819 lines
21 KiB
JavaScript
819 lines
21 KiB
JavaScript
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const data = require("../Data/data.json");
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const QuickChart = require("quickchart-js");
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const nmDt = require("../Data/aliases.json");
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const weaponActualName = nmDt.weaponActualName;
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const weaponAlliasName = nmDt.weaponAlliasName;
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Object.defineProperty(String.prototype, "Simplify", {
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value: function Simplify() {
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return this.toLowerCase().replace(/[^0-9a-z]/g, "");
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "IsPositive", {
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value: function IsPositive() {
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if (this > 0) {
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return true;
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}
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return false;
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "IsNegative", {
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value: function IsNegative() {
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if (this < 0) {
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return true;
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}
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return false;
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "ToBool", {
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value: function ToBool() {
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if (this == 1) {
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return true;
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}
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return false;
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},
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writable: true,
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configurable: true,
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});
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Object.defineProperty(Number.prototype, "PlusHL", {
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value: function PlusHL() {
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if (this.toString()[0] == "-") {
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return parseFloat(this.toFixed(2)).toString();
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}
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return "+" + parseFloat(this.toFixed(2)).toString();
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},
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writable: true,
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configurable: true,
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});
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function inpFixer(inpmsg) {
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const parts = partExtracter(inpmsg);
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nmDt.attachmentAlliasName[0].map((x, i) =>
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x.map(y => {
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if (parts[0].startsWith(y + " ") || parts[0].endsWith(" " + y)) {
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inpmsg =
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parts[0].replace(y + " ", "").replace(" " + y, "") +
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(parts[1] ? ", " : " + ") +
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nmDt.attachmentActualName[0][i];
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}
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}),
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);
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return inpmsg;
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}
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function partExtracter(inpmsg) {
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if (inpmsg.includes(" + ")) {
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const out = inpmsg
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.split(" + ")
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.map(x => x.split("+"))
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.flat();
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return [out.shift(), out.join(", ")];
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}
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return inpmsg.split(" with ");
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}
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function hasAttachments(inpmsg) {
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inpmsg = inpFixer(inpmsg);
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if (
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inpmsg.split(" with ").filter(x => x.Simplify()).length > 1 ||
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inpmsg.split(" + ").filter(x => x.Simplify()).length > 1
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) {
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return true;
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}
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return false;
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}
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function isolator(inpmsg) {
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return partExtracter(inpFixer(inpmsg));
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}
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function weaponIdentifier(inpmsg) {
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const inpWeaponName = isolator(inpmsg)[0];
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if (inpWeaponName.length < 2) {
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return inpmsg.trim().length
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? "The name `" + inpmsg.trim() + "` is too short."
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: "Empty weapon name";
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}
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let probableWeapons = [];
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for (let i = 0; i < data.cguns.length; i++) {
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if (inpWeaponName.Simplify() == data.cguns[i].gunname.Simplify()) {
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return JSON.parse(JSON.stringify(data.cguns[i]));
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}
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else if (
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data.cguns[i].gunname.Simplify().includes(inpWeaponName.Simplify())
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) {
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probableWeapons.push(i);
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}
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}
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if (probableWeapons.length == 1) {
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return JSON.parse(JSON.stringify(data.cguns[probableWeapons[0]]));
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}
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for (let i = 0; i < weaponAlliasName.length; i++) {
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for (let j = 0; j < weaponAlliasName[i].length; j++) {
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if (weaponAlliasName[i][j].Simplify() == inpWeaponName.Simplify()) {
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for (let i2 = 0; i2 < data.cguns.length; i2++) {
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if (
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weaponActualName[i].Simplify() == data.cguns[i2].gunname.Simplify()
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) {
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return JSON.parse(JSON.stringify(data.cguns[i2]));
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}
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}
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}
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}
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}
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probableWeapons = [...new Set(probableWeapons)];
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if (probableWeapons.length == 1) {
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return JSON.parse(JSON.stringify(data.cguns[probableWeapons[0]]));
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}
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if (probableWeapons.length > 1) {
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return (
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"Did you mean `" +
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probableWeapons
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.map(x => data.cguns[x].gunname)
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.reduce((out, x, i) =>
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[out, x].join(i === probableWeapons.length - 1 ? "` or `" : "`, `"),
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) +
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"`?"
