custom items and miner breaking blocks
This commit is contained in:
parent
a85e749fc5
commit
e64481bda0
5 changed files with 205 additions and 26 deletions
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@ -1,21 +1,34 @@
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package me.night.nullvalkyrie.commands;
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package me.night.nullvalkyrie.commands;
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import me.night.nullvalkyrie.entities.miners.CryptoMiner;
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import me.night.nullvalkyrie.entities.miners.CryptoMiner;
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import me.night.nullvalkyrie.enums.Items;
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import me.night.nullvalkyrie.util.RandomCollection;
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import org.bukkit.Material;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import java.util.List;
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import java.util.List;
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public class BetaCommand extends Command {
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public class BetaCommand extends Command {
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RandomCollection<String> randomCollection;
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public BetaCommand() {
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public BetaCommand() {
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super("beta", new String[]{"b", "npc"}, "Beta", "");
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super("beta", new String[]{"b", "npc"}, "Beta", "");
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randomCollection = new RandomCollection<>();
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for (Items e : Items.values()) {
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randomCollection.add(e.getWeight(), e.getName());
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}
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}
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}
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@Override
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@Override
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public void onCommand(CommandSender sender, String[] args) {
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public void onCommand(CommandSender sender, String[] args) {
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if (sender instanceof Player player) {
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if (sender instanceof Player player) {
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CryptoMiner.spawn(player, args[0], "https://textures.minecraft.net/texture/c09cc3c75bd13c59602040b5970f30dbc76825c0e817da815a65d76ab0e82198");
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// String s = randomCollection.getRandom();
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// if (s == null) System.out.println("You have got all rewards from the draw");
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// System.out.println(s + " with the probability " + Math.round(randomCollection.getChance(s)));
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// randomCollection.remove(s);
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CryptoMiner miner = new CryptoMiner(args[0], Material.DIAMOND_ORE, 1, 0.5, System.currentTimeMillis());
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miner.spawn(player, "https://textures.minecraft.net/texture/c09cc3c75bd13c59602040b5970f30dbc76825c0e817da815a65d76ab0e82198");
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}
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}
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}
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}
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@ -2,27 +2,21 @@ package me.night.nullvalkyrie.entities.miners;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.properties.Property;
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import com.mojang.authlib.properties.Property;
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import com.mojang.datafixers.util.Pair;
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import me.night.nullvalkyrie.util.Skin;
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import me.night.nullvalkyrie.util.Skin;
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import me.night.nullvalkyrie.util.Util;
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import me.night.nullvalkyrie.util.Util;
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import net.minecraft.network.protocol.game.PacketPlayOutEntityEquipment;
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import net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo;
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import net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.EntityPlayer;
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import net.minecraft.server.level.EntityPlayer;
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import net.minecraft.server.level.WorldServer;
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import net.minecraft.server.level.WorldServer;
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import net.minecraft.server.network.PlayerConnection;
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import net.minecraft.server.network.PlayerConnection;
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import net.minecraft.world.entity.EnumItemSlot;
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import org.apache.commons.codec.binary.Base64;
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import org.apache.commons.codec.binary.Base64;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.v1_19_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_19_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_19_R1.inventory.CraftItemStack;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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@ -39,7 +33,7 @@ public class CryptoMiner {
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protected Material type;
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protected Material type;
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protected int level;
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protected int level;
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protected double rate;
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protected double rate;
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protected long lastclaim;
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protected final long lastclaim;
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public CryptoMiner(String name, Material type, int level, double rate, long lastclaim) {
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public CryptoMiner(String name, Material type, int level, double rate, long lastclaim) {
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this.name = name; // Name of the miner
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this.name = name; // Name of the miner
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@ -94,10 +88,8 @@ public class CryptoMiner {
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System.out.println(generated);
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System.out.println(generated);
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}
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}
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public static void spawn(Player player, String name, String url) {
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public void spawn(Player player, String url) {
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Location loc = player.getLocation();
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Location loc = player.getLocation().getWorld().getBlockAt(player.getLocation()).getLocation().add(0.5, 0, 0.5);
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loc.setX(Math.round(loc.getX() * 2) / 2.0);
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loc.setZ(Math.round(loc.getZ() * 2) / 2.0);
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if (player.getLocation().getWorld() == null) return;
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if (player.getLocation().getWorld() == null) return;
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ArmorStand stand = player.getLocation().getWorld().spawn(loc, ArmorStand.class);
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ArmorStand stand = player.getLocation().getWorld().spawn(loc, ArmorStand.class);
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stand.setGravity(false);
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stand.setGravity(false);
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@ -105,7 +97,7 @@ public class CryptoMiner {
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stand.setSmall(true);
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stand.setSmall(true);
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stand.setArms(true);
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stand.setArms(true);
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stand.setVisible(true);
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stand.setVisible(true);
