768 lines
22 KiB
JavaScript
768 lines
22 KiB
JavaScript
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const data = require("../Data/data.json");
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const guns = data.cguns;
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const QuickChart = require("quickchart-js");
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const nmDt = require("../Data/aliases.json");
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var weaponActualName = nmDt.weaponActualName;
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var weaponAlliasName = nmDt.weaponAlliasName;
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Object.defineProperty(String.prototype, "Simplify", {
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value: function Simplify() {
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return this.toLowerCase().replace(/[^0-9a-z]/g, "");
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "IsPositive", {
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value: function IsPositive() {
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if (this > 0) {
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return true;
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}
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return false;
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "IsNegative", {
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value: function IsNegative() {
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if (this < 0) {
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return true;
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}
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return false;
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "ToBool", {
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value: function ToBool() {
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if (this == 1) {
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return true;
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}
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return false;
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "PlusHL", {
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value: function PlusHL() {
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if (this.toString()[0] == "-") {
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return parseFloat(this.toFixed(2)).toString();
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}
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return "+" + parseFloat(this.toFixed(2)).toString();
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},
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writable: true,
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configurable: true,
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});
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function weaponIdentifier(inpmsg) {
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var inpWeaponName = isolator(inpmsg)[0];
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if (inpWeaponName.length < 2) {
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return inpmsg
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? "The name `" + inpmsg + "` is too short."
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: "Empty weapon name";
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}
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var probableWeapons = [];
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for (let i = 0; i < guns.length; i++) {
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if (inpWeaponName.Simplify() == guns[i].gunname.Simplify()) {
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return guns[i];
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} else if (guns[i].gunname.Simplify().includes(inpWeaponName.Simplify())) {
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probableWeapons.push(i);
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}
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}
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if (probableWeapons.length == 1) {
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return guns[probableWeapons[0]];
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}
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for (let i = 0; i < weaponAlliasName.length; i++) {
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for (let j = 0; j < weaponAlliasName[i].length; j++) {
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/*if (weaponAlliasName[i][j].Simplify().includes(inpWeaponName.Simplify())) {
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for (let i2 = 0; i2 < guns.length; i2++) {
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if (weaponActualName[i].Simplify() == guns[i2].gunname.Simplify()) {
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probableWeapons.push(i2);
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}
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}
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}*/
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if (weaponAlliasName[i][j].Simplify() == inpWeaponName.Simplify()) {
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for (let i2 = 0; i2 < guns.length; i2++) {
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if (weaponActualName[i].Simplify() == guns[i2].gunname.Simplify()) {
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return guns[i2];
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}
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}
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}
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}
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}
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probableWeapons = [...new Set(probableWeapons)];
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if (probableWeapons.length == 1) {
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return guns[probableWeapons[0]];
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}
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if (probableWeapons.length > 1) {
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return (
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"Did you mean `" +
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probableWeapons
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.map(x => guns[x].gunname)
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.reduce((out, x, i) =>
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[out, x].join(i === probableWeapons.length - 1 ? "` or `" : "`, `")
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) +
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"`?"
