2021-11-18 18:56:42 +01:00
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const { MessageEmbed } = require("discord.js");
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2022-07-30 16:54:39 +02:00
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const client = require("../..");
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2021-11-18 18:56:42 +01:00
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client.on("voiceStateUpdate", async (oldState, newState) => {
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const guildId = newState.guild.id;
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const player = client.manager.get(guildId);
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if (!player || player.state !== "CONNECTED") return;
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const stateChange = {};
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if (oldState.channel === null && newState.channel !== null) {
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stateChange.type = "JOIN";
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}
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if (oldState.channel !== null && newState.channel === null) {
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stateChange.type = "LEAVE";
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}
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if (oldState.channel !== null && newState.channel !== null) {
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stateChange.type = "MOVE";
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}
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if (oldState.channel === null && newState.channel === null) return;
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if (newState.serverMute == true && oldState.serverMute == false) {
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return player.pause(true);
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}
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if (newState.serverMute == false && oldState.serverMute == true) {
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return player.pause(false);
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}
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if (stateChange.type === "MOVE") {
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if (oldState.channel.id === player.voiceChannel) stateChange.type = "LEAVE";
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if (newState.channel.id === player.voiceChannel) stateChange.type = "JOIN";
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}
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if (stateChange.type === "JOIN") stateChange.channel = newState.channel;
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if (stateChange.type === "LEAVE") stateChange.channel = oldState.channel;
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if (!stateChange.channel || stateChange.channel.id !== player.voiceChannel) {
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return;
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}
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stateChange.members = stateChange.channel.members.filter(
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member => !member.user.bot
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);
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switch (stateChange.type) {
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case "JOIN":
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if (stateChange.members.size === 1 && player.paused) {
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const emb = new MessageEmbed()
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.setAuthor(`Resumed`, client.user.displayAvatarURL())
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.setColor(client.config.color)
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.setDescription(
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`Resuming the player as somebody join the voice channel`
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);
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client.channels.cache.get(player.textChannel).send({ embeds: [emb] });
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player.pause(false);
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}
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break;
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case "LEAVE":
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if (stateChange.members.size === 0 && !player.paused && player.playing) {
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player.pause(true);
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const emb = new MessageEmbed()
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.setAuthor(`Paused`, client.user.displayAvatarURL())
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.setColor(client.config.color)
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.setDescription(
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`The player has been paused as nobody is in the voice channel`
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);
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client.channels.cache.get(player.textChannel).send({ embeds: [emb] });
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}
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break;
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}
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});
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