big changes on spawn command
This commit is contained in:
parent
4df924e3ce
commit
4274820d65
8 changed files with 196 additions and 475 deletions
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@ -1,26 +1,22 @@
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package me.night.nullvalkyrie.commands;
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import me.night.nullvalkyrie.Main;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.minecraft.network.protocol.game.*;
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import net.minecraft.network.protocol.game.PacketPlayOutEntityHeadRotation;
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import net.minecraft.server.level.EntityPlayer;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.apache.commons.lang3.time.StopWatch;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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import static java.lang.Thread.sleep;
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import static me.night.nullvalkyrie.database.Client.getUser;
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public class BetaCommand extends Command {
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private Main main;
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private BukkitScheduler scheduler;
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public BetaCommand(Main main) {
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super("beta", new String[]{"b"}, "Beta", "");
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@ -29,7 +25,6 @@ public class BetaCommand extends Command {
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@Override
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public void onCommand(CommandSender sender, String[] args) {
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// getUser("Kaly15");
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if (sender instanceof Player) {
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Player pa = (Player) sender;
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// CraftPlayer cp = (CraftPlayer) sender;
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@ -44,42 +39,6 @@ public class BetaCommand extends Command {
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// TextComponent.fromLegacyText("§1NOT ENOUGH MANNER"));
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// }
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// }.runTaskTimer(main, 0L, 10);
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Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(main, new Runnable() {
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int ms = 1;
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@Override
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public void run() {
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while (true) {
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try {
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sleep(10); // will run every 0.1 seconds
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long minutes = (ms / 1000) / 60;
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long seconds = (ms / 100) % 60;
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long milliseconds = (ms /10);
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String secondsStr = Long.toString(seconds);
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String secs;
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if (secondsStr.length() >= 2) {
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secs = secondsStr.substring(0, 2);
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} else {
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secs = "0" + secondsStr;
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}
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String minsStr = Long.toString(minutes);
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String mins;
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if (minsStr.length() >= 2) {
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mins = minsStr.substring(0, 2);
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} else {
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mins = "0" + minsStr;
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}
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String sw = mins + ":" + secs + ":" + milliseconds;
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System.out.println(sw);
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pa.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§1"+ sw));
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ms++;
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} catch (InterruptedException ex) {
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throw new RuntimeException(ex);
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}
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}
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}
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}, 0L, 1);
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}
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}
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@ -1,152 +1,151 @@
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package me.night.nullvalkyrie.commands;
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import me.night.nullvalkyrie.Main;
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import me.night.nullvalkyrie.util.components.CustomMob;
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import me.night.nullvalkyrie.util.Utils;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.text.DecimalFormat;
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import java.util.*;
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public class SpawnCommand extends Command implements Listener {
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private final Main main;
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public World world;
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public final Map<Entity, Integer> indicators = new HashMap<>();
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public final Map<Entity, CustomMob> entities = new HashMap<>();
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private final DecimalFormat formatter = new DecimalFormat("#");
