module.exports = { name: "disconnect", description: "To stop the music and clear the queue", category: "Music", run: async (client, interaction, args) => { const player = await client.manager.get(interaction.guild.id); const channel = interaction.member.voice.channel.id; if (!channel) { return client.err( interaction, "**You must be in a voice channel to use this command.**" ); } if (player.voiceChannel !== channel) { return client.err( interaction, "**You must be in the same voice channel as me to use this command**" ); } if (!player) client.err(interaction, "**Nothing is playing right now**"); player.destroy(); client.se(interaction, "🎶| **Disconnected!**"); }, };