per player hologram
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2 changed files with 40 additions and 2 deletions
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@ -1,6 +1,5 @@
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package me.night.nullvalkyrie.commands;
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package me.night.nullvalkyrie.commands;
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import me.night.nullvalkyrie.ui.inventory.LuckyDraw;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -18,8 +17,9 @@ public class BetaCommand extends Command {
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// CryptoMiner miner = new CryptoMiner(args[0], Material.DIAMOND_ORE, 1, 0.5, System.currentTimeMillis());
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// CryptoMiner miner = new CryptoMiner(args[0], Material.DIAMOND_ORE, 1, 0.5, System.currentTimeMillis());
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// miner.spawn(player, "https://textures.minecraft.net/texture/c09cc3c75bd13c59602040b5970f30dbc76825c0e817da815a65d76ab0e82198");
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// miner.spawn(player, "https://textures.minecraft.net/texture/c09cc3c75bd13c59602040b5970f30dbc76825c0e817da815a65d76ab0e82198");
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new LuckyDraw().UI(player);
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// new LuckyDraw().UI(player);
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}
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}
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}
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}
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@Override
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@Override
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@ -0,0 +1,38 @@
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package me.night.nullvalkyrie.entities.holograms;
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import net.minecraft.network.chat.IChatBaseComponent;
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import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
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import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
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import net.minecraft.network.syncher.DataWatcher;
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import net.minecraft.network.syncher.DataWatcherObject;
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import net.minecraft.network.syncher.DataWatcherRegistry;
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import net.minecraft.server.level.EntityPlayer;
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import net.minecraft.server.network.PlayerConnection;
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import net.minecraft.world.entity.decoration.EntityArmorStand;
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import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import java.util.Optional;
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public class PerPlayerHologram {
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public PerPlayerHologram(Player player, String[] lines) {
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double c = (lines.length) * 0.3 - 0.15;
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for (String line : lines) {
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spawnLine(player.getLocation().getY() + c, player, line);
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c -= 0.3;
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}
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}
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private void spawnLine(double y, Player player, String line) {
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EntityPlayer splayer = ((CraftPlayer) player).getHandle();
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EntityArmorStand stand = new EntityArmorStand(splayer.s, player.getLocation().getX(), y, player.getLocation().getZ()); // creating armor stand by location and s(stands for nms world)
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stand.j(true); // set invisible
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PlayerConnection connection = splayer.b; //connection
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connection.a(new PacketPlayOutSpawnEntity(stand)); // sending packet to spawn the armor stand
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DataWatcher watcher = stand.ai(); // ai = getDataWatcher
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Optional<IChatBaseComponent> optional = Optional.of(IChatBaseComponent.a(line)); //according to wiki.vg, setting the custom name requires Optional<ChatComponent> if you are using mojang mappings, however i cant find out what a stands for, just find a method that returns ChatComponent which takes string as a parameter
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watcher.b(new DataWatcherObject<>(2, DataWatcherRegistry.f), optional); // f = ChatComponent, here we putting the optional<ChatComponent> into the datawatcher
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watcher.b(new DataWatcherObject<>(3, DataWatcherRegistry.i), true); // i = boolean, we setting show custom name to true
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// watcher.b = set
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connection.a(new PacketPlayOutEntityMetadata(stand.ae(), watcher, true)); // sending packet to update the metadata, ae=getEntityId
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}
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}
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