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);
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}
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return "Couldn't identify the weapon: `" + '"' + inpWeaponName + '"`';
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}
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function isolator(inpmsg) {
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if (inpmsg.includes(" + ")) {
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var out = inpmsg
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.split(" + ")
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.map(x => x.split("+"))
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.flat();
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return [out.shift(), out.join(", ")];
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}
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return inpmsg.split(" with ");
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}
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function hasAttachments(inpmsg) {
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if (
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inpmsg.split(" with ").filter(x => x.Simplify()).length > 1 ||
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inpmsg.split(" + ").filter(x => x.Simplify()).length > 1
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) {
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return true;
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}
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return false;
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}
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function attachmentsIdentifier(inpmsg, attachmentsData) {
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var inpmsg1 = inpmsg,
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inpmsg3 = inpmsg.split(" ").filter(x => x),
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inpmsg2 = inpmsg3.shift().toLowerCase(),
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inpmsg5 = inpmsg3.join(" ");
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inpmsg =
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inpmsg2 == "akim" || inpmsg2 == "akimbo"
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? inpmsg5 + (hasAttachments(inpmsg) ? " + " : ", ") + "akimbo"
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: inpmsg;
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/*var replacer = [
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'Stopping Power',
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'Laser'
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].map(x => x.Simplify());
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var replacee = [
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['SP'],
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['Lazer']
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].map(x => x.Simplify());
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replacee.map(x => x.filter(y => inpmsg.includes(y)));*/
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//console.log(inpmsg);
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/*console.log(JSON.stringify(inpmsg));
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var g1 = [];
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g1 = inpmsg.split(/ with | + /);
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console.log(JSON.stringify(g1));
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var givenAttachmentsNames = g1.split(/ & | , /);*/
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if (!hasAttachments(inpmsg)) {
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return [];
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}
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var inputAttachmentsNames = isolator(inpmsg)[1]
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.split(/ & |, |,| and /)
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.filter(x => x);
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var tooSmall = inputAttachmentsNames.filter(x => x.length < 3);
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inputAttachmentsNames = inputAttachmentsNames.filter(x => !(x.length < 3));
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var errorMsgs = "",
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errors = [],
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unidentifined = [];
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if (inputAttachmentsNames.length == 00) {
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errorMsgs += "\nAttachments are missing!\n";
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}
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if (inputAttachmentsNames.length >= 10) {
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return "Cocaineeeeee";
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}
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var splitAttachmentsDataName = [],
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outAttachments = [];
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for (let i = 0; i < attachmentsData.length; i++) {
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splitAttachmentsDataName.push([
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...new Set(
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attachmentsData[i].name
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.split(" ")
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.filter(x => x)