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);
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}
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return "Couldn't identify the weapon: `" + '"' + inpWeaponName + '"`';
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}
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function attachmentsIdentifier(inpmsg, attachmentsData, inpStats) {
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if (!hasAttachments(inpmsg)) {
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return [];
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}
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// no need for isolator because using slash commands, we get individual attachment
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let inputAttachmentsNames = isolator(inpmsg)[1]
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.split(/ & |, |,| and /)
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.filter(x => x);
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const tooSmall = inputAttachmentsNames.filter(x => x.length < 3);
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inputAttachmentsNames = inputAttachmentsNames.filter(x => !(x.length < 3));
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let errorMsgs = "",
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errors = [],
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unidentifined = [];
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if (inputAttachmentsNames.length == 00) {
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errorMsgs += "\nAttachments are missing!\n";
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}
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if (inputAttachmentsNames.length >= 10) {
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return "Cocaineeeeee";
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}
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// Can directly use args[] to return, no need for isolator, partExtractor, inpFixer
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const splitAttachmentsDataName = [],
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outAttachments = [];
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for (let i = 0; i < attachmentsData.length; i++) {
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splitAttachmentsDataName.push([
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...new Set(
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attachmentsData[i].name
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.split(" ")
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.filter(x => x)
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.map(x => x.trim())
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),
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]);
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if (Math.max(...splitAttachmentsDataName.map(x => x.length)) > 6) {
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return "Cocaineeeeee";
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}
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for (let j = 0; j < splitAttachmentsDataName[i].length; j++) {
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splitAttachmentsDataName[i][j] =
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splitAttachmentsDataName[i][j].Simplify();
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}
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}
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for (let i = 0; i < inputAttachmentsNames.length; i++) {
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var probables = [];
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var splitInputAttachmentsName = inputAttachmentsNames[i]
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.split(" ")
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.filter(x => x);
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function finder() {
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for (let j = 0; j < splitAttachmentsDataName.length; j++) {
