module.exports = { name: "drop", usage: "{Channel} (Number)", description: "Drops money to a channel", category: "Economy", options: [ { type: 7, name: "channel", description: "The channel you want to drop", required: true, channelTypes: ["GUILD_TEXT"], }, { type: 4, name: "cp", description: "The amount of CP to drop", required: true, }, ], run: async (client, interaction, args) => { const channel = interaction.guild.channels.cache.get(args[0]); const coinsAmount = args[1]; if (coinsAmount < 100) { interaction.followUp({ content: `You need to drop at least 100 ${client.currency}`, }); } else if ((await client.bal(interaction.user.id)) < coinsAmount) { interaction.followUp({ content: "You don't have enough balance" }); } else { const filter = msg => msg.guild.id === interaction.guild.id && msg.content === `claim`; interaction.followUp({ content: "The drop has started in " + channel.toString(), }); channel.send({ content: `${interaction.user.username} has dropped a ${client.currency} bomb! Type \`claim\` to claim ${client.currency}!!`, }); client.rmv(interaction.user.id, parseInt(coinsAmount)); channel.awaitMessages({ filter, max: 1, time: 60000 }).then(async msg => { const id = msg.first().author.id; const coinsToClaim = parseInt(coinsAmount); await client.add(id, coinsToClaim, interaction); msg.first().reply({ content: `Congratultions! You have claimed **${coinsToClaim}** ${client.currency}!`, }); }); } }, };