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.map(x => x.trim())
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),
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]);
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if (Math.max(...splitAttachmentsDataName.map(x => x.length)) > 6) {
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return "Cocaineeeeee";
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}
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for (let j = 0; j < splitAttachmentsDataName[i].length; j++) {
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splitAttachmentsDataName[i][j] =
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splitAttachmentsDataName[i][j].Simplify();
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}
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}
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for (let i = 0; i < inputAttachmentsNames.length; i++) {
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var probables = [];
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var splitInputAttachmentsName = inputAttachmentsNames[i].split(" ");
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for (let j = 0; j < splitAttachmentsDataName.length; j++) {
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for (let i2 = 0; i2 < splitAttachmentsDataName[j].length; i2++) {
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for (let i3 = 0; i3 < splitInputAttachmentsName.length; i3++) {
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if (
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splitAttachmentsDataName[j][i2].includes(
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splitInputAttachmentsName[i3].Simplify()
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)
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) {
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var probablePushed = false;
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for (let i4 = 0; i4 < probables.length; i4++) {
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if (!probables[i4].includes(j)) {
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probables[i4].push(j);
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probablePushed = true;
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break;
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}
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}
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if (!probablePushed) {
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probables.push([j]);
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}
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}
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}
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}
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}
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if (probables.length == 0) {
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unidentifined.push(inputAttachmentsNames[i]);
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continue;
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}
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var curr = probables[probables.length - 1];
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var temp1 = probables[probables.length - 1].filter(
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x =>
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attachmentsData[x].name.Simplify() ==
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inputAttachmentsNames[i].Simplify()
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);
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var temp2 = probables[probables.length - 1].filter(
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x =>
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splitAttachmentsDataName[x].length == splitInputAttachmentsName.length
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);
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if (temp1.length === 1 && temp2.length !== 1) {
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probables.push([temp1]);
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}
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if (temp1.length !== 1 && temp2.length === 1) {
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probables.push([temp2]);
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}
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if (temp1.length === 1 && temp2.length === 1 && temp1[0] == temp2[0]) {
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probables.push([temp1]);
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}
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//console.log(probables[probables.length - 1].length);
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if (
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probables[probables.length - 1].length != 1 ||
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probables.length < splitInputAttachmentsName.length
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) {
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//errors.push(probables[probables.length - 1]);
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errors.push(
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"`" +
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curr
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.map(x => attachmentsData[x].name)
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.reduce((out, x, i) =>