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for (let i2 = 0; i2 < splitAttachmentsDataName[j].length; i2++) {
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for (let i3 = 0; i3 < splitInputAttachmentsName.length; i3++) {
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if (
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splitAttachmentsDataName[j][i2].includes(
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splitInputAttachmentsName[i3].Simplify(),
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)
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) {
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let probablePushed = false;
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for (let i4 = 0; i4 < probables.length; i4++) {
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if (!probables[i4].includes(j)) {
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probables[i4].push(j);
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probablePushed = true;
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break;
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}
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}
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if (!probablePushed) {
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probables.push([j]);
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}
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}
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}
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}
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}
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}
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finder();
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if (
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(inputAttachmentsNames[i].includes(" rounds mag") ||
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inputAttachmentsNames[i].includes(" round mag")) &&
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inputAttachmentsNames[i].startsWith(
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inputAttachmentsNames[i].replace(/\D/g, ""),
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)
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) {
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var tmp1 = parseInt(inputAttachmentsNames[i]);
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const tmp2 = attachmentsData.filter(
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x =>
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x.type === 8 && x.effects[27] + x.effects[28] + inpStats[17] === tmp1,
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);
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if (tmp2.length === 1) {
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outAttachments.push(tmp2[0]);
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continue;
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}
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}
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if (
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probables.length === 0 ||
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probables[probables.length - 1].length !== 1 ||
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probables.length < splitInputAttachmentsName.length
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) {
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probables = [];
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splitInputAttachmentsName.map((x, i5) =>
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nmDt.attachmentAlliasName[1].map((y, i6) =>
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y.map(z => {
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if (x.Simplify() === z.Simplify()) {
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splitInputAttachmentsName[i5] = nmDt.attachmentActualName[1][i6];
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}
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}),
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),
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);