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ItemStack head = new ItemStack(Material.PLAYER_HEAD, 1, (short) 3);
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ItemStack head = new ItemStack(Material.PLAYER_HEAD, 1);
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SkullMeta meta = (SkullMeta) head.getItemMeta();
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SkullMeta meta = (SkullMeta) head.getItemMeta();
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if (meta == null) return;
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if (meta == null) return;
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GameProfile profile = new GameProfile(UUID.randomUUID(), null);
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GameProfile profile = new GameProfile(UUID.randomUUID(), null);
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@ -134,27 +126,108 @@ public class CryptoMiner {
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bootdata.setColor(org.bukkit.Color.fromRGB(2, 2, 58));
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bootdata.setColor(org.bukkit.Color.fromRGB(2, 2, 58));
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boot.setItemMeta(bootdata);
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boot.setItemMeta(bootdata);
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ItemStack pick = new ItemStack(Material.GOLDEN_PICKAXE);
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ItemStack pick = new ItemStack(Material.GOLDEN_PICKAXE);
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List<Pair<EnumItemSlot, net.minecraft.world.item.ItemStack>> list = new ArrayList<>();
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stand.getEquipment().setItemInMainHand(pick);
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list.add(new Pair<>(EnumItemSlot.a, CraftItemStack.asNMSCopy(pick)));
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stand.getEquipment().setHelmet(head);
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list.add(new Pair<>(EnumItemSlot.c, CraftItemStack.asNMSCopy(boot)));
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stand.getEquipment().setChestplate(chest);
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list.add(new Pair<>(EnumItemSlot.d, CraftItemStack.asNMSCopy(leg)));
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stand.getEquipment().setLeggings(leg);
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list.add(new Pair<>(EnumItemSlot.e, CraftItemStack.asNMSCopy(chest)));
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stand.getEquipment().setBoots(boot);
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list.add(new Pair<>(EnumItemSlot.f, CraftItemStack.asNMSCopy(head)));
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GameProfile gameProfile = new GameProfile(UUID.randomUUID(), Util.color(this.name));
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GameProfile gameProfile = new GameProfile(UUID.randomUUID(), Util.color(name));
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String[] skin = Skin.getSkin("Shiba_");
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String[] skin = Skin.getSkin("Shiba_");
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gameProfile.getProperties().put("textures", new Property("textures", skin[0], skin[1]));
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gameProfile.getProperties().put("textures", new Property("textures", skin[0], skin[1]));
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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WorldServer w = ((CraftWorld) player.getLocation().getWorld()).getHandle();
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WorldServer w = ((CraftWorld) player.getLocation().getWorld()).getHandle();
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EntityPlayer miner = new EntityPlayer(server, w, gameProfile, null);
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EntityPlayer miner = new EntityPlayer(server, w, gameProfile, null);
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// TODO: remove the icon from tablist
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// TODO: how to make a armor stand turn
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// TODO: how to make a armor stand turn
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PlayerConnection pc = ((org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer) player).getHandle().b;
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PlayerConnection pc = ((org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer) player).getHandle().b;
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pc.a(new PacketPlayOutEntityEquipment(stand.getEntityId(), list));
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pc.a(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.a, miner));
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pc.a(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.a, miner));
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double radius = 3;
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World world = miner.getBukkitEntity().getWorld();
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World world = miner.getBukkitEntity().getWorld();
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// write a loop to get nearby 24 blocks using radius 2
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List<Location> locs = new ArrayList<>();
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int x, y, z = 0;
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for (int x = (int) stand.getLocation().getX() - 3; x <= stand.getLocation().getX() + 2; x++) {
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for (int z = (int) stand.getLocation().getZ() - 2; z <= stand.getLocation().getZ() + 2; z++) {
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for (int y = (int) stand.getLocation().getY() - 1; y <= stand.getLocation().getY() - 1; y++) {
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if (world.getBlockAt(x, y, z).getType() == this.type)
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locs.add(world.getBlockAt(x, y, z).getLocation());
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}
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}
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}
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locs.remove(world.getBlockAt(stand.getLocation().subtract(0, -1, 0)).getLocation());
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Location closest = locs.get(0);
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for (Location location : locs) {
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if (location.distance(stand.getLocation()) < closest.distance(stand.getLocation())) closest = location;
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}
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ArrayList<ItemStack> items = new ArrayList<>();
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ThreadLocalRandom random = ThreadLocalRandom.current();
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if (closest.getBlock().getType() == this.type) {
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closest.getBlock().getDrops().clear();
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int lower = 0;
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int upper = 0;
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if (this.level == 1) {
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lower = 1;
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upper = 3;
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} else if (this.level == 2) {
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lower = 2;
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upper = 5;
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} else if (this.level == 3) {
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lower = 3;
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upper = 7;
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} else if (this.level == 4) {
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lower = 4;
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upper = 9;
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} else if (this.level == 5) {
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lower = 5;
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upper = 11;
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} else if (this.level == 6) {
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lower = 6;
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upper = 13;
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} else if (this.level == 7) {
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lower = 7;
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upper = 15;
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} else if (this.level == 8) {
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lower = 8;
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upper = 17;
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} else if (this.level == 9) {
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lower = 9;
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upper = 19;
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} else if (this.level == 10) {
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lower = 10;
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upper = 21;