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[out, x].join(i === curr.length - 1 ? "` or `" : "`, `")
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) +
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'` by `"' +
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inputAttachmentsNames[i] +
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'"`'
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);
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}
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outAttachments.push(attachmentsData[probables[probables.length - 1][0]]);
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}
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//console.log(JSON.stringify(errors));
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/*if (errors.length && unidentifined.length) {
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return "Couldn't identify the attachment" + (unidentifined.length === 1 ? "" : "s") + ': `"' + unidentifined.join('"`, `"') + '"`\n\nDid you mean `' + errors.map((p, j) => p.map(x => attachmentsData[x].name).reduce((out, x, i) => [out, x].join(i === p.length - 1 ? '` or `' : '`, `')) + '` by `"' + inputAttachmentsNames[j + unidentifined.length] + '"`').join(";\n`") + "?";
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}
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if (errors.length) {
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//return "Did you mean " + errors.map((p, j) => p.map(x => attachmentsData[x].name).reduce((out, x, i) => [out, x].join(i === p.length - 1 ? '` or `' : '`, `')) + '` by `"' + inputAttachmentsNames[j] + '"`').join(";\n") + "?";
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return "\nDid you mean " + errors.join(";\n") + "?\n";
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}
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if (unidentifined.length) {
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return "\nCouldn't identify the attachment" + (unidentifined.length === 1 ? "" : "s") + ': `"' + unidentifined.join('"`, `"') + '"`\n';
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}*/
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/*var sameAttachments = outAttachments.filter((x,i,a)=> a.indexOf(x)!==i);
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if (sameAttachments.length) {
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sameAttachments = [...sameAttachments, ...new Set(sameAttachments.map((x, i) => outAttachments.indexOf(x)))];
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}
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inputAttachmentsNames.filter();*/
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var t1 = outAttachments.map(x => x.effects[35]);
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var t2 = outAttachments.map(x => x.effects[36] + x.effects[32]);
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errorMsgs +=
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t1.indexOf(1) !== -1
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? "Can't equip Muzzle with `" +
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'"' +
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outAttachments[t1.indexOf(1)].name +
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'"`'
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: "";
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errorMsgs +=
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t2.indexOf(1) !== -1
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? "Can't equip Optics with `" +
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'"' +
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outAttachments[t2.indexOf(1)].name +
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'"`'
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: "";
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errorMsgs += errors.length
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? "\nDid you mean " + errors.join(";\n") + "?\n"
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: "";
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errorMsgs += unidentifined.length
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? "\nCouldn't identify the attachment" +
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(unidentifined.length === 1 ? "" : "s") +
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': `"' +
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unidentifined.join('"`, `"') +
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'"`\n'
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: "";
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errorMsgs +=
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outAttachments.length > 5 ? "\nCan't equip more than 5 attachments!\n" : "";
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errorMsgs += outAttachments.filter((x, i, a) => a.indexOf(x) !== i).length
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? "\nMultiple of same attachments found!\n"
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: "";
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errorMsgs += outAttachments
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.map(x => x.type)
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.filter((x, i, a) => a.indexOf(x) !== i).length
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? "\nMultiple of attachments the same type found!\n"
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: "";
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errorMsgs += tooSmall.length