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splitInputAttachmentsName = splitInputAttachmentsName
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.join(" ")
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.split(" ")
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.filter(x => x);
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finder();
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if (
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probables.length === 0 ||
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probables[probables.length - 1].length !== 1 ||
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probables.length < splitInputAttachmentsName.length
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) {
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probables = [];
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splitInputAttachmentsName = inputAttachmentsNames[i]
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.split(" ")
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.filter(x => x);
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finder();
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}
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}
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if (probables.length === 0) {
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unidentifined.push(inputAttachmentsNames[i]);
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continue;
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}
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var curr = probables[probables.length - 1];
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const temp1 = probables[probables.length - 1].filter(
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x =>
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attachmentsData[x].name.Simplify() ==
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inputAttachmentsNames[i].Simplify(),
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);
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const temp2 = probables[probables.length - 1].filter(
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x =>
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splitAttachmentsDataName[x].length == splitInputAttachmentsName.length,
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);
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/**/ if (temp1.length === 1 && temp2.length !== 1) {
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probables.push([temp1]);
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}
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else if (temp1.length !== 1 && temp2.length === 1) {
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probables.push([temp2]);
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}
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else if (
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temp1.length === 1 &&
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temp2.length === 1 &&
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temp1[0] == temp2[0]
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) {
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probables.push([temp1]);
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}
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if (
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probables[probables.length - 1].length != 1 ||
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probables.length < splitInputAttachmentsName.length
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) {
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errors.push(
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"`" +
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curr
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.map(x => attachmentsData[x].name)
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.reduce((out, x, i) =>
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[out, x].join(i === curr.length - 1 ? "` or `" : "`, `"),
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) +
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'` by `"' +
