From 2e2991c72e348bb95ce1a3dfa14aa4bfe2f82655 Mon Sep 17 00:00:00 2001 From: night0721 Date: Sat, 12 Oct 2024 16:16:28 +0100 Subject: [PATCH] Update Usage --- README.md | 2 +- src/vtr.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 7c2ac24..e5d7205 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ vtr is a 2D game aimed to recreate Skyblock. # Usage ``` -./vtr +vtr ``` # Building diff --git a/src/vtr.c b/src/vtr.c index 8f199af..3c335ac 100644 --- a/src/vtr.c +++ b/src/vtr.c @@ -105,7 +105,7 @@ void initialize_world() { for (int i = 0; i < world.max_y; i++) { for (int j = 0; j < world.max_x; j++) { - int rand_value = rand() % 10; + int rand_value = rand() % 100; if (rand_value < 1) { /* 1% chance for a tree */ world.grid[i][j] = 'T'; @@ -208,7 +208,7 @@ void print_world() printf("%s", PATH); break; default: - printf("%c", world.grid[i][j]); + printf("\033[38;2;0;0;255m=\033[0m", world.grid[i][j]); break; } }