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? "\nThe name" +
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(tooSmall.length === 1 ? "" : "s") +
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': `"' +
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tooSmall.reduce((out, x, i) =>
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[out, x].join(i === curr.length - 1 ? '"` and `"' : '"`, `"')
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) +
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'"` ' +
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(tooSmall.length === 1 ? "is" : "are") +
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" too short\n"
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: "";
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return errorMsgs ? errorMsgs.trim() : outAttachments;
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}
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//console.log(attachmentsIdentifier("ak with mag, red sight, red dot, ll", data.cguns[0].aments));// makeError();
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//console.log(attachmentsIdentifier("ak with mdfgt, skjs", data.cguns[0].aments)); makeError();
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//console.log(attachmentsIdentifier("117 + 40 round mag", data.cguns[0].aments)); makeError();
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//console.log(attachmentsIdentifier("117 + rtc muzzle brake, rubberized griptape, tac lazer sight, 40 round mag, no stock", data.cguns[1].aments)); makeError();
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function damageHandler(
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currDmgs,
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currRngs,
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damageMulti,
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hp,
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tbs,
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tbb,
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bib,
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pellets
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) {
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//console.log([currDmgs, currRngs, damageMulti, hp, tbs, tbb, bib, pellets]);
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//tbs = timeBetweenShots
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//tbb = timeBetweenBurst
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//bib = bulletsInBurst
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currRngs = currRngs.filter(x => x < 100).map(x => Math.round(x));
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currDmgs.length = currRngs.length + 1;
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currDmgs = currDmgs.map(x => Math.round(x * damageMulti));
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var currSTKs = currDmgs.map(x => stk(x)),
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currTTKs = currDmgs.map(x => ttk(x)),
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currPDmg = null,
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n = Math.max(...currTTKs.map(x => x.toString().length));
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n = n < 3 ? 3 : n;
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//console.log()
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function worker1(inp) {
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return inp.map(x => x.toString().padStart(n)).join(" -- ") + "\n";
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}
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function worker2(inp) {
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return (
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"".padStart(n + 1) +
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inp.map(x => x.toString().padStart(2)).join("".padStart(n + 2)) +
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"\n"
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);
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}
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function stk(dmg) {
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var out;
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if (!pellets) {
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out = Math.ceil(hp / dmg);
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} else {
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out = Math.ceil(hp / (dmg * pellets));
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}
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out = out == Infinity ? "∞" : out;
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return out;
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}
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function ttk(dmg) {
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var stkVal = stk(dmg);
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if (stkVal == "∞") {
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return stkVal;
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}
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if (!bib) {
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return Math.round((stkVal - 1) * tbs);
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}
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var out = 0;
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if (dmg > 0) {
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if (stkVal % bib == 0) {
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for (var i = 0; i < Math.floor(stkVal / bib) - 1; i++) {
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out += tbs * (bib - 1) + tbb;
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}
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out = out + tbs * (bib - 1);
|
||
|
} else if (stkVal % bib != 0) {
|
||
|
for (var i = 0; i <= Math.floor(stkVal / bib) - 1; i++) {
|
||
|
out += tbs * (bib - 1) + tbb;
|
||
|
}
|
||
|
for (var i = 0; i < (stkVal % bib) - 1; i++) {
|
||
|
out += tbs;
|
||
|
}
|
||
|
}
|
||
|
out = Math.round(out);
|
||
|
if (out == Infinity) {
|
||
|
return "∞";
|
||
|
}
|
||
|
} else {
|
||
|
out = "No";
|
||
|
}
|
||
|
return out;
|
||
|
}
|
||
|
if (pellets) {
|
||
|
currPDmg = currDmgs.map(x => x + " x" + pellets);
|
||
|
n = Math.max(...currPDmg.map(x => x.toString().length));
|
||
|
}
|
||
|
return (
|
||
|
"```Damage : " +
|
||
|
worker1(currPDmg || currDmgs) +
|
||
|
(pellets ? "Total : " + worker1(currDmgs.map(x => x * pellets)) : "") +
|
||
|
"STK : " +
|
||
|
worker1(currSTKs) +
|
||
|
"TTK : " +
|
||
|
worker1(currTTKs) +
|
||
|
"Range : " +
|
||
|
(currRngs.length ? worker2(currRngs) : worker1(["∞"])) +
|
||
|
"```"
|
||
|
);
|
||
|
}
|
||
|
//console.log(damageHandler([30, 25, 20], [10, 20], 1, 100, 60000 / 720, 0, 0)); makeError();
|
||
|
//console.log(damageHandler([ 33, 23 ], [ 39 ], 1, 100, 109.0909090909091, 0, 0 )); makeError();
|
||
|
|
||
|
function recoilHandler(
|
||
|
xRecoil,
|
||
|
yRecoil,
|
||
|
xMultiplier,
|
||
|
yMultiplier,
|
||
|
bulletCount
|
||
|
) {
|
||
|
if (xRecoil.length != yRecoil.length) {
|
||
|
return "err";
|
||
|
}
|
||
|
var recoilLength = xRecoil.length;
|
||
|
if (recoilLength == 0) {
|
||
|
return "none";
|
||
|
}
|
||
|
var recoilPattern = [
|
||
|
{
|
||
|
x: 0,
|
||
|
y: 0,
|
||
|
},
|
||
|
];
|
||
|
var recoilObj;
|
||
|
for (let i = 0; i < bulletCount; i++) {
|
||
|
var xContinuationVal =
|
||
|
xRecoil[recoilLength - 1] - xRecoil[recoilLength - 2];
|
||
|
var yContinuationVal =
|
||
|
yRecoil[recoilLength - 1] - yRecoil[recoilLength - 2];
|
||
|
if (i < recoilLength) {
|
||
|
recoilObj = {
|
||
|
x: xRecoil[i] * (1 + xMultiplier / 100),
|
||
|
y: yRecoil[i] * (1 + yMultiplier / 100),
|
||
|
};
|
||
|
} else {
|
||
|
recoilObj = {
|
||
|
x:
|
||
|
(recoilPattern[recoilPattern.length - 1].x + xContinuationVal) *
|
||
|
xMultiplier,
|
||
|
y:
|
||
|
(recoilPattern[recoilPattern.length - 1].y + yContinuationVal) *
|
||
|
yMultiplier,
|
||
|
};
|
||
|
}
|
||
|
recoilPattern.push(recoilObj);
|
||
|
}
|
||
|
var chart = new QuickChart();
|
||
|
chart
|
||
|
.setConfig({
|
||
|
type: "scatter",
|
||
|
data: {
|
||
|
datasets: [
|
||
|
{
|
||
|
data: recoilPattern,
|
||
|
showLine: true,
|
||
|
fill: false,
|
||
|
borderColor: "rgba(0, 200, 0, 1)",
|
||
|
},
|
||
|
],
|
||
|
},
|
||
|
options: {
|
||
|
/*plugins: {
|
||
|
backgroundImageUrl: 'https://www.codmdatabase.ml/display.png'
|
||
|
},*/
|
||
|
legend: {
|
||
|
display: false,
|
||
|
},
|
||
|
scales: {
|
||
|
yAxes: [
|
||
|
{
|
||
|
ticks: {
|
||
|
display: false,
|
||
|
min: 0,
|
||
|
max: 5050,
|
||
|
},
|
||
|
},
|
||
|
],
|
||
|
xAxes: [
|
||
|
{
|
||
|
ticks: {
|
||
|
display: false,
|
||
|
min: -4495,
|
||
|
max: 4495,
|
||
|
},
|
||
|
},
|
||
|
],
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
.setWidth(1780)
|
||
|
.setHeight(1000);
|
||
|
|
||
|
return chart;
|
||
|
}
|
||
|
|
||
|
function updateStatswithEffects(inpEffects, inpStats) {
|
||
|
//console.log(inpStats.toString());
|
||
|
var l = inpStats[18] / inpStats[17];
|
||
|
var outStats = inpStats;
|
||
|
/*if (inpEffects[09] != 0) { inpStats[25] += inpEffects[09]; }
|
||
|
if (inpEffects[29] != 0) { inpStats[00] += inpEffects[29]; }
|
||
|
inpStats[17] += inpEffects[27];*/
|
||
|
var inpStatsarr = [01, 02, 05, 10, 11, 14, 15, 20, 21, 22, 26, 27, 31];
|
||
|
var inpEfecsarr = [17, 18, 16, 04, 19, 01, 10, 14, 14, 14, 06, 07, 42]; //Efecs is short for Effects
|
||
|
for (let i = 0; i < inpEffects.length; i++) {
|
||
|
if (inpEffects[inpEfecsarr[i]] != 0) {
|
||
|
outStats[inpStatsarr[i]] *= (inpEffects[inpEfecsarr[i]] + 100) / 100;
|
||
|
}
|
||
|
}
|
||
|
var inpStatsarr = [03, 04, 16, 28, 29, 30];
|
||
|
var inpEfecsarr = [20, 38, 00, 39, 40, 41]; //Efecs is short for Effects
|
||
|
for (let i = 0; i < inpEffects.length; i++) {
|
||
|
if (inpEffects[inpEfecsarr[i]] != 0) {
|
||
|
outStats[inpStatsarr[i]] = inpEffects[inpEfecsarr[i]];
|
||
|
}
|
||
|
}
|
||
|
var inpStatsarr = [00, 17, 25];
|
||
|
var inpEfecsarr = [29, 27, 09]; //Efecs is short for Effects
|
||
|
for (let i = 0; i < inpEffects.length; i++) {
|
||
|
if (inpEffects[inpEfecsarr[i]] != 0) {
|
||
|
outStats[inpStatsarr[i]] += inpEffects[inpEfecsarr[i]];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (inpEffects[43] != 0 && inpStats[08] != -1) {
|
||
|
outStats[08] *= (inpEffects[43] + 100) / 100;
|
||
|
}
|
||
|
if (inpEffects[16] != 0) {
|
||
|
outStats[07] *= inpEffects[16] / -100 + 1;
|
||
|
}
|
||
|
outStats[18] = inpStats[17] * l;
|
||
|
|
||
|
outStats[25] = (inpStats[26] * inpStats[25]) / 100; //must occur after inpStats[26]
|
||
|
//no 06, 09, 12, 13, 19, 23, 24
|
||
|
return outStats;
|
||
|
}
|
||
|
|
||
|
function attachmentHandler(currEffects, currStats) {
|
||
|
//console.log(JSON.stringify(currEffects));
|
||
|
var pos = [],
|
||
|
neg = [];
|
||
|
if (currEffects[0] > currStats[16]) {
|
||
|
pos.push(
|
||
|
currEffects[0] +
|
||
|
"% zoom (+" +
|
||
|
(currEffects[0] - currStats[16]) +
|
||
|
"% zoom)"
|
||
|
);
|
||
|
} else if (currEffects[0] != 0 && currEffects[0] != currStats[16]) {
|
||
|
neg.push(
|
||
|
currEffects[0] +
|
||
|
"% zoom (-" +
|
||
|
