Starting macro after sent to limbo
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1 changed files with 6 additions and 3 deletions
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@ -101,7 +101,7 @@ public class ChatReceivedEvent {
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try {
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try {
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if (this.lockForJoiningSkyblock.isLocked) return
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if (this.lockForJoiningSkyblock.isLocked) return
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this.lockForJoiningSkyblock.lock()
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this.lockForJoiningSkyblock.lock()
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Utils.debugLog("Detected in Limbo or Lobby, stopping everything for 5 minutes");
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Utils.debugLog("Detected in Limbo or Lobby, sending you back to skyblock");
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Utils.addTitle("You got sent to Limbo or Lobby!");
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Utils.addTitle("You got sent to Limbo or Lobby!");
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Flipper.state = FlipperState.NONE;
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Flipper.state = FlipperState.NONE;
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if (Lilase.cofl.isOpen()) Lilase.cofl.toggleAuction();
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if (Lilase.cofl.isOpen()) Lilase.cofl.toggleAuction();
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@ -109,8 +109,11 @@ public class ChatReceivedEvent {
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Utils.sendServerMessage("/lobby");
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Utils.sendServerMessage("/lobby");
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Thread.sleep(5000);
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Thread.sleep(5000);
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Utils.sendServerMessage("/skyblock");
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Utils.sendServerMessage("/skyblock");
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Thread bzchillingthread = new Thread(bazaarChilling);
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Thread.sleep(5000);
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bzchillingthread.start();
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Utils.sendServerMessage("/hub");
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if (!Lilase.cofl.isOpen()) Lilase.cofl.toggleAuction();
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// Thread bzchillingthread = new Thread(bazaarChilling);
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// bzchillingthread.start();
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} catch (Exception ignored) {
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} catch (Exception ignored) {
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}
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}
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}
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}
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