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public SpawnCommand(Main main) {
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super(
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"spawn",
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new String[]{},
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"Spawn a custom mob",
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""
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);
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this.main = main;
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}
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@Override
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public void onCommand(CommandSender sender, String[] args) {
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world = Bukkit.getWorld("world");
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spawnMobs(9, 10, 5 * 20);
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new BukkitRunnable() {
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final Set<Entity> stands = indicators.keySet();
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final List<Entity> removal = new ArrayList<>();
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@Override
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public void run() {
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for (Entity stand : stands) {
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int ticksLeft = indicators.get(stand);
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if (ticksLeft == 0) {
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stand.remove();
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removal.add(stand);
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continue;
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}
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ticksLeft--;
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indicators.put(stand, ticksLeft);
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}
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stands.removeAll(removal);
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}
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}.runTaskTimer(main, 0L, 1L);
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}
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public void spawnMobs(int size, int mobCap, int spawnTime) {
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CustomMob[] mobTypes = CustomMob.values();
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new BukkitRunnable() {
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final Set<Entity> spawned = entities.keySet();
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final List<Entity> removal = new ArrayList<>();
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@Override
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public void run() {
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for (Entity entity : spawned) {
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if (!entity.isValid() || entity.isDead()) removal.add(entity);
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}
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spawned.removeAll(removal);
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// Spawning Algorithm
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int diff = mobCap - entities.size();
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if (diff <= 0) return;
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int spawnAmount = (int) (Math.random() * (diff + 1)), count = 0;
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while (count <= spawnAmount) {
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count++;
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int ranX = getRandomWithNeg(size), ranZ = getRandomWithNeg(size);
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Block block = world.getHighestBlockAt(ranX, ranZ);
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double xOffset = getRandomOffset(), zOffset = getRandomOffset();
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Location loc = block.getLocation().clone().add(xOffset, 1, zOffset);
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if (!isSpawnable(loc)) continue;
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double random = Math.random() * 101, previous = 0;
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CustomMob typeToSpawn = mobTypes[0];
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for (CustomMob type : mobTypes) {
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previous += type.getSpawnChance();
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if (random <= previous) {
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typeToSpawn = type;
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break;
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}
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}
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entities.put(typeToSpawn.spawn(loc), typeToSpawn);
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}
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}
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}.runTaskTimer(main, 0L, spawnTime);
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}
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public static boolean isSpawnable(Location loc) {
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Block feetBlock = loc.getBlock(), headBlock = loc.clone().add(0, 1, 0).getBlock(), upperBlock = loc.clone().add(0, 2, 0).getBlock();
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return feetBlock.isPassable() && !feetBlock.isLiquid() && headBlock.isPassable() && !headBlock.isLiquid() && upperBlock.isPassable() && !upperBlock.isLiquid();
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}
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private static double getRandomOffset() {
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double random = Math.random();
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if (Math.random() > 0.5) random *= -1;
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return random;
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}
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public static int getRandomWithNeg(int size) {
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int random = (int) (Math.random() * (size + 1));