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inputAttachmentsNames[i] +
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'"`',
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);
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}
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outAttachments.push(attachmentsData[probables[probables.length - 1][0]]);
|
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}
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const outAttachmentsTypes = outAttachments.map(x => x.type - 1),
|
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t1 = outAttachments
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.map(x => x.effects[35])
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.reduce((t, x) => t + x, 0)
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.toString()
|
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.padStart(11, "0")
|
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.toString()
|
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.split("")
|
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.map((x, i) =>
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parseInt(x) !== 0 && outAttachmentsTypes.includes(i) ? parseInt(i) : -1,
|
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)
|
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.filter(x => x !== -1);
|
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|
|
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errorMsgs += t1.length
|
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? "Can't equip `" +
|
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t1
|
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|
.map(x => data.attachmentTypes[x])
|
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.reduce((out, x, i, a) =>
|
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[out, x].join(i === a.length - 1 ? "` or `" : "`, `"),
|
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|
) +
|
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"` with " +
|
|||
|
outAttachments
|
|||
|
.filter(x => x.effects[35])
|
|||
|
.map(x => x.name)
|
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.reduce((out, x, i, a) =>
|
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[out, x].join(i === a.length - 1 ? " and " : ", "),
|
|||
|
)
|
|||
|
: "";
|
|||
|
errorMsgs += errors.length
|
|||
|
? "\nDid you mean " + errors.join(";\n") + "?\n"
|
|||
|
: "";
|
|||
|
errorMsgs += unidentifined.length
|
|||
|
? "\nCouldn't identify the attachment" +
|
|||
|
(unidentifined.length === 1 ? "" : "s") +
|
|||
|
': `"' +
|
|||
|
unidentifined.join('"`, `"') +
|
|||
|
'"`\n'
|
|||
|
: "";
|
|||
|
errorMsgs +=
|
|||
|
outAttachments.length > 5 ? "\nCan't equip more than 5 attachments!\n" : "";
|
|||
|
errorMsgs += outAttachments.filter((x, i, a) => a.indexOf(x) !== i).length
|
|||
|
? "\nMultiple of same attachments found!\n"
|
|||
|
: "";
|
|||
|
errorMsgs += outAttachments
|
|||
|
.map(x => x.type)
|
|||
|
.filter((x, i, a) => a.indexOf(x) !== i).length
|
|||
|
? "\nMultiple of attachments the same type found!\n"
|
|||
|
: "";
|
|||
|
errorMsgs += tooSmall.length
|
|||
|
? "\nThe name" +
|
|||
|
(tooSmall.length === 1 ? "" : "s") +
|
|||
|
': `"' +
|
|||
|
tooSmall.reduce((out, x, i) =>
|
|||
|
[out, x].join(i === curr.length - 1 ? '"` and `"' : '"`, `"'),
|
|||
|
) +
|
|||
|
'"` ' +
|
|||
|
(tooSmall.length === 1 ? "is" : "are") +
|
|||
|
" too short\n"
|
|||
|
: "";
|
|||
|
return errorMsgs ? errorMsgs.trim() : outAttachments;
|
|||
|
}
|
|||
|
// console.log(attachmentsIdentifier("chopper with heavy handle, red sight, granulated", data.cguns[38].aments)); makeError();
|
|||
|
// console.log(attachmentsIdentifier("ak + 5mw lazer", data.cguns[0].aments)); //makeError();
|
|||
|
// console.log(attachmentsIdentifier("117 + 40 round mag", data.cguns[0].aments, data.cguns[0].stats)); makeError();
|
|||
|
// console.log(attachmentsIdentifier("117 + rtc muzzle brake, rubberized griptape, tac lazer sight, 40 round mag, no stock", data.cguns[1].aments)); makeError();
|
|||
|
|
|||
|
function damageHandler(
|
|||
|
currDmgs,
|
|||
|
currRngs,
|
|||
|
damageMulti,
|
|||
|
hp,
|
|||