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} else if (this.level == 11) {
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lower = 11;
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upper = 23;
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} else if (this.level == 12) {
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lower = 12;
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upper = 25;
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} else if (this.level == 13) {
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lower = 13;
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upper = 27;
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} else if (this.level == 14) {
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lower = 14;
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upper = 29;
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} else if (this.level == 15) {
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lower = 15;
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upper = 31;
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} else if (this.level == 16) {
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lower = 16;
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upper = 33;
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} else if (this.level == 17) {
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lower = 17;
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upper = 35;
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} else if (this.level == 18) {
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lower = 18;
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upper = 37;
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} else if (this.level == 19) {
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lower = 19;
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upper = 39;
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} else if (this.level == 20) {
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lower = 20;
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upper = 41;
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}
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items.add(new ItemStack(this.type, random.nextInt(lower, upper)));
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closest.getBlock().setType(Material.AIR);
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}
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// drop the items
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for (ItemStack item : items) {
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world.dropItemNaturally(closest, item);
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}
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}
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}
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}
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}
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31
src/main/java/me/night/nullvalkyrie/enums/Items.java
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31
src/main/java/me/night/nullvalkyrie/enums/Items.java
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@ -0,0 +1,31 @@
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package me.night.nullvalkyrie.enums;
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public enum Items {
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COAL("Coal", 27),
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IRON("Iron", 23),
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GOLD("Gold", 20),
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LAPIS("Lapis", 14),
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REDSTONE("Redstone", 10),
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EMERALD("Emerald", 6),
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QUARTZ("Quartz", 4),
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OBSIDIAN("Obsidian", 3),
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DIAMOND("Diamond", 2),
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NETHERITE("Netherite", 1);
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private final String name;
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private final double weight;
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Items(String name, double weight) {
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this.name = name;
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this.weight = weight;
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}
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public String getName() {
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return name;
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}
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public double getWeight() {
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return weight;
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}
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}
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13
src/main/java/me/night/nullvalkyrie/enums/MinerType.java
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13
src/main/java/me/night/nullvalkyrie/enums/MinerType.java
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package me.night.nullvalkyrie.enums;
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public enum MinerType {
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DIAMOND("Diamond"), EMERALD("Emerald"), GOLD("Gold"), IRON("Iron"), REDSTONE("Redstone"), COAL("Coal"), LAPIS("Lapis"), QUARTZ("Quartz"), OBSIDIAN("Obsidian"), NETHERITE("Netherite");
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private final String name;
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MinerType(String name) {
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this.name = name;
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}
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public String getName() {
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return name;
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}
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}
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package me.night.nullvalkyrie.util;
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import java.util.HashMap;
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import java.util.NavigableMap;
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import java.util.Random;
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import java.util.TreeMap;
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public class RandomCollection<E> {
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private final NavigableMap<Double, E> map = new TreeMap<>();
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private final HashMap<E, Double> chance = new HashMap<>();
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private final Random random = new Random();
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private double total = 0;
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public void add(Double weight, E value) {
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total += weight;
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map.put(total, value);
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chance.put(value, weight);
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}
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public void remove(E value) {
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if (chance.containsKey(value)) {
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chance.remove(value);
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total = 0;
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map.clear();
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for (E e : chance.keySet()) {
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total += chance.get(e);
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map.put(total, e);
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}
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}
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}
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public E getRandom() {
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if (total == 0) return null;
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double value = random.nextDouble() * total;
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return map.ceilingEntry(value).getValue();
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}
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public double getChance(E v) {
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double c = 0;
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for (E d : chance.keySet()) {
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if (d == v) {
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c = chance.get(d);
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break;
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}
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}
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return (c / total) * 100;
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}
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}
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