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if (Math.random() > 0.5) random *= -1;
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return random;
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}
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@EventHandler
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public void onEntityDamage(EntityDamageEvent event) {
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Entity rawEntity = event.getEntity();
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if (!entities.containsKey(rawEntity)) return;
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CustomMob mob = entities.get(rawEntity);
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LivingEntity entity = (LivingEntity) rawEntity;
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double damage = event.getFinalDamage(), health = entity.getHealth() + entity.getAbsorptionAmount();
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if (health > damage) {
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// If the entity survived the hit
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health -= damage;
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entity.setCustomName(Utils.color(mob.getName() + " &r&c" + (int) health + "/" + (int) mob.getMaxHealth() + "❤"));
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}
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Location loc = entity.getLocation().clone().add(getRandomOffset(), 1, getRandomOffset());
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world.spawn(loc, ArmorStand.class, armorStand -> {
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armorStand.setMarker(true);
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armorStand.setVisible(false);
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armorStand.setGravity(false);
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armorStand.setSmall(true);
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armorStand.setCustomNameVisible(true);
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armorStand.setCustomName(Utils.color("&c" + formatter.format(damage)));
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indicators.put(armorStand, 30);
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});
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}
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@EventHandler
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public void onEntityDeath(EntityDeathEvent event) {
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if (!entities.containsKey(event.getEntity())) return;
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event.setDroppedExp(0);
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event.getDrops().clear();
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entities.remove(event.getEntity()).tryDropLoot(event.getEntity().getLocation());
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}
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@Override
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public List<String> onTabComplete(CommandSender sender, String[] args) {
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return null;
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}
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}
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//package me.night.nullvalkyrie.commands;
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//
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//import me.night.nullvalkyrie.Main;
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//import me.night.nullvalkyrie.util.components.CustomMob;
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//import org.bukkit.Bukkit;
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//import org.bukkit.Location;
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//import org.bukkit.World;
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//import org.bukkit.block.Block;
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//import org.bukkit.command.CommandSender;
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//import org.bukkit.entity.*;
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//import org.bukkit.event.EventHandler;
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//import org.bukkit.event.Listener;
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//import org.bukkit.event.entity.EntityDamageEvent;
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//import org.bukkit.event.entity.EntityDeathEvent;
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//import org.bukkit.scheduler.BukkitRunnable;
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//
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//import java.text.DecimalFormat;
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//import java.util.*;
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//
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//public class SpawnCommand extends Command implements Listener {
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// private final Main main;
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// public World world;
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// public final Map<Entity, Integer> indicators = new HashMap<>();
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// public final Map<Entity, CustomMob> entities = new HashMap<>();
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// private final DecimalFormat formatter = new DecimalFormat("#");
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// public SpawnCommand(Main main) {
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// super(
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// "spawn",
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// new String[]{},
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// "Spawn a custom mob",
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// ""
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// );
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// this.main = main;
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// }
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//
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// @Override
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// public void onCommand(CommandSender sender, String[] args) {