|
tbs,
|
|||
|
tbb,
|
|||
|
bib,
|
|||
|
pellets,
|
|||
|
) {
|
|||
|
currDmgs = [...currDmgs];
|
|||
|
currRngs = [...currRngs];
|
|||
|
|
|||
|
currRngs = currRngs.filter(x => x < 100).map(x => Math.round(x));
|
|||
|
currDmgs.length = currRngs.length + 1;
|
|||
|
currDmgs = currDmgs.map(x => Math.round(x * damageMulti));
|
|||
|
let currSTKs = currDmgs.map(x => stk(x)),
|
|||
|
currTTKs = currDmgs.map(x => ttk(x)),
|
|||
|
currPDmg = null,
|
|||
|
n = Math.max(...currTTKs.map(x => x.toString().length));
|
|||
|
n = n < 3 ? 3 : n;
|
|||
|
function worker1(inp) {
|
|||
|
return inp.map(x => x.toString().padStart(n)).join(" -- ") + "\n";
|
|||
|
}
|
|||
|
function worker2(inp) {
|
|||
|
return (
|
|||
|
"".padStart(n + 1) +
|
|||
|
inp.map(x => x.toString().padStart(2)).join("".padStart(n + 2)) +
|
|||
|
"\n"
|
|||
|
);
|
|||
|
}
|
|||
|
function stk(dmg) {
|
|||
|
let out;
|
|||
|
if (!pellets) {
|
|||
|
out = Math.ceil(hp / dmg);
|
|||
|
}
|
|||
|
else {
|
|||
|
out = Math.ceil(hp / (dmg * pellets));
|
|||
|
}
|
|||
|
out = out == Infinity ? "∞" : out;
|
|||
|
return out;
|
|||
|
}
|
|||
|
function ttk(dmg) {
|
|||
|
const stkVal = stk(dmg);
|
|||
|
if (stkVal == "∞") {
|
|||
|
return stkVal;
|
|||
|
}
|
|||
|
if (!bib) {
|
|||
|
return Math.round((stkVal - 1) * tbs);
|
|||
|
}
|
|||
|
let out = 0;
|
|||
|
if (dmg > 0) {
|
|||
|
if (stkVal % bib == 0) {
|
|||
|
for (var i = 0; i < Math.floor(stkVal / bib) - 1; i++) {
|
|||
|
out += tbs * (bib - 1) + tbb;
|
|||
|
}
|
|||
|
out = out + tbs * (bib - 1);
|
|||
|
}
|
|||
|
else if (stkVal % bib != 0) {
|
|||
|
for (var i = 0; i <= Math.floor(stkVal / bib) - 1; i++) {
|
|||
|
out += tbs * (bib - 1) + tbb;
|
|||
|
}
|
|||
|
for (var i = 0; i < (stkVal % bib) - 1; i++) {
|
|||
|
out += tbs;
|
|||
|
}
|
|||
|
}
|
|||
|
out = Math.round(out);
|
|||
|
if (out == Infinity) {
|
|||
|
return "∞";
|
|||
|
}
|
|||
|
}
|
|||
|
else {
|
|||
|
out = "No";
|
|||
|
}
|
|||
|
return out;
|
|||
|
}
|
|||
|
if (pellets) {
|
|||
|
currPDmg = currDmgs.map(x => x + "×" + pellets);
|
|||
|
n = Math.max(...currPDmg.map(x => x.toString().length));
|
|||
|
}
|
|||
|
return (
|
|||
|
"```swift\n" +
|
|||
|
"Damage : " +
|
|||
|
worker1(currPDmg || currDmgs) +
|
|||
|
(pellets ? "Total : " + worker1(currDmgs.map(x => x * pellets)) : "") +
|
|||
|
"STK : " +
|
|||
|
worker1(currSTKs) +
|
|||
|
"TTK : " +
|
|||
|
worker1(currTTKs) +
|
|||
|
"Range : " +
|
|||
|
(currRngs.length ? worker2(currRngs) : worker1(["∞"])) +
|
|||
|
"```"
|
|||
|
);
|
|||
|
}
|
|||
|
// console.log(damageHandler([30, 25, 20], [10, 20], 1, 100, 60000 / 720, 0, 0)); makeError();
|
|||
|
// console.log(damageHandler([ 33, 23 ], [ 39 ], 1, 100, 109.0909090909091, 0, 0 )); makeError();
|
|||
|
|
|||
|
function recoilHandler(
|
|||
|
xRecoil,
|
|||
|
yRecoil,
|
|||
|
xMultiplier,
|
|||
|
yMultiplier,
|
|||
|
bulletCount,
|
|||
|
) {
|
|||
|
if (xRecoil.length != yRecoil.length) {
|
|||
|
return "err";
|
|||
|
}
|
|||
|
const recoilLength = xRecoil.length;
|
|||
|
if (recoilLength == 0) {
|
|||
|
return "none";
|
|||
|
}
|
|||
|
const recoilPattern = [
|
|||
|
{
|
|||
|
x: 0,
|
|||
|
y: 0,
|
|||
|
},
|
|||
|
];
|
|||
|
let recoilObj;
|
|||
|
for (let i = 0; i < bulletCount; i++) {
|
|||
|
const xContinuationVal =
|
|||
|
xRecoil[recoilLength - 1] - xRecoil[recoilLength - 2];
|
|||
|
const yContinuationVal =
|
|||
|
yRecoil[recoilLength - 1] - yRecoil[recoilLength - 2];
|
|||
|
if (i < recoilLength) {
|
|||
|
recoilObj = {
|
|||
|
x: xRecoil[i] * (1 + xMultiplier / 100),
|
|||
|
y: yRecoil[i] * (1 + yMultiplier / 100),
|
|||
|
};
|
|||
|
}
|
|||
|
else {
|
|||
|
recoilObj = {
|
|||
|
x:
|
|||
|
(recoilPattern[recoilPattern.length - 1].x + xContinuationVal) *
|
|||
|
xMultiplier,
|
|||
|
y:
|
|||
|
(recoilPattern[recoilPattern.length - 1].y + yContinuationVal) *
|
|||
|
yMultiplier,
|
|||
|
};
|
|||
|
}
|
|||
|
recoilPattern.push(recoilObj);
|
|||
|
}
|
|||
|
const chart = new QuickChart();
|
|||
|
chart
|
|||
|
.setConfig({
|
|||
|
type: "scatter",
|
|||
|
data: {
|
|||
|
datasets: [
|
|||
|
{
|
|||
|
data: recoilPattern,
|
|||
|
showLine: true,
|
|||
|
fill: false,
|
|||
|
pointRadius: 3,
|
|||
|
backgroundColor: "rgba(056,205,255,1.00)", // "#38CDFF" fully transparent