(currStats[16] - currEffects[0]) +
|
||
|
"% zoom)"
|
||
|
);
|
||
|
}
|
||
|
if (currEffects[0] != 0 && currStats[16] <= 110) {
|
||
|
pos.push("Easier to Aim");
|
||
|
}
|
||
|
negGood1(01, "ADS time");
|
||
|
negGood1(02, "Vertical Recoil");
|
||
|
negGood1(03, "Horizontal Recoil");
|
||
|
negGood1(04, "Bullet Spread");
|
||
|
negGood1(05, "Moving Bullet Spread");
|
||
|
posGood1(06, "Mobility");
|
||
|
posGood1(07, "ADS Mobility");
|
||
|
negGood1(08, "Recoil when Crouched or Prone");
|
||
|
posGood1(09, "Sprint Mobility");
|
||
|
negGood1(10, "Sprint to Fire Time");
|
||
|
negGood1(11, "Flinch");
|
||
|
negGood1(12, "Hipfire Spread");
|
||
|
posGood1(13, "Damage Range");
|
||
|
negGood1(14, "Reload Time");
|
||
|
posGood1(15, "Headshot Damage");
|
||
|
posGood1(16, "Rate of Fire");
|
||
|
posGood1(17, "Detonation Range");
|
||
|
posGood1(18, "Explosion Radius");
|
||
|
negGood1(19, "Idle Sway");
|
||
|
if (currEffects[20] > currStats[3]) {
|
||
|
pos.push(
|
||
|
currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage"
|
||
|
);
|
||
|
} else if (currEffects[20] != 0 && currEffects[20] != currStats[3]) {
|
||
|
neg.push(
|
||
|
currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage"
|
||
|
);
|
||
|
}
|
||
|
negGood3(21, "+Visible Laser when not ADS-ed");
|
||
|
negGood3(22, "+Visible Laser when ADS-ed");
|
||
|
negGood3(23, "+Visible Laser");
|
||
|
posGood3(24, "+Silenced Gunfire");
|
||
|
posGood3(25, "-Muzzle Flash");
|
||
|
posGood3(26, "Reworked Damage");
|
||
|
posGood2(27, "Rounds/Mag");
|
||
|
posGood2(28, "Rounds/Tube");
|
||
|
posGood2(29, "Pellets per Shot");
|
||
|
posGood2(30, "Damage Over Time");
|
||
|
posGood3(31, "Damage per Shot");
|
||
|
posGood3(32, "Reworked ADS");
|
||
|
posGood3(33, "-Melee QTE Time");
|
||
|
if (currEffects[34] == 1) {
|
||
|
pos.push("+Damage per Pellet");
|
||
|
} else if (currEffects[34] == -1) {
|
||
|
neg.push("-Damage per Pellet");
|
||
|
}
|
||
|
negGood3(35, "Can Not use Muzzle");
|
||
|
negGood3(36, "Can Not ADS");
|
||
|
if (currEffects[37] != 0) {
|
||
|
pos.push("New Leathality Profile");
|
||
|
}
|
||
|
if (currEffects[38] != 0 && currEffects[38] < currStats[4]) {
|
||
|
pos.push(
|
||
|
"Turns to " +
|
||
|
["Full Auto", "Burst", "Semi Auto", "Pump Action", "Bolt Action"][
|
||
|
currEffects[38] - 1
|
||
|
]
|
||
|
);
|
||
|
} else if (currEffects[38] != 0 && currEffects[38] != currStats[4]) {
|
||
|
neg.push(
|
||
|
"Turns to " +
|
||
|
["Full Auto", "Burst", "Semi Auto", "Pump Action", "Bolt Action"][
|
||
|
currEffects[38] - 1
|
||
|
]
|
||
|
);
|
||
|
}
|
||
|
posGood2(39, "Tick Damage");
|
||
|
posGood2(40, "Ticks");
|
||
|
negGood2(41, "ms Tick Interval");
|
||
|
posGood2(42, "Breath Holding Time");
|
||
|
posGood1(43, "Bullet Speed");
|
||
|
if (currEffects[44] == 1) {
|
||
|
pos.push("+Penetraion Damage");
|
||
|
} else if (currEffects[44] == -1) {
|
||
|
neg.push("-Penetraion Damage");
|
||
|
}
|
||
|
posGood2(45, "Round" + (currEffects[45] - 1 ? "s" : "") + " in Reserve");
|
||
|
|
||
|
function posGood1(i, ext) {
|
||
|
if (currEffects[i].IsPositive()) {
|
||
|
pos.push(currEffects[i].PlusHL() + "% " + ext);
|
||
|
} else if (currEffects[i].IsNegative()) {
|
||
|
neg.push(currEffects[i].PlusHL() + "% " + ext);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function negGood1(i, ext) {
|
||
|
if (currEffects[i].IsNegative()) {
|
||
|
pos.push(currEffects[i].PlusHL() + "% " + ext);
|
||
|
} else if (currEffects[i].IsPositive()) {
|
||
|
neg.push(currEffects[i].PlusHL() + "% " + ext);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function posGood2(i, ext) {
|
||
|
if (currEffects[i].IsPositive()) {
|
||
|
pos.push(currEffects[i].PlusHL() + " " + ext);
|
||
|
} else if (currEffects[i].IsNegative()) {
|
||
|
neg.push(currEffects[i].PlusHL() + " " + ext);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function negGood2(i, ext) {
|
||
|
if (currEffects[i].IsNegative()) {
|
||
|
pos.push(currEffects[i].PlusHL() + " " + ext);
|
||
|
} else if (currEffects[i].IsPositive()) {
|
||
|
neg.push(currEffects[i].PlusHL() + " " + ext);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function posGood3(i, ext) {
|
||
|
if (currEffects[i].ToBool()) {
|
||
|
pos.push(ext);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function negGood3(i, ext) {
|
||
|
if (currEffects[i].ToBool()) {
|
||
|
neg.push(ext);
|
||
|
}
|
||
|
}
|
||
|
return (
|
||
|
"\nPositives :\n```ini\n[" +
|
||
|
pos.join("]\n[") +
|
||
|
"]```\nNegatives :\n```css\n[" +
|
||
|
neg.join("]\n[") +
|
||
|
"]\n```"
|
||
|
);
|
||
|
}
|
||
|
/*
|
||
|
console.log("Full directory : " + __filename);
|
||
|
console.log("Current file : " + __filename.split("/").pop());
|
||
|
console.log("Without extenstion : " + __filename.split("/").pop().split(".")[0]);
|
||
|
*/
|
||
|
|
||
|
function interpretioner(inpAttachments) {
|
||
|
return inpAttachments.length
|
||
|
? " with " + inpAttachments.map(x => x.name).join(", ")
|
||
|
: "";
|
||
|
}
|
||
|
|
||
|
function totaler(inpAttachments) {
|
||
|
var totalEffects = inpAttachments[0].effects;
|
||
|
for (let j = 1; j < inpAttachments.length; j++) {
|
||
|
for (let i2 = 0; i2 < totalEffects.length; i2++) {
|
||
|
totalEffects[i2] += inpAttachments[j].effects[i2];
|
||
|
}
|
||
|
}
|
||
|
return totalEffects;
|
||
|
}
|
||
|
|
||
|
function makeError() {
|
||
|
var m;
|
||
|
m.split("L");
|
||
|
}
|
||
|
|
||
|
module.exports = {
|
||
|
weaponIdentifier,
|
||
|
attachmentsIdentifier,
|
||
|
recoilHandler,
|
||
|
attachmentHandler,
|
||
|
updateStatswithEffects,
|
||
|
makeError,
|
||
|
interpretioner,
|
||
|
damageHandler,
|
||
|
isolator,
|
||
|
totaler,
|
||
|
};
|