep(30000 + new Random().nextInt(5000)); Utils.sendServerMessage("/skyblock"); - Thread.sleep(5000 + new Random().nextInt(500)); + Thread.sleep(30000 + new Random().nextInt(5000)); Utils.sendServerMessage("/hub"); if (!Lilase.cofl.isOpen()) Lilase.cofl.toggleAuction(); // Thread bzchillingthread = new Thread(bazaarChilling);