|
|||
|
borderColor: "rgba(056,205,255,0.75)", // "#38CDFF" 75% transparent
|
|||
|
},
|
|||
|
],
|
|||
|
},
|
|||
|
options: {
|
|||
|
plugins: {
|
|||
|
backgroundImageUrl: "https://i.imgur.com/jFAFaWF.png",
|
|||
|
},
|
|||
|
legend: {
|
|||
|
display: false,
|
|||
|
},
|
|||
|
scales: {
|
|||
|
yAxes: [
|
|||
|
{
|
|||
|
ticks: {
|
|||
|
display: false,
|
|||
|
min: 0,
|
|||
|
max: 5050,
|
|||
|
},
|
|||
|
},
|
|||
|
],
|
|||
|
xAxes: [
|
|||
|
{
|
|||
|
ticks: {
|
|||
|
display: false,
|
|||
|
min: -4495,
|
|||
|
max: 4495,
|
|||
|
},
|
|||
|
},
|
|||
|
],
|
|||
|
},
|
|||
|
},
|
|||
|
})
|
|||
|
.setWidth(1780)
|
|||
|
.setHeight(1000);
|
|||
|
|
|||
|
return chart;
|
|||
|
}
|
|||
|
|
|||
|
function updateStatswithEffects(inpEffects, inpStats) {
|
|||
|
const l = inpStats[18] / inpStats[17];
|
|||
|
const outStats = [...inpStats];
|
|||
|
|
|||
|
var inpStatsarr = [1, 2, 5, 11, 14, 15, 20, 21, 22, 26, 27, 31];
|
|||
|
var inpEfecsarr = [17, 18, 16, 19, 1, 10, 14, 14, 14, 6, 7, 42]; // Efecs is short for Effects
|
|||
|
for (let i = 0; i < inpEffects.length; i++) {
|
|||
|
if (inpEffects[inpEfecsarr[i]] != 0) {
|
|||
|
outStats[inpStatsarr[i]] *= (inpEffects[inpEfecsarr[i]] + 100) / 100;
|
|||
|
}
|
|||
|
}
|
|||
|
var inpStatsarr = [3, 4, 16, 28, 29, 30];
|
|||
|
var inpEfecsarr = [20, 38, 0, 39, 40, 41];
|
|||
|
for (let i = 0; i < inpEffects.length; i++) {
|
|||
|
if (inpEffects[inpEfecsarr[i]] != 0) {
|
|||
|
outStats[inpStatsarr[i]] = inpEffects[inpEfecsarr[i]];
|
|||
|
}
|
|||
|
}
|
|||
|
var inpStatsarr = [0, 17, 25];
|
|||
|
var inpEfecsarr = [29, 27, 9];
|
|||
|
for (let i = 0; i < inpEffects.length; i++) {
|
|||
|
if (inpEffects[inpEfecsarr[i]] != 0) {
|
|||
|
outStats[inpStatsarr[i]] += inpEffects[inpEfecsarr[i]];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (inpEffects[4] != 0) {
|
|||
|
outStats[10] = 11 - (11 - inpStats[10]) * (1 + inpEffects[4] / 100); //
|
|||
|
}
|
|||
|
if (inpEffects[43] != 0 && inpStats[8] != -1) {
|
|||
|
outStats[8] *= (inpEffects[43] + 100) / 100;
|
|||
|
}
|
|||
|
if (inpEffects[16] != 0) {
|
|||
|
outStats[7] *= inpEffects[16] / -100 + 1;
|
|||
|
}
|
|||
|
outStats[18] = inpStats[17] * l;
|
|||
|
return outStats;
|
|||
|
}
|
|||
|
|
|||
|
function attachmentHandler(currEffects, currStats) {
|
|||
|
const pos = [],
|
|||
|
neg = [],
|
|||
|
atr = [];
|
|||
|
if (currEffects[0] > currStats[16]) {
|
|||
|
pos.push(
|
|||
|
currEffects[0] +
|
|||
|
"% zoom (+" +
|
|||
|
(currEffects[0] - currStats[16]) +
|
|||
|
"% zoom)",
|
|||
|
);
|
|||
|
}
|
|||
|
else if (currEffects[0] != 0 && currEffects[0] != currStats[16]) {
|
|||
|
neg.push(
|
|||
|
currEffects[0] +
|
|||
|
"% zoom (-" +
|
|||
|
(currStats[16] - currEffects[0]) +
|
|||
|
"% zoom)",
|
|||
|
);
|
|||
|
}
|
|||
|
if (currEffects[0] != 0 && currStats[16] <= 110) {
|
|||
|
atr.push("Easier to Aim");
|
|||
|
}
|
|||
|
negGood1(1, "ADS time");
|
|||
|
negGood1(2, "Vertical Recoil");
|
|||
|
negGood1(3, "Horizontal Recoil");
|
|||
|
negGood1(4, "Bullet Spread");
|
|||
|
negGood1(5, "Moving Bullet Spread");
|
|||
|
posGood1(6, "Mobility");
|
|||
|
posGood1(7, "ADS Mobility");
|
|||
|
negGood1(8, "Recoil when Crouched or Prone");
|
|||
|
posGood1(9, "Sprint Mobility");
|
|||
|
negGood1(10, "Sprint to Fire Time");
|
|||
|
negGood1(11, "Flinch");
|
|||
|
negGood1(12, "Hipfire Spread");
|
|||
|
posGood1(13, "Damage Range");
|
|||
|
negGood1(14, "Reload Time");
|
|||
|
posGood1(15, "Headshot Damage");
|
|||
|
posGood1(16, "Rate of Fire");
|
|||
|
posGood1(17, "Detonation Range");
|
|||
|
posGood1(18, "Explosion Radius");
|
|||
|
negGood1(19, "Idle Sway");
|
|||
|
if (currEffects[20] > currStats[3]) {
|
|||
|
pos.push(
|
|||
|
currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage",
|
|||
|
);
|
|||
|
}
|
|||
|
else if (currEffects[20] != 0 && currEffects[20] != currStats[3]) {
|
|||
|
neg.push(
|
|||
|
currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage",
|
|||
|
);
|
|||
|
}
|
|||
|
atrPush3(21, "Visible Laser when not ADS-ed");
|
|||
|
atrPush3(22, "Visible Laser when ADS-ed");
|
|||
|
atrPush3(23, "Visible Laser");
|
|||
|
atrPush3(24, "Silenced Gunfire");
|
|||
|
atrPush3(25, "Hidden Muzzle Flash");