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// world = Bukkit.getWorld("world");
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//
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// spawnMobs(9, 10, 5 * 20);
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// new BukkitRunnable() {
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// final Set<Entity> stands = indicators.keySet();
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// final List<Entity> removal = new ArrayList<>();
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// @Override
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// public void run() {
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// for (Entity stand : stands) {
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// int ticksLeft = indicators.get(stand);
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// if (ticksLeft == 0) {
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// stand.remove();
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// removal.add(stand);
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// continue;
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// }
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// ticksLeft--;
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// indicators.put(stand, ticksLeft);
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// }
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// stands.removeAll(removal);
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// }
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// }.runTaskTimer(main, 0L, 1L);
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//
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// }
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// public void spawnMobs(int size, int mobCap, int spawnTime) {
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// CustomMob[] mobTypes = CustomMob.values();
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// new BukkitRunnable() {
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// final Set<Entity> spawned = entities.keySet();
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// final List<Entity> removal = new ArrayList<>();
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// @Override
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// public void run() {
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// for (Entity entity : spawned) {
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// if (!entity.isValid() || entity.isDead()) removal.add(entity);
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// }
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// spawned.removeAll(removal);
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//
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// // Spawning Algorithm
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// int diff = mobCap - entities.size();
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// if (diff <= 0) return;
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// int spawnAmount = (int) (Math.random() * (diff + 1)), count = 0;
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// while (count <= spawnAmount) {
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// count++;
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// int ranX = getRandomWithNeg(size), ranZ = getRandomWithNeg(size);
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// Block block = world.getHighestBlockAt(ranX, ranZ);
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// double xOffset = getRandomOffset(), zOffset = getRandomOffset();
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// Location loc = block.getLocation().clone().add(xOffset, 1, zOffset);
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// if (!isSpawnable(loc)) continue;
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// double random = Math.random() * 101, previous = 0;
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// CustomMob typeToSpawn = mobTypes[0];
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// for (CustomMob type : mobTypes) {
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// previous += type.getSpawnChance();
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// if (random <= previous) {
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// typeToSpawn = type;
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// break;
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// }
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// }
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// entities.put(typeToSpawn.spawn(loc), typeToSpawn);
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// }
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// }
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// }.runTaskTimer(main, 0L, spawnTime);
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// }
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//
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// public static boolean isSpawnable(Location loc) {
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// Block feetBlock = loc.getBlock(), headBlock = loc.clone().add(0, 1, 0).getBlock(), upperBlock = loc.clone().add(0, 2, 0).getBlock();
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// return feetBlock.isPassable() && !feetBlock.isLiquid() && headBlock.isPassable() && !headBlock.isLiquid() && upperBlock.isPassable() && !upperBlock.isLiquid();
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// }
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//
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// private static double getRandomOffset() {
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// double random = Math.random();
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// if (Math.random() > 0.5) random *= -1;
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// return random;
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// }
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//
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// public static int getRandomWithNeg(int size) {
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// int random = (int) (Math.random() * (size + 1));
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// if (Math.random() > 0.5) random *= -1;
