const mongoose = require("mongoose"); const { GooseCache } = require("goosecache"); const cachegoose = new GooseCache(mongoose, { engine: "memory", }); mongoose.set("useFindAndModify", false); const u = require("../../models/users"); const g = require("../../models/guilds"); const m = require("../../models/bot"); const e = require("../../models/econ"); module.exports = { /** * @param {String} URI - Mongo Connection URI */ async connect(URI) { if (!URI) throw new Error("Please provide a Mongoose URI"); return mongoose.connect(URI, { useNewUrlParser: true, useUnifiedTopology: true, }); }, /** * @param {String} ID - Guild ID */ async getGuild(ID) { if (!ID) throw new Error("Guild ID?"); const guild = await g.findOne({ Guild: ID }).lean().cache(120); if (!guild) { const gg = new g({ Guild: ID }); const { Guild, Prefix, Welcome, Goodbye, Log, Starboard, StarCount, Muterole, Chatbot, Premium, Category, Commands, Level, NSFW, Tips, } = gg; await gg.save().catch(error => console.log(error)); return { Guild, Prefix, Welcome, Goodbye, Log, Starboard, StarCount, Muterole, Chatbot, Premium, Category, Commands, Level, NSFW, Tips, }; } else { const Guild = guild.Guild; const Prefix = guild.Prefix; const Welcome = guild.Welcome; const Goodbye = guild.Goodbye; const Log = guild.Log; const Starboard = guild.Starboard; const StarCount = guild.StarCount; const Muterole = guild.Muterole; const Chatbot = guild.Chatbot; const Premium = guild.Premium; const Category = guild.Category; const Commands = guild.Commands; const Level = guild.Level; const NSFW = guild.NSFW; const Tips = guild.Tips; return { Guild, Prefix, Welcome, Goodbye, Log, Starboard, StarCount, Muterole, Chatbot, Premium, Category, Commands, Level, NSFW, Tips, }; } }, /** * @param {String} ID - User ID */ async getUser(ID) { if (!ID) throw new Error("User ID?"); const user = await u.findOne({ User: ID }).lean().cache(120); if (!user) { const ss = new u({ User: ID }); const { User, AFK, AFKDate, Tier, Premium, Blacklist, Blacklist_Reason, PremiumServers, CommandUsed, } = ss; await ss.save().catch(error => console.log(error)); return { User, AFK, AFKDate, Tier, Premium, Blacklist, Blacklist_Reason, PremiumServers, CommandUsed, }; } else { const User = user.User; const AFK = user.AFK; const AFKDate = user.AFKDate; const Tier = user.Tier; const Premium = user.Premium; const Blacklist = user.Blacklist; const Blacklist_Reason = user.Blacklist_Reason; const PremiumServers = user.PremiumServers; const CommandUsed = user.CommandUsed; return { User, AFK, AFKDate, Tier, Premium, Blacklist, Blacklist_Reason, PremiumServers, CommandUsed, }; } }, /** * @param {String} ID - User ID */ async getUserEcon(ID) { if (!ID) throw new Error("User ID?"); const user = await e.findOne({ User: ID }).lean().cache(120); if (!user) { const ss = new e({ User: ID }); const { User, CP, BJWins, SlotsWins, BetWins, Inventory, Gun } = ss; await ss.save().catch(error => console.log(error)); return { User, CP, BJWins, SlotsWins, BetWins, Inventory, Gun, }; } else { const User = user.User; const CP = user.CP; const BJWins = user.BJWins; const SlotsWins = user.SlotsWins; const BetWins = user.BetWins; const Inventory = user.Inventory; const Gun = user.Gun; return { User, CP, BJWins, SlotsWins, BetWins, Inventory, Gun, }; } }, /** * @param {String} ID - User ID * @param {String} Reason - AFK Reason */ async AFK(ID, Reason) { if (!ID) throw new Error("User ID?"); if (!Reason) throw new Error("AFK Reason?"); const user = await u.findOne({ User: ID }); if (!user) { const sss = new u({ User: ID }); await sss.save().catch(error => console.log(error)); return { Reason }; } else { user.User = ID; user.AFK = Reason; await user.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Reason }; } }, /** * @param {String} ID - User ID */ async DelAFK(ID) { if (!ID) throw new Error("User ID?"); const user = await u.findOne({ User: ID }); if (!user) { const sssss = new u({ User: ID }); await sssss.save().catch(error => console.log(error)); return { ID }; } else { user.AFK = null; user.AFKDate = null; await user.save().catch(error => console.log(error)); cachegoose.clearCache(); return { ID }; } }, /** * @param {String} ID - ID of the User * @param {String} Toggle - Blacklist Toggle(true/false) * @param {String} Reason - Blacklist Reason */ async BK(ID, Toggle, Reason) { if (!ID) throw new Error("User ID?"); // if (!Toggle) throw new Error("Blacklist Toggle?"); if (!Reason) throw new Error("Blacklist Feason?"); const user = await u.findOne({ User: ID }); if (!user) { const sus = new u({ User: ID }); if (Toggle == true) { user.Blacklist = true; user.Blacklist_Reason = Reason; } else { user.Blacklist = false; user.Blacklist_Reason = null; } await sus.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Reason }; } else { if (Toggle == true) { user.Blacklist = true; user.Blacklist_Reason = Reason; } else { user.Blacklist = false; user.Blacklist_Reason = null; } await user.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Reason }; } }, /** * @param {String} ID - ID of the User * @param {Boolean} Toggle - Premium Toggle(true/false) * @param {Number} Tier - Tier */ async Premium(ID, Toggle, Tier) { if (!ID) throw new Error("User ID?"); if (!Toggle) throw new Error("Premium Toggle?"); if (!Tier) throw new Error("Premium Feason?"); const user = await u.findOne({ User: ID }); if (!user) { const sus = new u({ User: ID }); if (Toggle == "true") { user.Premium = true; user.Tier = Tier; } else { user.Premium = false; user.Tier = 0; } await sus.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Tier }; } else { if (Toggle == "true") { user.Premium = true; user.Tier = Tier; } else { user.Premium = false; user.Tier = 0; } await user.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Tier }; } }, /** * @param {String} ID */ async CreateGuild(ID) { await new g({ Guild: ID }); return; }, /** * @param {String} ID */ async CreateBot(ID) { await new m({ Guild: ID }); return; }, /** * @param {String} ID - Guild ID */ async DelGuild(ID) { await g.deleteMany({ Guild: ID }); return; }, /** * @param {String} ID - User ID * @param {String} Prefix - Guild Prefix */ async setPrefix(ID, Prefix) { if (!ID) throw new Error("Guild ID?"); if (!Prefix) throw new Error("Prefix?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); await newU.save().catch(error => console.log(error)); return { Prefix }; } guild.Prefix = Prefix; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Prefix }; }, /** * @param {String} ID - Guild ID * @param {String} Channel - Welcome Channel */ async setWelcome(ID, Channel) { if (!ID) throw new Error("Guild ID?"); if (!Channel) throw new Error("Channel?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); await newU.save().catch(error => console.log(error)); return { Channel }; } guild.Welcome = Channel; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Channel }; }, /** * @param {String} ID - Guild ID * @param {String} Channel - Goodbye Channel */ async setGoodbye(ID, Channel) { if (!ID) throw new Error("Guild ID?"); if (!Channel) throw new Error("Channel?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); await newU.save().catch(error => console.log(error)); return { Channel }; } guild.Goodbye = Channel; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Channel }; }, /** * @param {String} ID - Guild ID * @param {String} Channel - Log Channel * @param {String} WebhookID - WebhookID * @param {String} WebhookToken - WebhookToken */ async setLog(ID, Channel, WID, WToken) { if (!ID) throw new Error("Guild ID?"); if (!Channel) throw new Error("Channel?"); if (!WID) throw new Error("WebhookID?"); if (!WToken) throw new Error("WebhookToken?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); newU.LogChannel = Channel; newU.LogWebhookID = WID; newU.LogWebhookToken = WToken; await newU.save().catch(error => console.log(error)); return { Channel }; } guild.Log = Channel; guild.LogWebhookID = WID; guild.LogWebhookToken = WToken; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Channel }; }, /** * @param {String} ID - Guild ID * @param {String} Role = Role ID */ async setMuterole(ID, Role) { if (!ID) throw new Error("Guild ID?"); if (!Role) throw new Error("Role?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); newU.Muterole = Role; await newU.save().catch(error => console.log(error)); return { Role }; } guild.Muterole = Role; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Role }; }, /** * @param {String} ID - Guild ID * @param {String} Channel = Channel ID * @param {Number} Count - StarCount */ async setStarboard(ID, Channel, Count) { if (!ID) throw new Error("Guild ID?"); if (!Channel) throw new Error("Channel?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); newU.Starboard = Channel; newU.StarCount = Count; await newU.save().catch(error => console.log(error)); return { Channel }; } guild.Starboard = Channel; guild.StarCount = Count; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Channel }; }, /** * @param {String} ID - Guild ID * @param {String} Channel = Channel ID */ async setChatbot(ID, Channel) { if (!ID) throw new Error("Guild ID?"); if (!Channel) throw new Error("Channel?"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); newU.Chatbot = Channel; await newU.save().catch(error => console.log(error)); return { Channel }; } guild.Chatbot = Channel; await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return { Channel }; }, /** * @param {String} ID - Guild ID * @param {String} Toggle - premium Toggle */ async setPremium(ID, Toggle) { if (!ID) throw new Error("Please Provide a Guild ID"); if (!Toggle) throw new Error("Please Provide a Toggle!"