const data = require("../Data/data.json"); const guns = data.cguns; const QuickChart = require("quickchart-js"); const nmDt = require("../Data/aliases.json"); var weaponActualName = nmDt.weaponActualName; var weaponAlliasName = nmDt.weaponAlliasName; Object.defineProperty(String.prototype, "Simplify", { value: function Simplify() { return this.toLowerCase().replace(/[^0-9a-z]/g, ""); }, writable: true, configurable: true, }); Object.defineProperty(Number.prototype, "IsPositive", { value: function IsPositive() { if (this > 0) { return true; } return false; }, writable: true, configurable: true, }); Object.defineProperty(Number.prototype, "IsNegative", { value: function IsNegative() { if (this < 0) { return true; } return false; }, writable: true, configurable: true, }); Object.defineProperty(Number.prototype, "ToBool", { value: function ToBool() { if (this == 1) { return true; } return false; }, writable: true, configurable: true, }); Object.defineProperty(Number.prototype, "PlusHL", { value: function PlusHL() { if (this.toString()[0] == "-") { return parseFloat(this.toFixed(2)).toString(); } return "+" + parseFloat(this.toFixed(2)).toString(); }, writable: true, configurable: true, }); function weaponIdentifier(inpmsg) { var inpWeaponName = isolator(inpmsg)[0]; if (inpWeaponName.length < 2) { return inpmsg ? "The name `" + inpmsg + "` is too short." : "Empty weapon name"; } var probableWeapons = []; for (let i = 0; i < guns.length; i++) { if (inpWeaponName.Simplify() == guns[i].gunname.Simplify()) { return guns[i]; } else if (guns[i].gunname.Simplify().includes(inpWeaponName.Simplify())) { probableWeapons.push(i); } } if (probableWeapons.length == 1) { return guns[probableWeapons[0]]; } for (let i = 0; i < weaponAlliasName.length; i++) { for (let j = 0; j < weaponAlliasName[i].length; j++) { /*if (weaponAlliasName[i][j].Simplify().includes(inpWeaponName.Simplify())) { for (let i2 = 0; i2 < guns.length; i2++) { if (weaponActualName[i].Simplify() == guns[i2].gunname.Simplify()) { probableWeapons.push(i2); } } }*/ if (weaponAlliasName[i][j].Simplify() == inpWeaponName.Simplify()) { for (let i2 = 0; i2 < guns.length; i2++) { if (weaponActualName[i].Simplify() == guns[i2].gunname.Simplify()) { return guns[i2]; } } } } } probableWeapons = [...new Set(probableWeapons)]; if (probableWeapons.length == 1) { return guns[probableWeapons[0]]; } if (probableWeapons.length > 1) { return ( "Did you mean `" + probableWeapons .map(x => guns[x].gunname) .reduce((out, x, i) => [out, x].join(i === probableWeapons.length - 1 ? "` or `" : "`, `") ) + "`?" ); } return "Couldn't identify the weapon: `" + '"' + inpWeaponName + '"`'; } function isolator(inpmsg) { if (inpmsg.includes(" + ")) { var out = inpmsg .split(" + ") .map(x => x.split("+")) .flat(); return [out.shift(), out.join(", ")]; } return inpmsg.split(" with "); } function hasAttachments(inpmsg) { if ( inpmsg.split(" with ").filter(x => x.Simplify()).length > 1 || inpmsg.split(" + ").filter(x => x.Simplify()).length > 1 ) { return true; } return false; } function attachmentsIdentifier(inpmsg, attachmentsData) { var inpmsg1 = inpmsg, inpmsg3 = inpmsg.split(" ").filter(x => x), inpmsg2 = inpmsg3.shift().toLowerCase(), inpmsg5 = inpmsg3.join(" "); inpmsg = inpmsg2 == "akim" || inpmsg2 == "akimbo" ? inpmsg5 + (hasAttachments(inpmsg) ? " + " : ", ") + "akimbo" : inpmsg; /*var replacer = [ 'Stopping Power', 'Laser' ].map(x => x.Simplify()); var replacee = [ ['SP'], ['Lazer'] ].map(x => x.Simplify()); replacee.map(x => x.filter(y => inpmsg.includes(y)));*/ //console.log(inpmsg); /*console.log(JSON.stringify(inpmsg)); var g1 = []; g1 = inpmsg.split(/ with | + /); console.log(JSON.stringify(g1)); var givenAttachmentsNames = g1.split(/ & | , /);*/ if (!hasAttachments(inpmsg)) { return []; } var inputAttachmentsNames = isolator(inpmsg)[1] .split(/ & |, |,| and /) .filter(x => x); var tooSmall = inputAttachmentsNames.filter(x => x.length < 3); inputAttachmentsNames = inputAttachmentsNames.filter(x => !(x.length < 3)); var errorMsgs = "", errors = [], unidentifined = []; if (inputAttachmentsNames.length == 00) { errorMsgs += "\nAttachments are missing!\n"; } if (inputAttachmentsNames.length >= 10) { return "Cocaineeeeee"; } var splitAttachmentsDataName = [], outAttachments = []; for (let i = 0; i < attachmentsData.length; i++) { splitAttachmentsDataName.push([ ...new Set( attachmentsData[i].name .split(" ") .filter(x => x) .map(x => x.trim()) ), ]); if (Math.max(...splitAttachmentsDataName.map(x => x.length)) > 6) { return "Cocaineeeeee"; } for (let j = 0; j < splitAttachmentsDataName[i].length; j++) { splitAttachmentsDataName[i][j] = splitAttachmentsDataName[i][j].Simplify(); } } for (let i = 0; i < inputAttachmentsNames.length; i++) { var probables = []; var splitInputAttachmentsName = inputAttachmentsNames[i].split(" "); for (let j = 0; j < splitAttachmentsDataName.length; j++) { for (let i2 = 0; i2 < splitAttachmentsDataName[j].length; i2++) { for (let i3 = 0; i3 < splitInputAttachmentsName.length; i3++) { if ( splitAttachmentsDataName[j][i2].includes( splitInputAttachmentsName[i3].Simplify() ) ) { var probablePushed = false; for (let i4 = 0; i4 < probables.length; i4++) { if (!probables[i4].includes(j)) { probables[i4].push(j); probablePushed = true; break; } } if (!probablePushed) { probables.push([j]); } } } } } if (probables.length == 0) { unidentifined.push(inputAttachmentsNames[i]); continue; } var curr = probables[probables.length - 1]; var temp1 = probables[probables.length - 1].filter( x => attachmentsData[x].name.Simplify() == inputAttachmentsNames[i].Simplify() ); var temp2 = probables[probables.length - 1].filter( x => splitAttachmentsDataName[x].length == splitInputAttachmentsName.length ); if (temp1.length === 1 && temp2.length !== 1) { probables.push([temp1]); } if (temp1.length !== 1 && temp2.length === 1) { probables.push([temp2]); } if (temp1.length === 1 && temp2.length === 1 && temp1[0] == temp2[0]) { probables.push([temp1]); } //console.log(probables[probables.length - 1].length); if ( probables[probables.length - 1].length != 1 || probables.length < splitInputAttachmentsName.length ) { //errors.push(probables[probables.length - 1]); errors.push( "`" + curr .map(x => attachmentsData[x].name) .reduce((out, x, i) => [out, x].join(i === curr.length - 1 ? "` or `" : "`, `") ) + '` by `"' + inputAttachmentsNames[i] + '"`' ); } outAttachments.push(attachmentsData[probables[probables.length - 1][0]]); } //console.log(JSON.stringify(errors)); /*if (errors.length && unidentifined.length) { return "Couldn't identify the attachment" + (unidentifined.length === 1 ? "" : "s") + ': `"' + unidentifined.join('"`, `"') + '"`\n\nDid you mean `' + errors.map((p, j) => p.map(x => attachmentsData[x].name).reduce((out, x, i) => [out, x].join(i === p.length - 1 ? '` or `' : '`, `')) + '` by `"' + inputAttachmentsNames[j + unidentifined.length] + '"`').join(";\n`") + "?"; } if (errors.length) { //return "Did you mean " + errors.map((p, j) => p.map(x => attachmentsData[x].name).reduce((out, x, i) => [out, x].join(i === p.length - 1 ? '` or `' : '`, `')) + '` by `"' + inputAttachmentsNames[j] + '"`').join(";\n") + "?"; return "\nDid you mean " + errors.join(";\n") + "?\n"; } if (unidentifined.length) { return "\nCouldn't identify the attachment" + (unidentifined.length === 1 ? "" : "s") + ': `"' + unidentifined.join('"`, `"') + '"`\n'; }*/ /*var sameAttachments = outAttachments.filter((x,i,a)=> a.indexOf(x)!==i); if (sameAttachments.length) { sameAttachments = [...sameAttachments, ...new Set(sameAttachments.map((x, i) => outAttachments.indexOf(x)))]; } inputAttachmentsNames.filter();*/ var t1 = outAttachments.map(x => x.effects[35]); var t2 = outAttachments.map(x => x.effects[36] + x.effects[32]); errorMsgs += t1.indexOf(1) !== -1 ? "Can't equip Muzzle with `" + '"' + outAttachments[t1.indexOf(1)].name + '"`' : ""; errorMsgs += t2.indexOf(1) !== -1 ? "Can't equip Optics with `" + '"' + outAttachments[t2.indexOf(1)].name + '"`' : ""; errorMsgs += errors.length ? "\nDid you mean " + errors.join(";\n") + "?\n" : ""; errorMsgs += unidentifined.length ? "\nCouldn't identify the attachment" + (unidentifined.length === 1 ? "" : "s") + ': `"' + unidentifined.join('"`, `"') + '"`\n' : ""; errorMsgs += outAttachments.length > 5 ? "\nCan't equip more than 5 attachments!\n" : ""; errorMsgs += outAttachments.filter((x, i, a) => a.indexOf(x) !== i).length ? "\nMultiple of same attachments found!\n" : ""; errorMsgs += outAttachments .map(x => x.type) .filter((x, i, a) => a.indexOf(x) !== i).length ? "\nMultiple of attachments the same type found!\n" : ""; errorMsgs += tooSmall.length ? "\nThe name" + (tooSmall.length === 1 ? "" : "s") + ': `"' + tooSmall.reduce((out, x, i) => [out, x].join(i === curr.length - 1 ? '"` and `"' : '"`, `"') ) + '"` ' + (tooSmall.length === 1 ? "is" : "are") + " too short\n" : ""; return errorMsgs ? errorMsgs.trim() : outAttachments; } //console.log(attachmentsIdentifier("ak with mag, red sight, red dot, ll", data.cguns[0].aments));// makeError(); //console.log(attachmentsIdentifier("ak with mdfgt, skjs", data.cguns[0].aments)); makeError(); //console.log(attachmentsIdentifier("117 + 40 round mag", data.cguns[0].aments)); makeError(); //console.log(attachmentsIdentifier("117 + rtc muzzle brake, rubberized griptape, tac lazer sight, 40 round mag, no stock", data.cguns[1].aments)); makeError(); function damageHandler( currDmgs, currRngs, damageMulti, hp, tbs, tbb, bib, pellets ) { //console.log([currDmgs, currRngs, damageMulti, hp, tbs, tbb, bib, pellets]); //tbs = timeBetweenShots //tbb = timeBetweenBurst //bib = bulletsInBurst currRngs = currRngs.filter(x => x < 100).map(x => Math.round(x)); currDmgs.length = currRngs.length + 1; currDmgs = currDmgs.map(x => Math.round(x * damageMulti)); var currSTKs = currDmgs.map(x => stk(x)), currTTKs = currDmgs.map(x => ttk(x)), currPDmg = null, n = Math.max(...currTTKs.map(x => x.toString().length)); n = n < 3 ? 3 : n; //console.log() function worker1(inp) { return inp.map(x => x.toString().padStart(n)).join(" -- ") + "\n"; } function worker2(inp) { return ( "".padStart(n + 1) + inp.map(x => x.toString().padStart(2)).join("".padStart(n + 2)) + "\n" ); } function stk(dmg) { var out; if (!pellets) { out = Math.ceil(hp / dmg); } else { out = Math.ceil(hp / (dmg * pellets)); } out = out == Infinity ? "∞" : out; return out; } function ttk(dmg) { var stkVal = stk(dmg); if (stkVal == "∞") { return stkVal; } if (!bib) { return Math.round((stkVal - 1) * tbs); } var out = 0; if (dmg > 0) { if (stkVal % bib == 0) { for (var i = 0; i < Math.floor(stkVal / bib) - 1; i++) { out += tbs * (bib - 1) + tbb; } out = out + tbs * (bib - 1); } else if (stkVal % bib != 0) { for (var i = 0; i <= Math.floor(stkVal / bib) - 1; i++) { out += tbs * (bib - 1) + tbb; } for (var i = 0; i < (stkVal % bib) - 1; i++) { out += tbs; } } out = Math.round(out); if (out == Infinity) { return "∞"; } } else { out = "No"; } return out; } if (pellets) { currPDmg = currDmgs.map(x => x + " x" + pellets); n = Math.max(...currPDmg.map(x => x.toString().length)); } return ( "```Damage : " + worker1(currPDmg || currDmgs) + (pellets ? "Total : " + worker1(currDmgs.map(x => x * pellets)) : "") + "STK : " + worker1(currSTKs) + "TTK : " + worker1(currTTKs) + "Range : " + (currRngs.length ? worker2(currRngs) : worker1(["∞"])) + "```" ); } //console.log(damageHandler([30, 25, 20], [10, 20], 1, 100, 60000 / 720, 0, 0)); makeError(); //console.log(damageHandler([ 33, 23 ], [ 39 ], 1, 100, 109.0909090909091, 0, 0 )); makeError(); function recoilHandler( xRecoil, yRecoil, xMultiplier, yMultiplier, bulletCount ) { if (xRecoil.length != yRecoil.length) { return "err"; } var recoilLength = xRecoil.length; if (recoilLength == 0) { return "none"; } var recoilPattern = [ { x: 0, y: 0, }, ]; var recoilObj; for (let i = 0; i < bulletCount; i++) { var xContinuationVal = xRecoil[recoilLength - 1] - xRecoil[recoilLength - 2]; var yContinuationVal = yRecoil[recoilLength - 1] - yRecoil[recoilLength - 2]; if (i < recoilLength) { recoilObj = { x: xRecoil[i] * (1 + xMultiplier / 100), y: yRecoil[i] * (1 + yMultiplier / 100), }; } else { recoilObj = { x: (recoilPattern[recoilPattern.length - 1].x + xContinuationVal) * xMultiplier, y: (recoilPattern[recoilPattern.length - 1].y + yContinuationVal) * yMultiplier, }; } recoilPattern.push(recoilObj); } var chart = new QuickChart(); chart .setConfig({ type: "scatter", data: { datasets: [ { data: recoilPattern, showLine: true, fill: false, borderColor: "rgba(0, 200, 0, 1)", }, ], }, options: { /*plugins: { backgroundImageUrl: 'https://www.codmdatabase.ml/display.png' },*/ legend: { display: false, }, scales: { yAxes: [ { ticks: { display: false, min: 0, max: 5050, }, }, ], xAxes: [ { ticks: { display: false, min: -4495, max: 4495, }, }, ], }, }, }) .setWidth(1780) .setHeight(1000); return chart; } function updateStatswithEffects(inpEffects, inpStats) { //console.log(inpStats.toString()); var l = inpStats[18] / inpStats[17]; var outStats = inpStats; /*if (inpEffects[09] != 0) { inpStats[25] += inpEffects[09]; } if (inpEffects[29] != 0) { inpStats[00] += inpEffects[29]; } inpStats[17] += inpEffects[27];*/ var inpStatsarr = [01, 02, 05, 10, 11, 14, 15, 20, 21, 22, 26, 27, 31]; var inpEfecsarr = [17, 18, 16, 04, 19, 01, 10, 14, 14, 14, 06, 07, 42]; //Efecs is short for Effects for (let i = 0; i < inpEffects.length; i++) { if (inpEffects[inpEfecsarr[i]] != 0) { outStats[inpStatsarr[i]] *= (inpEffects[inpEfecsarr[i]] + 100) / 100; } } var inpStatsarr = [03, 04, 16, 28, 29, 30]; var inpEfecsarr = [20, 38, 00, 39, 40, 41]; //Efecs is short for Effects for (let i = 0; i < inpEffects.length; i++) { if (inpEffects[inpEfecsarr[i]] != 0) { outStats[inpStatsarr[i]] = inpEffects[inpEfecsarr[i]]; } } var inpStatsarr = [00, 17, 25]; var inpEfecsarr = [29, 27, 09]; //Efecs is short for Effects for (let i = 0; i < inpEffects.length; i++) { if (inpEffects[inpEfecsarr[i]] != 0) { outStats[inpStatsarr[i]] += inpEffects[inpEfecsarr[i]]; } } if (inpEffects[43] != 0 && inpStats[08] != -1) { outStats[08] *= (inpEffects[43] + 100) / 100; } if (inpEffects[16] != 0) { outStats[07] *= inpEffects[16] / -100 + 1; } outStats[18] = inpStats[17] * l; outStats[25] = (inpStats[26] * inpStats[25]) / 100; //must occur after inpStats[26] //no 06, 09, 12, 13, 19, 23, 24 return outStats; } function attachmentHandler(currEffects, currStats) { //console.log(JSON.stringify(currEffects)); var pos = [], neg = []; if (currEffects[0] > currStats[16]) { pos.push( currEffects[0] + "% zoom (+" + (currEffects[0] - currStats[16]) + "% zoom)" ); } else if (currEffects[0] != 0 && currEffects[0] != currStats[16]) { neg.push( currEffects[0] + "% zoom (-" + (currStats[16] - currEffects[0]) + "% zoom)" ); } if (currEffects[0] != 0 && currStats[16] <= 110) { pos.push("Easier to Aim"); } negGood1(01, "ADS time"); negGood1(02, "Vertical Recoil"); negGood1(03, "Horizontal Recoil"); negGood1(04, "Bullet Spread"); negGood1(05, "Moving Bullet Spread"); posGood1(06, "Mobility"); posGood1(07, "ADS Mobility"); negGood1(08, "Recoil when Crouched or Prone"); posGood1(09, "Sprint Mobility"); negGood1(10, "Sprint to Fire Time"); negGood1(11, "Flinch"); negGood1(12, "Hipfire Spread"); posGood1(13, "Damage Range"); negGood1(14, "Reload Time"); posGood1(15, "Headshot Damage"); posGood1(16, "Rate of Fire"); posGood1(17, "Detonation Range"); posGood1(18, "Explosion Radius"); negGood1(19, "Idle Sway"); if (currEffects[20] > currStats[3]) { pos.push( currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage" ); } else if (currEffects[20] != 0 && currEffects[20] != currStats[3]) { neg.push( currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage" ); } negGood3(21, "+Visible Laser when not ADS-ed"); negGood3(22, "+Visible Laser when ADS-ed"); negGood3(23, "+Visible Laser"); posGood3(24, "+Silenced Gunfire"); posGood3(25, "-Muzzle Flash"); posGood3(26, "Reworked Damage"); posGood2(27, "Rounds/Mag"); posGood2(28, "Rounds/Tube"); posGood2(29, "Pellets per Shot"); posGood2(30, "Damage Over Time"); posGood3(31, "Damage per Shot"); posGood3(32, "Reworked ADS"); posGood3(33, "-Melee QTE Time"); if (currEffects[34] == 1) { pos.push("+Damage per Pellet"); } else if (currEffects[34] == -1) { neg.push("-Damage per Pellet"); } negGood3(35, "Can Not use Muzzle"); negGood3(36, "Can Not ADS"); if (currEffects[37] != 0) { pos.push("New Leathality Profile"); } if (currEffects[38] != 0 && currEffects[38] < currStats[4]) { pos.push( "Turns to " + ["Full Auto", "Burst", "Semi Auto", "Pump Action", "Bolt Action"][ currEffects[38] - 1 ] ); } else if (currEffects[38] != 0 && currEffects[38] != currStats[4]) { neg.push( "Turns to " + ["Full Auto", "Burst", "Semi Auto", "Pump Action", "Bolt Action"][ currEffects[38] - 1 ] ); } posGood2(39, "Tick Damage"); posGood2(40, "Ticks"); negGood2(41, "ms Tick Interval"); posGood2(42, "Breath Holding Time"); posGood1(43, "Bullet Speed"); if (currEffects[44] == 1) { pos.push("+Penetraion Damage"); } else if (currEffects[44] == -1) { neg.push("-Penetraion Damage"); } posGood2(45, "Round" + (currEffects[45] - 1 ? "s" : "") + " in Reserve"); function posGood1(i, ext) { if (currEffects[i].IsPositive()) { pos.push(currEffects[i].PlusHL() + "% " + ext); } else if (currEffects[i].IsNegative()) { neg.push(currEffects[i].PlusHL() + "% " + ext); } } function negGood1(i, ext) { if (currEffects[i].IsNegative()) { pos.push(currEffects[i].PlusHL() + "% " + ext); } else if (currEffects[i].IsPositive()) { neg.push(currEffects[i].PlusHL() + "% " + ext); } } function posGood2(i, ext) { if (currEffects[i].IsPositive()) { pos.push(currEffects[i].PlusHL() + " " + ext); } else if (currEffects[i].IsNegative()) { neg.push(currEffects[i].PlusHL() + " " + ext); } } function negGood2(i, ext) { if (currEffects[i].IsNegative()) { pos.push(currEffects[i].PlusHL() + " " + ext); } else if (currEffects[i].IsPositive()) { neg.push(currEffects[i].PlusHL() + " " + ext); } } function posGood3(i, ext) { if (currEffects[i].ToBool()) { pos.push(ext); } } function negGood3(i, ext) { if (currEffects[i].ToBool()) { neg.push(ext); } } return ( "\nPositives :\n```ini\n[" + pos.join("]\n[") + "]```\nNegatives :\n```css\n[" + neg.join("]\n[") + "]\n```" ); } /* console.log("Full directory : " + __filename); console.log("Current file : " + __filename.split("/").pop()); console.log("Without extenstion : " + __filename.split("/").pop().split(".")[0]); */ function interpretioner(inpAttachments) { return inpAttachments.length ? " with " + inpAttachments.map(x => x.name).join(", ") : ""; } function totaler(inpAttachments) { var totalEffects = inpAttachments[0].effects; for (let j = 1; j < inpAttachments.length; j++) { for (let i2 = 0; i2 < totalEffects.length; i2++) { totalEffects[i2] += inpAttachments[j].effects[i2]; } } return totalEffects; } function makeError() { var m; m.split("L"); } module.exports = { weaponIdentifier, attachmentsIdentifier, recoilHandler, attachmentHandler, updateStatswithEffects, makeError, interpretioner, damageHandler, isolator, totaler, };