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// return random;
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// }
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//
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// @EventHandler
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// public void onEntityDamage(EntityDamageEvent event) {
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// Entity rawEntity = event.getEntity();
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// if (!entities.containsKey(rawEntity)) return;
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// CustomMob mob = entities.get(rawEntity);
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// LivingEntity entity = (LivingEntity) rawEntity;
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// double damage = event.getFinalDamage(), health = entity.getHealth() + entity.getAbsorptionAmount();
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// if (health > damage) {
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// // If the entity survived the hit
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// health -= damage;
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// entity.setCustomName(Utils.color(mob.getName() + " &r&c" + (int) health + "/" + (int) mob.getMaxHealth() + "❤"));
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// }
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// Location loc = entity.getLocation().clone().add(getRandomOffset(), 1, getRandomOffset());
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// world.spawn(loc, ArmorStand.class, armorStand -> {
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// armorStand.setMarker(true);
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// armorStand.setVisible(false);
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// armorStand.setGravity(false);
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// armorStand.setSmall(true);
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// armorStand.setCustomNameVisible(true);
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// armorStand.setCustomName(Util.color("&c" + formatter.format(damage)));
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// indicators.put(armorStand, 30);
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// });
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// }
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//
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// @EventHandler
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// public void onEntityDeath(EntityDeathEvent event) {
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// if (!entities.containsKey(event.getEntity())) return;
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// event.setDroppedExp(0);
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// event.getDrops().clear();
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// entities.remove(event.getEntity()).tryDropLoot(event.getEntity().getLocation());
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// }
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// @Override
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// public List<String> onTabComplete(CommandSender sender, String[] args) {
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// return null;
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// }
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//}
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@ -3,7 +3,6 @@ package me.night.nullvalkyrie.events;
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import me.night.nullvalkyrie.items.CustomItemManager;
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import me.night.nullvalkyrie.items.Rarity;
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import me.night.nullvalkyrie.Main;
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import me.night.nullvalkyrie.commands.SpawnCommand;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.*;
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@ -20,11 +19,9 @@ import org.bukkit.inventory.MerchantRecipe;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.persistence.PersistentDataContainer;
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import org.bukkit.persistence.PersistentDataType;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.*;
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public class CustomItemEvents implements Listener {
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private final Main main;
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@ -48,23 +45,6 @@ public class CustomItemEvents implements Listener {
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e.setDamage(0);
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}
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}
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} else if (e.getDamager() instanceof Player) {
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Player player = (Player) e.getDamager();
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if (player.getInventory().getItemInMainHand().getItemMeta() != null) {
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String name = player.getInventory().getItemInMainHand().getItemMeta().getDisplayName();
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if (name.equalsIgnoreCase(Rarity.MYTHIC.getColor() + "Fabled Widow Sword")) {
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if (e.getEntity() instanceof Zombie) {
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int zombie = CustomItemManager.loadConfig("ItemData\\WidowSword.yml").getInt("zombie");
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e.setDamage(e.getDamage() * (1 + zombie / 100));
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} else if (e.getEntity() instanceof Skeleton) {
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int skeleton = CustomItemManager.loadConfig("ItemData\\WidowSword.yml").getInt("skeleton");
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e.setDamage(e.getDamage() * (1 + skeleton / 100));
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} else if (e.getEntity() instanceof Spider) {
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int spider = CustomItemManager.loadConfig("ItemData\\WidowSword.yml").getInt("spider");
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e.setDamage(e.getDamage() * (1 + spider / 100));