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); if (Toggle == "true") { guild.Premium = true; } else { guild.Premium = false; } await newU.save().catch(error => console.log(error)); return; } else if (Toggle == "true") { guild.Premium = true; } else { guild.Premium = false; } await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return; }, /** * @param {String} User - User ID * @param {String} ID - Guild ID * @param {String} Method - Method */ async pushGuild(User, ID, method) { if (!method) return new Error("Method?"); u.findOne({ User: User }, async (err, data) => { if (err) throw err; if (!data) return new Error("User not found"); if (method === "push") { await data.PremiumServers.push(ID); await data.save().catch(error => console.log(error)); data.save(); } if (method === "splice") { const index = data.PremiumServers.indexOf(ID); data.PremiumServers.splice(index, 1); data.save(); } cachegoose.clearCache(); return { User }; }); }, /** * @param {String} ID - Guild ID * @param {String} Type - Type * @param {String} Name - Name */ async disable(ID, Type, Name) { if (!Name) throw new Error("Name?"); if (!Type) throw new Error("Type?"); if (!ID) throw new Error("Guild ID?"); if (Type === "category") { const db = await g.findOne({ Guild: ID }); if (!db) { const newdoc = await new g({ Guild: ID }); await newdoc.save().catch(error => console.log(error)); } await db.Category.push(Name); await db.save().catch(e => console.log(e)); } if (Type === "command") { const db = await g.findOne({ Guild: ID }); if (!db) { const newdoc = await new g({ Guild: ID }); await newdoc.save().catch(error => console.log(error)); } await db.Commands.push(Name); await db.save().catch(e => console.log(e)); } cachegoose.clearCache(); return { Name }; }, /** * @param {String} ID - Guild ID * @param {String} Type - Type * @param {String} Name - Name */ async enable(ID, Type, Name) { if (!ID) throw new Error("Guild ID?"); if (!Name) throw new Error("Name?"); if (!Type) throw new Error("Type?"); if (Type === "category") { const db = await g.findOne({ Guild: ID }); if (!db) { return false; } const index = db.Category.indexOf(Name.toLowerCase()); await db.Category.splice(index, 1); await db.save().catch(e => console.log(e)); } if (Type === "command") { const db = await g.findOne({ Guild: ID }); if (!db) { return false; } const index = db.Commands.indexOf(Name); await db.Commands.splice(index, 1); await db.save().catch(e => console.log(e)); } cachegoose.clearCache(); return true; }, /** * @param {String} ID - Bot ID * @param {String} Toggle - Maintenance Toggle */ async maintenance(ID, Toggle) { if (!ID) throw new Error("Please Provide a ID!"); if (!Toggle) throw new Error("Please Provide a Toggle!"); const idk = await m.findOne({ Bot: ID }); if (!idk) { const newdb = new m({ Bot: ID }); if (Toggle === "true") { newdb.Status = "true"; } else { newdb.Status = "false"; } await newdb.save().catch(error => console.log(error)); return; } else if (Toggle === "true") { idk.Status = "true"; } else { idk.Status = "false"; } await idk.save().catch(error => console.log(error)); cachegoose.clearCache(); return; }, /** * @param {String} ID - Guild ID * @param {String} Toggle - Level Toggle */ async setGLevel(ID, Toggle) { if (!ID) throw new Error("Please Provide a Guild ID"); if (!Toggle) throw new Error("Please Provide a Toggle!"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); if (Toggle == "true") { guild.Level = true; } else { guild.Level = false; } await newU.save().catch(error => console.log(error)); return; } else if (Toggle == "true") { guild.Level = true; } else { guild.Level = false; } await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return; }, /** * @param {String} ID - Guild ID * @param {String} Toggle - Level Toggle */ async setNSFW(ID, Toggle) { if (!ID) throw new Error("Please Provide a Guild ID"); if (!Toggle) throw new Error("Please Provide a Toggle!"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); if (Toggle == "true") { guild.NSFW = true; } else { guild.NSFW = false; } await newU.save().catch(error => console.log(error)); return; } else if (Toggle == "true") { guild.NSFW = true; } else { guild.NSFW = false; } await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return; }, /** * @param {String} ID - Guild ID * @param {String} Toggle - Level Toggle */ async setTips(ID, Toggle) { if (!ID) throw new Error("Please Provide a Guild ID"); if (!Toggle) throw new Error("Please Provide a Toggle!"); const guild = await g.findOne({ Guild: ID }); if (!guild) { const newU = new g({ Guild: ID }); if (Toggle == "true") { guild.Tips = true; } else { guild.Tips = false; } await newU.save().catch(error => console.log(error)); return; } else if (Toggle == "true") { guild.Tips = true; } else { guild.Tips = false; } await guild.save().catch(error => console.log(error)); cachegoose.clearCache(); return; }, };