|
|||
|
posGood2(27, "Rounds/Mag");
|
|||
|
posGood2(28, "Rounds/Tube");
|
|||
|
posGood2(29, "Pellets per Shot");
|
|||
|
posGood2(30, "Damage Over Time");
|
|||
|
atrPush3(32, "Reworked ADS");
|
|||
|
atrPush3(33, "Faster Melee QTE");
|
|||
|
if (currEffects[35]) {
|
|||
|
atr.push(
|
|||
|
"Can Not use " +
|
|||
|
currEffects[35]
|
|||
|
.toString()
|
|||
|
.padStart(11, "0")
|
|||
|
.toString()
|
|||
|
.split("")
|
|||
|
.map((x, i) => (parseInt(x) !== 0 ? data.attachmentTypes[i] : 0))
|
|||
|
.filter(x => x),
|
|||
|
);
|
|||
|
}
|
|||
|
atrPush3(36, "Can't ADS");
|
|||
|
if (currEffects[37] != 0) {
|
|||
|
atr.push("New Lethality Profile");
|
|||
|
}
|
|||
|
if (currEffects[38] != 0 && currEffects[38] < currStats[4]) {
|
|||
|
pos.push("Turns to " + data.firingModes[currEffects[38] - 1]);
|
|||
|
}
|
|||
|
else if (currEffects[38] != 0 && currEffects[38] != currStats[4]) {
|
|||
|
neg.push("Turns to " + data.firingModes[currEffects[38] - 1]);
|
|||
|
}
|
|||
|
posGood2(39, "Tick Damage");
|
|||
|
posGood2(40, "Ticks");
|
|||
|
negGood2(41, "ms Tick Interval");
|
|||
|
posGood2(42, "Breath Holding Time");
|
|||
|
posGood1(43, "Bullet Speed");
|
|||
|
if (currEffects[44] == 1) {
|
|||
|
atr.push("Higher Penetraion Damage");
|
|||
|
}
|
|||
|
else if (currEffects[44] == -1) {
|
|||
|
atr.push("Lower Penetraion Damage");
|
|||
|
}
|
|||
|
posGood2(45, "Round" + (currEffects[45] - 1 ? "s" : "") + " in Reserve");
|
|||
|
|
|||
|
function posGood1(i, ext) {
|
|||
|
if (currEffects[i].IsPositive()) {
|
|||
|
pos.push(currEffects[i].PlusHL() + "% " + ext);
|
|||
|
}
|
|||
|
else if (currEffects[i].IsNegative()) {
|
|||
|
neg.push(currEffects[i].PlusHL() + "% " + ext);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function negGood1(i, ext) {
|
|||
|
if (currEffects[i].IsNegative()) {
|
|||
|
pos.push(currEffects[i].PlusHL() + "% " + ext);
|
|||
|
}
|
|||
|
else if (currEffects[i].IsPositive()) {
|
|||
|
neg.push(currEffects[i].PlusHL() + "% " + ext);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function posGood2(i, ext) {
|
|||
|
if (currEffects[i].IsPositive()) {
|
|||
|
pos.push(currEffects[i].PlusHL() + " " + ext);
|
|||
|
}
|
|||
|
else if (currEffects[i].IsNegative()) {
|
|||
|
neg.push(currEffects[i].PlusHL() + " " + ext);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function negGood2(i, ext) {
|
|||
|
if (currEffects[i].IsNegative()) {
|
|||
|
pos.push(currEffects[i].PlusHL() + " " + ext);
|
|||
|
}
|
|||
|
else if (currEffects[i].IsPositive()) {
|
|||
|
neg.push(currEffects[i].PlusHL() + " " + ext);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function atrPush3(i, ext) {
|
|||
|
if (currEffects[i].ToBool()) {
|
|||
|
atr.push(ext);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return [
|
|||
|
pos.length
|
|||
|
? {
|
|||
|
name: "**Positives:**",
|
|||
|
value: "```ini\n[" + pos.join("]\n[") + "]\n```",
|
|||
|
inline: true,
|
|||
|
}
|
|||
|
: 0,
|
|||
|
neg.length
|
|||
|
? {
|
|||
|
name: "**Negatives:**",
|
|||
|
value: "```css\n[" + neg.join("]\n[") + "]\n```",
|
|||
|
inline: true,
|
|||
|
}
|
|||
|
: 0,
|
|||
|
atr.length
|
|||
|
? {
|
|||
|
name: "**Attributes:**",
|
|||
|
value: "```fix\n[" + atr.join("]\n[") + "]\n```",
|
|||
|
}
|
|||
|
: 0,
|
|||
|
].filter(x => x);
|
|||
|
}
|
|||
|
|
|||
|
function interpretioner(inpAttachments) {
|
|||
|
return inpAttachments.length
|
|||
|
? " with " + inpAttachments.map(x => x.name).join(", ")
|
|||
|
: "";
|
|||
|
}
|
|||
|
|
|||
|
function totaler(inpAttachments) {
|
|||
|
const totalEffects = inpAttachments[0].effects;
|
|||
|
for (let j = 1; j < inpAttachments.length; j++) {
|
|||
|
for (let i2 = 0; i2 < totalEffects.length; i2++) {
|
|||
|
totalEffects[i2] += inpAttachments[j].effects[i2];
|
|||
|
}
|
|||
|
}
|
|||
|
return totalEffects;
|
|||
|
}
|
|||
|
|
|||
|
function makeError() {
|
|||
|
let m;
|
|||
|
m.split("L");
|
|||
|
}
|
|||
|
|
|||
|
module.exports = {
|
|||
|
weaponIdentifier,
|
|||
|
attachmentsIdentifier,
|
|||
|
recoilHandler,
|
|||
|
attachmentHandler,
|
|||
|
updateStatswithEffects,
|
|||
|
makeError,
|
|||
|
interpretioner,
|
|||
|
damageHandler,
|
|||
|
isolator,
|
|||
|
totaler,
|
|||
|
hasAttachments,
|
|||
|
};
|