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}
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}
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}
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}
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}
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@ -105,7 +85,7 @@ public class CustomItemEvents implements Listener {
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ItemStack weapon = player.getInventory().getItemInMainHand();
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ItemMeta weaponMeta = weapon.getItemMeta();
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PersistentDataContainer container = weaponMeta.getPersistentDataContainer();
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if(container != null) {
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if (container != null) {
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NamespacedKey ammocount = CustomItemManager.keys.get("Snow Gun.ammo");
|
||||
int ammo = container.get(ammocount, PersistentDataType.INTEGER);
|
||||
container.set(ammocount, PersistentDataType.INTEGER, ammo - 1);
|
||||
|
@ -250,62 +230,37 @@ public class CustomItemEvents implements Listener {
|
|||
}
|
||||
}
|
||||
|
||||
private Location l;
|
||||
private boolean spawnable = false;
|
||||
|
||||
@EventHandler
|
||||
public void onDamage(EntityDamageByEntityEvent e) {
|
||||
if (e.getEntity() instanceof Player) {
|
||||
Player player = (Player) e.getEntity();
|
||||
if ((player.getHealth() - e.getDamage()) <= 0) {
|
||||
e.setCancelled(true);
|
||||
Location loc = player.getWorld().getBlockAt(-3, 23, -3).getLocation();
|
||||
player.teleport(loc);
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
p.sendMessage(e.getDamager() instanceof Player
|
||||
? ChatColor.RED + player.getName() + " has been killed by " + e.getDamager().getName()
|
||||
: ChatColor.RED + player.getName() + " died");
|
||||
p.hidePlayer(player);
|
||||
}
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
p.showPlayer(player);
|
||||
}
|
||||
player.setHealth(20);
|
||||
// while(!spawnable) {
|
||||
// l = generateRandomCoord(9, Bukkit.getWorld("world"));
|
||||
// if(isSpawnable(l)) {
|
||||
// spawnable = true;
|
||||
// player.teleport(l);
|
||||
// if ((player.getHealth() - e.getDamage()) <= 0) {
|
||||
// e.setCancelled(true);
|
||||
// Location loc = player.getWorld().getBlockAt(-3, 23, -3).getLocation();
|
||||
// player.teleport(loc);
|
||||
// for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
// p.sendMessage(e.getDamager() instanceof Player
|
||||
// ? ChatColor.RED + player.getName() + " has been killed by " + e.getDamager().getName()
|
||||
// : ChatColor.RED + player.getName() + " died");
|
||||
// p.hidePlayer(player);
|
||||
// }
|
||||
// new BukkitRunnable() {
|
||||
// @Override
|
||||
// public void run() {
|
||||
// for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
// p.showPlayer(player);
|
||||
// }
|
||||
// player.setHealth(20);
|
||||
// player.teleport(generateRandomCoord(9, Bukkit.getWorld("world")));
|
||||
// }
|
||||
// }.runTaskLater(main, 100L);
|
||||
// countDown(player, new int[]{5});
|
||||
// }
|
||||
player.teleport(generateRandomCoord(9, Bukkit.getWorld("world")));
|
||||
}
|
||||
}.runTaskLater(main, 100L);
|
||||
run(player, new int[]{5});
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public Location generateRandomCoord(int size, World world) {
|
||||
int ranX = SpawnCommand.getRandomWithNeg(size), ranZ = SpawnCommand.getRandomWithNeg(size);
|
||||
Block block = world.getHighestBlockAt(ranX, ranZ);
|
||||
return block.getLocation();
|
||||
}
|
||||
|
||||
public boolean isSpawnable(Location loc) {
|
||||
Block feetBlock = loc.getBlock(), headBlock = loc.clone().add(0, 1, 0).getBlock(),
|
||||
upperBlock = loc.clone().add(0, 2, 0).getBlock();
|
||||
return feetBlock.isPassable() && !feetBlock.isLiquid() && headBlock.isPassable() && !headBlock.isLiquid()
|
||||
&& upperBlock.isPassable() && !upperBlock.isLiquid();
|
||||
}
|
||||
|
||||
private int taskID;
|
||||
|
||||
public void run(Player player, int[] a) {
|
||||
public void countDown(Player player, int[] a) {
|
||||
taskID = Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(main, () -> {
|
||||
player.sendTitle(ChatColor.RED + "YOU DIED!", ChatColor.GREEN + "You will revive in " + a[0] + " seconds",
|
||||
0, 20, 0);
|
||||
|
@ -337,11 +292,9 @@ public class CustomItemEvents implements Listener {
|
|||
MerchantRecipe tntStick = new MerchantRecipe(CustomItemManager.getItem("Terminator"), 10);
|
||||
tntStick.addIngredient(CustomItemManager.getItem("Widow Sword"));
|
||||
recipes.add(tntStick);
|
||||
Merchant merchant = Bukkit.createMerchant("Yum Yum In The Tum Tum");
|
||||
Merchant merchant = Bukkit.createMerchant("Exchange here");
|
||||
merchant.setRecipes(recipes);
|
||||
|
||||
villagerlist.put(villager.getUniqueId(), merchant);
|
||||
|
||||
p.spawnParticle(Particle.END_ROD, loc, 30, 0, 1, 0, 0.2);
|
||||
p.openMerchant(merchant, true);
|
||||
}
|
||||
|
@ -353,4 +306,11 @@ public class CustomItemEvents implements Listener {
|
|||
p.openMerchant(merchant, true);
|
||||
}
|
||||
}
|
||||
|
||||
// For hologram clicks to change page
|
||||
// @EventHandler
|
||||
// public void onEntityInteract(EntityInteractEvent e) {
|
||||
// System.out.println(e.getEntity().getLocation());
|
||||
// e.getEntity().setCustomName(ChatColor.RED + "Changed name since you ust clicked lol");
|
||||
// }
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
name: Zombie
|
||||
level: 69
|
||||
health: 1000
|
|
@ -1,17 +1,19 @@
|
|||
package me.night.nullvalkyrie.util;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
|
||||
public class Util {
|
||||
public static String centerText(String text, int lineLength) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
char space = ' ';
|
||||
int distance = (lineLength - text.length()) / 2;
|
||||
for (int ii = 0; ii < distance; ii++) {
|
||||
builder.append(space);
|
||||
}
|
||||
String repeat = String.valueOf(space).repeat(Math.max(0, distance));
|
||||
builder.append(repeat);
|
||||
builder.append(text);
|
||||
for (int i = 0; i < distance; ++i) {
|
||||
builder.append(space);
|
||||
}
|
||||
builder.append(repeat);
|
||||
return builder.toString();
|
||||
}
|
||||
public static String color(String string) {
|
||||
