GUIManager.java (3125B)
1 package me.night.nullvalkyrie.ui.inventory; 2 3 import org.bukkit.Bukkit; 4 import org.bukkit.ChatColor; 5 import org.bukkit.Material; 6 import org.bukkit.entity.Player; 7 import org.bukkit.inventory.Inventory; 8 import org.bukkit.inventory.ItemStack; 9 import org.bukkit.inventory.meta.ItemMeta; 10 11 public abstract class GUIManager { 12 public static Inventory GUI; 13 private boolean close; 14 15 public abstract void UI(Player player); 16 17 public void init(int size, String title) { 18 GUI = Bukkit.createInventory(null, size, title); 19 } 20 21 public void setCloseButton(boolean boo) { 22 if (boo) { 23 close = true; 24 ItemStack close = new ItemStack(Material.BARRIER); 25 ItemMeta closemeta = close.getItemMeta(); 26 if (closemeta != null) closemeta.setDisplayName(ChatColor.WHITE + "Close the menu"); 27 close.setItemMeta(closemeta); 28 GUI.setItem(0, close); 29 } else close = false; 30 } 31 32 public void setFrame(boolean boo, Material... frame) { 33 if (boo) { 34 ItemStack frames = new ItemStack(frame[0]); 35 switch (GUI.getSize()) { 36 case 27 -> { 37 if (close) { 38 for (int i : new int[]{1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26}) 39 GUI.setItem(i, frames); 40 } else { 41 for (int i : new int[]{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26}) 42 GUI.setItem(i, frames); 43 } 44 } 45 case 36 -> { 46 if (close) { 47 for (int i : new int[]{1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35}) 48 GUI.setItem(i, frames); 49 } else { 50 for (int i : new int[]{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35}) 51 GUI.setItem(i, frames); 52 } 53 } 54 case 45 -> { 55 if (close) { 56 for (int i : new int[]{1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 26, 27, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44}) 57 GUI.setItem(i, frames); 58 } else { 59 for (int i : new int[]{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 26, 27, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44}) 60 GUI.setItem(i, frames); 61 } 62 } 63 case 54 -> { 64 if (close) { 65 for (int i : new int[]{1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 26, 27, 35, 36, 44, 45, 46, 47, 48, 49, 50, 51 ,52, 53}) 66 GUI.setItem(i, frames); 67 } else { 68 for (int i : new int[]{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 26, 27, 35, 36, 44, 45, 46, 47, 48, 49, 50, 51 ,52, 53}) 69 GUI.setItem(i, frames); 70 } 71 } 72 } 73 } 74 } 75 }