module.exports = { name: "pause", description: "Pauses the current playing music", category: "Music", run: async (client, interaction, args) => { const player = await client.manager.get(interaction.guild.id); const channel = interaction.member.voice.channel.id; if (!channel) { return client.err( interaction, "**You must be in a voice channel to use this command.**" ); } if (player.voiceChannel !== channel) { return client.err( interaction, "**You must be in the same voice channel as me to use this command**" ); } if (!player) client.err(interaction, "**Nothing is playing right now**"); if (player.paused) { client.err(interaction, "Music is already paused"); } else { player.pause(true); client.se(interaction, "**⏯ Paused!**"); } }, };