return ChatColor.translateAlternateColorCodes('&', string);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,49 +0,0 @@
|
|||
package me.night.nullvalkyrie.util;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.inventory.ItemFlag;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Utils {
|
||||
public static String color(String string) {
|
||||
return ChatColor.translateAlternateColorCodes('&', string);
|
||||
}
|
||||
|
||||
public static ItemStack createItem(Material type, int amount, String name, String... lines) {
|
||||
ItemStack item = new ItemStack(type, amount);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setUnbreakable(true);
|
||||
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE, ItemFlag.HIDE_ENCHANTS);
|
||||
if (name != null) meta.setDisplayName(color(name));
|
||||
if (lines != null) {
|
||||
List<String> lore = new ArrayList<>();
|
||||
for (String line : lines) {
|
||||
lore.add(color(line));
|
||||
}
|
||||
meta.setLore(lore);
|
||||
}
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
public static ItemStack enchantItem(ItemStack item, Enchantment enchant, int level) {
|
||||
item.addUnsafeEnchantment(enchant, level);
|
||||
return item;
|
||||
}
|
||||
|
||||
public static ItemStack[] makeArmorSet(ItemStack helmet, ItemStack chestplate, ItemStack leggings, ItemStack boots) {
|
||||
ItemStack[] armor = new ItemStack[4];
|
||||
armor[3] = helmet;
|
||||
armor[2] = chestplate;
|
||||
armor[1] = leggings;
|
||||
armor[0] = boots;
|
||||
return armor;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,111 +0,0 @@
|
|||
package me.night.nullvalkyrie.util.components;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.inventory.EntityEquipment;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import static me.night.nullvalkyrie.util.Utils.color;
|
||||
import static me.night.nullvalkyrie.util.Utils.*;
|
||||
|
||||
public enum CustomMob {
|
||||
|
||||
DESERT_RISEN(
|
||||
"&6Desert Risen",
|
||||
2048,
|
||||
60,
|
||||
EntityType.HUSK,
|
||||
null,
|
||||
null,
|
||||
new LootItem(createItem(Material.ROTTEN_FLESH, 1, "&fPreserved Flesh", "&7A preserved flesh from a rotting corpse", "&7Not sure what you'd want this for, though", "&7", "&9Foodstuff"), 1, 3, 100)),
|
||||
|
||||
SKELETAL_MAGE(
|
||||
"&dSkeletal Mage",
|
||||
2048,
|
||||
15,
|
||||
EntityType.SKELETON,
|
||||
createItem(Material.BONE, 1, null), makeArmorSet(new ItemStack(Material.IRON_HELMET),
|
||||
null,
|
||||
null,
|
||||
null),
|
||||
new LootItem(createItem(Material.BONE, 1, "&dBone Wand", "&7A wand made from skeletal bones"), 30),
|
||||
new LootItem(new ItemStack(Material.BONE), 1, 3, 100)),
|
||||
|
||||
ZOMBIE_SQUIRE(
|
||||
"&bZombie Squire",
|
||||
2048,
|
||||
12,
|
||||
EntityType.ZOMBIE,
|
||||
new ItemStack(Material.IRON_SWORD),
|
||||
makeArmorSet(new ItemStack(Material.CHAINMAIL_HELMET), new ItemStack(Material.CHAINMAIL_CHESTPLATE), new ItemStack(Material.CHAINMAIL_LEGGINGS), new ItemStack(Material.IRON_BOOTS)), new LootItem(new ItemStack(Material.CHAINMAIL_CHESTPLATE), 35), new LootItem(new ItemStack(Material.CHAINMAIL_LEGGINGS), 35), new LootItem(new ItemStack(Material.CHAINMAIL_HELMET), 35), new LootItem(new ItemStack(Material.IRON_BOOTS), 25), new LootItem(new ItemStack(Material.IRON_SWORD), 40)),
|
||||
|
||||
CHARRED_ARCHER(
|
||||
"&8Charred Archer",
|
||||
2048,
|
||||
3,
|
||||
EntityType.WITHER_SKELETON,
|
||||
enchantItem(new ItemStack(Material.BOW), Enchantment.ARROW_KNOCKBACK, 2),
|
||||
null, new LootItem(enchantItem(enchantItem(createItem(Material.BOW, 1, "&cBurnt Bow", "&7This bow is burnt to a crisp but remains intact", "&8due to special enchantments"), Enchantment.ARROW_FIRE, 1), Enchantment.ARROW_KNOCKBACK, 2), 100),
|
||||
new LootItem(new ItemStack(Material.BONE), 1, 5, 100)),
|
||||
;
|
||||
|
||||
private String name;
|
||||
private double maxHealth, spawnChance;
|
||||
private EntityType type;
|
||||
private ItemStack mainItem;
|
||||
private ItemStack[] armor;
|
||||
private List<LootItem> lootTable;
|
||||
|
||||
CustomMob(String name, double maxHealth, double spawnChance, EntityType type, ItemStack mainItem, ItemStack[] armor, LootItem... lootItems) {
|
||||
this.name = name;
|
||||
this.maxHealth = maxHealth;
|
||||
this.spawnChance = spawnChance;
|
||||
this.type = type;
|
||||
this.mainItem = mainItem;
|
||||
this.armor = armor;
|
||||
lootTable = Arrays.asList(lootItems);
|
||||
}
|
||||
|
||||
public LivingEntity spawn(Location location) {
|
||||
LivingEntity entity = (LivingEntity) location.getWorld().spawnEntity(location, type);
|
||||
entity.setCustomNameVisible(true);
|
||||
entity.setCustomName(color(name + " &r&c" + (int) maxHealth + "/" + (int) maxHealth + "❤"));
|
||||
entity.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(maxHealth);
|
||||
entity.setHealth(maxHealth);
|
||||
EntityEquipment inv = entity.getEquipment();
|
||||
if (armor != null) inv.setArmorContents(armor);
|
||||
inv.setHelmetDropChance(0f);
|
||||
inv.setChestplateDropChance(0f);
|
||||
inv.setLeggingsDropChance(0f);
|
||||
inv.setBootsDropChance(0f);
|
||||
inv.setItemInMainHand(mainItem);
|
||||
inv.setItemInMainHandDropChance(0f);
|
||||
return entity;
|
||||
}
|
||||
|
||||
public void tryDropLoot(Location location) {
|
||||
for (LootItem item : lootTable) {
|
||||
item.tryDropItem(location);
|
||||
}
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public double getMaxHealth() {
|
||||
return maxHealth;
|
||||
}
|
||||
|
||||
public double getSpawnChance() {
|
||||
return spawnChance;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
package me.night.nullvalkyrie.util.components;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class LootItem {
|
||||
|
||||
private ItemStack item;
|
||||
private int min = 1, max = 1;
|
||||
private double dropRate;
|
||||
private static Random randomiser = new Random();
|
||||
|
||||
public LootItem(ItemStack item, double dropRate) {
|
||||
this.item = item;
|
||||
this.dropRate = dropRate;
|
||||
}
|
||||
|
||||
public LootItem(ItemStack item, int min, int max, double dropRate) {
|
||||
this.item = item;
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
this.dropRate = dropRate;
|
||||
}
|
||||
|
||||
public void tryDropItem(Location loc) {
|
||||
if (Math.random() * 101 > dropRate) return;
|
||||
int amount = randomiser.nextInt(max - min + 1) + min;
|
||||
if (amount == 0) return;
|
||||
ItemStack item = this.item.clone();
|
||||
item.setAmount(amount);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue