nyx/util/functions/common.js
2023-04-18 10:47:47 +01:00

818 lines
21 KiB
JavaScript
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

const data = require("../Data/data.json");
const QuickChart = require("quickchart-js");
const nmDt = require("../Data/aliases.json");
const weaponActualName = nmDt.weaponActualName;
const weaponAlliasName = nmDt.weaponAlliasName;
Object.defineProperty(String.prototype, "Simplify", {
value: function Simplify() {
return this.toLowerCase().replace(/[^0-9a-z]/g, "");
},
writable: true,
configurable: true,
});
Object.defineProperty(Number.prototype, "IsPositive", {
value: function IsPositive() {
if (this > 0) {
return true;
}
return false;
},
writable: true,
configurable: true,
});
Object.defineProperty(Number.prototype, "IsNegative", {
value: function IsNegative() {
if (this < 0) {
return true;
}
return false;
},
writable: true,
configurable: true,
});
Object.defineProperty(Number.prototype, "ToBool", {
value: function ToBool() {
if (this == 1) {
return true;
}
return false;
},
writable: true,
configurable: true,
});
Object.defineProperty(Number.prototype, "PlusHL", {
value: function PlusHL() {
if (this.toString()[0] == "-") {
return parseFloat(this.toFixed(2)).toString();
}
return "+" + parseFloat(this.toFixed(2)).toString();
},
writable: true,
configurable: true,
});
function inpFixer(inpmsg) {
const parts = partExtracter(inpmsg);
nmDt.attachmentAlliasName[0].map((x, i) =>
x.map(y => {
if (parts[0].startsWith(y + " ") || parts[0].endsWith(" " + y)) {
inpmsg =
parts[0].replace(y + " ", "").replace(" " + y, "") +
(parts[1] ? ", " : " + ") +
nmDt.attachmentActualName[0][i];
}
}),
);
return inpmsg;
}
function partExtracter(inpmsg) {
if (inpmsg.includes(" + ")) {
const out = inpmsg
.split(" + ")
.map(x => x.split("+"))
.flat();
return [out.shift(), out.join(", ")];
}
return inpmsg.split(" with ");
}
function hasAttachments(inpmsg) {
inpmsg = inpFixer(inpmsg);
if (
inpmsg.split(" with ").filter(x => x.Simplify()).length > 1 ||
inpmsg.split(" + ").filter(x => x.Simplify()).length > 1
) {
return true;
}
return false;
}
function isolator(inpmsg) {
return partExtracter(inpFixer(inpmsg));
}
function weaponIdentifier(inpmsg) {
const inpWeaponName = isolator(inpmsg)[0];
if (inpWeaponName.length < 2) {
return inpmsg.trim().length
? "The name `" + inpmsg.trim() + "` is too short."
: "Empty weapon name";
}
let probableWeapons = [];
for (let i = 0; i < data.cguns.length; i++) {
if (inpWeaponName.Simplify() == data.cguns[i].gunname.Simplify()) {
return JSON.parse(JSON.stringify(data.cguns[i]));
}
else if (
data.cguns[i].gunname.Simplify().includes(inpWeaponName.Simplify())
) {
probableWeapons.push(i);
}
}
if (probableWeapons.length == 1) {
return JSON.parse(JSON.stringify(data.cguns[probableWeapons[0]]));
}
for (let i = 0; i < weaponAlliasName.length; i++) {
for (let j = 0; j < weaponAlliasName[i].length; j++) {
if (weaponAlliasName[i][j].Simplify() == inpWeaponName.Simplify()) {
for (let i2 = 0; i2 < data.cguns.length; i2++) {
if (
weaponActualName[i].Simplify() == data.cguns[i2].gunname.Simplify()
) {
return JSON.parse(JSON.stringify(data.cguns[i2]));
}
}
}
}
}
probableWeapons = [...new Set(probableWeapons)];
if (probableWeapons.length == 1) {
return JSON.parse(JSON.stringify(data.cguns[probableWeapons[0]]));
}
if (probableWeapons.length > 1) {
return (
"Did you mean `" +
probableWeapons
.map(x => data.cguns[x].gunname)
.reduce((out, x, i) =>
[out, x].join(i === probableWeapons.length - 1 ? "` or `" : "`, `"),
) +
"`?"
);
}
return "Couldn't identify the weapon: `" + '"' + inpWeaponName + '"`';
}
function attachmentsIdentifier(inpmsg, attachmentsData, inpStats) {
if (!hasAttachments(inpmsg)) {
return [];
}
// no need for isolator because using slash commands, we get individual attachment
let inputAttachmentsNames = isolator(inpmsg)[1]
.split(/ & |, |,| and /)
.filter(x => x);
const tooSmall = inputAttachmentsNames.filter(x => x.length < 3);
inputAttachmentsNames = inputAttachmentsNames.filter(x => !(x.length < 3));
let errorMsgs = "",
errors = [],
unidentifined = [];
if (inputAttachmentsNames.length == 00) {
errorMsgs += "\nAttachments are missing!\n";
}
if (inputAttachmentsNames.length >= 10) {
return "Cocaineeeeee";
}
// Can directly use args[] to return, no need for isolator, partExtractor, inpFixer
const splitAttachmentsDataName = [],
outAttachments = [];
for (let i = 0; i < attachmentsData.length; i++) {
splitAttachmentsDataName.push([
...new Set(
attachmentsData[i].name
.split(" ")
.filter(x => x)
.map(x => x.trim())
),
]);
if (Math.max(...splitAttachmentsDataName.map(x => x.length)) > 6) {
return "Cocaineeeeee";
}
for (let j = 0; j < splitAttachmentsDataName[i].length; j++) {
splitAttachmentsDataName[i][j] =
splitAttachmentsDataName[i][j].Simplify();
}
}
for (let i = 0; i < inputAttachmentsNames.length; i++) {
var probables = [];
var splitInputAttachmentsName = inputAttachmentsNames[i]
.split(" ")
.filter(x => x);
function finder() {
for (let j = 0; j < splitAttachmentsDataName.length; j++) {
for (let i2 = 0; i2 < splitAttachmentsDataName[j].length; i2++) {
for (let i3 = 0; i3 < splitInputAttachmentsName.length; i3++) {
if (
splitAttachmentsDataName[j][i2].includes(
splitInputAttachmentsName[i3].Simplify(),
)
) {
let probablePushed = false;
for (let i4 = 0; i4 < probables.length; i4++) {
if (!probables[i4].includes(j)) {
probables[i4].push(j);
probablePushed = true;
break;
}
}
if (!probablePushed) {
probables.push([j]);
}
}
}
}
}
}
finder();
if (
(inputAttachmentsNames[i].includes(" rounds mag") ||
inputAttachmentsNames[i].includes(" round mag")) &&
inputAttachmentsNames[i].startsWith(
inputAttachmentsNames[i].replace(/\D/g, ""),
)
) {
var tmp1 = parseInt(inputAttachmentsNames[i]);
const tmp2 = attachmentsData.filter(
x =>
x.type === 8 && x.effects[27] + x.effects[28] + inpStats[17] === tmp1,
);
if (tmp2.length === 1) {
outAttachments.push(tmp2[0]);
continue;
}
}
if (
probables.length === 0 ||
probables[probables.length - 1].length !== 1 ||
probables.length < splitInputAttachmentsName.length
) {
probables = [];
splitInputAttachmentsName.map((x, i5) =>
nmDt.attachmentAlliasName[1].map((y, i6) =>
y.map(z => {
if (x.Simplify() === z.Simplify()) {
splitInputAttachmentsName[i5] = nmDt.attachmentActualName[1][i6];
}
}),
),
);
splitInputAttachmentsName = splitInputAttachmentsName
.join(" ")
.split(" ")
.filter(x => x);
finder();
if (
probables.length === 0 ||
probables[probables.length - 1].length !== 1 ||
probables.length < splitInputAttachmentsName.length
) {
probables = [];
splitInputAttachmentsName = inputAttachmentsNames[i]
.split(" ")
.filter(x => x);
finder();
}
}
if (probables.length === 0) {
unidentifined.push(inputAttachmentsNames[i]);
continue;
}
var curr = probables[probables.length - 1];
const temp1 = probables[probables.length - 1].filter(
x =>
attachmentsData[x].name.Simplify() ==
inputAttachmentsNames[i].Simplify(),
);
const temp2 = probables[probables.length - 1].filter(
x =>
splitAttachmentsDataName[x].length == splitInputAttachmentsName.length,
);
/**/ if (temp1.length === 1 && temp2.length !== 1) {
probables.push([temp1]);
}
else if (temp1.length !== 1 && temp2.length === 1) {
probables.push([temp2]);
}
else if (
temp1.length === 1 &&
temp2.length === 1 &&
temp1[0] == temp2[0]
) {
probables.push([temp1]);
}
if (
probables[probables.length - 1].length != 1 ||
probables.length < splitInputAttachmentsName.length
) {
errors.push(
"`" +
curr
.map(x => attachmentsData[x].name)
.reduce((out, x, i) =>
[out, x].join(i === curr.length - 1 ? "` or `" : "`, `"),
) +
'` by `"' +
inputAttachmentsNames[i] +
'"`',
);
}
outAttachments.push(attachmentsData[probables[probables.length - 1][0]]);
}
const outAttachmentsTypes = outAttachments.map(x => x.type - 1),
t1 = outAttachments
.map(x => x.effects[35])
.reduce((t, x) => t + x, 0)
.toString()
.padStart(11, "0")
.toString()
.split("")
.map((x, i) =>
parseInt(x) !== 0 && outAttachmentsTypes.includes(i) ? parseInt(i) : -1,
)
.filter(x => x !== -1);
errorMsgs += t1.length
? "Can't equip `" +
t1
.map(x => data.attachmentTypes[x])
.reduce((out, x, i, a) =>
[out, x].join(i === a.length - 1 ? "` or `" : "`, `"),
) +
"` with " +
outAttachments
.filter(x => x.effects[35])
.map(x => x.name)
.reduce((out, x, i, a) =>
[out, x].join(i === a.length - 1 ? " and " : ", "),
)
: "";
errorMsgs += errors.length
? "\nDid you mean " + errors.join(";\n") + "?\n"
: "";
errorMsgs += unidentifined.length
? "\nCouldn't identify the attachment" +
(unidentifined.length === 1 ? "" : "s") +
': `"' +
unidentifined.join('"`, `"') +
'"`\n'
: "";
errorMsgs +=
outAttachments.length > 5 ? "\nCan't equip more than 5 attachments!\n" : "";
errorMsgs += outAttachments.filter((x, i, a) => a.indexOf(x) !== i).length
? "\nMultiple of same attachments found!\n"
: "";
errorMsgs += outAttachments
.map(x => x.type)
.filter((x, i, a) => a.indexOf(x) !== i).length
? "\nMultiple of attachments the same type found!\n"
: "";
errorMsgs += tooSmall.length
? "\nThe name" +
(tooSmall.length === 1 ? "" : "s") +
': `"' +
tooSmall.reduce((out, x, i) =>
[out, x].join(i === curr.length - 1 ? '"` and `"' : '"`, `"'),
) +
'"` ' +
(tooSmall.length === 1 ? "is" : "are") +
" too short\n"
: "";
return errorMsgs ? errorMsgs.trim() : outAttachments;
}
// console.log(attachmentsIdentifier("chopper with heavy handle, red sight, granulated", data.cguns[38].aments)); makeError();
// console.log(attachmentsIdentifier("ak + 5mw lazer", data.cguns[0].aments)); //makeError();
// console.log(attachmentsIdentifier("117 + 40 round mag", data.cguns[0].aments, data.cguns[0].stats)); makeError();
// console.log(attachmentsIdentifier("117 + rtc muzzle brake, rubberized griptape, tac lazer sight, 40 round mag, no stock", data.cguns[1].aments)); makeError();
function damageHandler(
currDmgs,
currRngs,
damageMulti,
hp,
tbs,
tbb,
bib,
pellets,
) {
currDmgs = [...currDmgs];
currRngs = [...currRngs];
currRngs = currRngs.filter(x => x < 100).map(x => Math.round(x));
currDmgs.length = currRngs.length + 1;
currDmgs = currDmgs.map(x => Math.round(x * damageMulti));
let currSTKs = currDmgs.map(x => stk(x)),
currTTKs = currDmgs.map(x => ttk(x)),
currPDmg = null,
n = Math.max(...currTTKs.map(x => x.toString().length));
n = n < 3 ? 3 : n;
function worker1(inp) {
return inp.map(x => x.toString().padStart(n)).join(" -- ") + "\n";
}
function worker2(inp) {
return (
"".padStart(n + 1) +
inp.map(x => x.toString().padStart(2)).join("".padStart(n + 2)) +
"\n"
);
}
function stk(dmg) {
let out;
if (!pellets) {
out = Math.ceil(hp / dmg);
}
else {
out = Math.ceil(hp / (dmg * pellets));
}
out = out == Infinity ? "∞" : out;
return out;
}
function ttk(dmg) {
const stkVal = stk(dmg);
if (stkVal == "∞") {
return stkVal;
}
if (!bib) {
return Math.round((stkVal - 1) * tbs);
}
let out = 0;
if (dmg > 0) {
if (stkVal % bib == 0) {
for (var i = 0; i < Math.floor(stkVal / bib) - 1; i++) {
out += tbs * (bib - 1) + tbb;
}
out = out + tbs * (bib - 1);
}
else if (stkVal % bib != 0) {
for (var i = 0; i <= Math.floor(stkVal / bib) - 1; i++) {
out += tbs * (bib - 1) + tbb;
}
for (var i = 0; i < (stkVal % bib) - 1; i++) {
out += tbs;
}
}
out = Math.round(out);
if (out == Infinity) {
return "∞";
}
}
else {
out = "No";
}
return out;
}
if (pellets) {
currPDmg = currDmgs.map(x => x + "×" + pellets);
n = Math.max(...currPDmg.map(x => x.toString().length));
}
return (
"```swift\n" +
"Damage : " +
worker1(currPDmg || currDmgs) +
(pellets ? "Total : " + worker1(currDmgs.map(x => x * pellets)) : "") +
"STK : " +
worker1(currSTKs) +
"TTK : " +
worker1(currTTKs) +
"Range : " +
(currRngs.length ? worker2(currRngs) : worker1(["∞"])) +
"```"
);
}
// console.log(damageHandler([30, 25, 20], [10, 20], 1, 100, 60000 / 720, 0, 0)); makeError();
// console.log(damageHandler([ 33, 23 ], [ 39 ], 1, 100, 109.0909090909091, 0, 0 )); makeError();
function recoilHandler(
xRecoil,
yRecoil,
xMultiplier,
yMultiplier,
bulletCount,
) {
if (xRecoil.length != yRecoil.length) {
return "err";
}
const recoilLength = xRecoil.length;
if (recoilLength == 0) {
return "none";
}
const recoilPattern = [
{
x: 0,
y: 0,
},
];
let recoilObj;
for (let i = 0; i < bulletCount; i++) {
const xContinuationVal =
xRecoil[recoilLength - 1] - xRecoil[recoilLength - 2];
const yContinuationVal =
yRecoil[recoilLength - 1] - yRecoil[recoilLength - 2];
if (i < recoilLength) {
recoilObj = {
x: xRecoil[i] * (1 + xMultiplier / 100),
y: yRecoil[i] * (1 + yMultiplier / 100),
};
}
else {
recoilObj = {
x:
(recoilPattern[recoilPattern.length - 1].x + xContinuationVal) *
xMultiplier,
y:
(recoilPattern[recoilPattern.length - 1].y + yContinuationVal) *
yMultiplier,
};
}
recoilPattern.push(recoilObj);
}
const chart = new QuickChart();
chart
.setConfig({
type: "scatter",
data: {
datasets: [
{
data: recoilPattern,
showLine: true,
fill: false,
pointRadius: 3,
backgroundColor: "rgba(056,205,255,1.00)", // "#38CDFF" fully transparent
borderColor: "rgba(056,205,255,0.75)", // "#38CDFF" 75% transparent
},
],
},
options: {
plugins: {
backgroundImageUrl: "https://i.imgur.com/jFAFaWF.png",
},
legend: {
display: false,
},
scales: {
yAxes: [
{
ticks: {
display: false,
min: 0,
max: 5050,
},
},
],
xAxes: [
{
ticks: {
display: false,
min: -4495,
max: 4495,
},
},
],
},
},
})
.setWidth(1780)
.setHeight(1000);
return chart;
}
function updateStatswithEffects(inpEffects, inpStats) {
const l = inpStats[18] / inpStats[17];
const outStats = [...inpStats];
var inpStatsarr = [1, 2, 5, 11, 14, 15, 20, 21, 22, 26, 27, 31];
var inpEfecsarr = [17, 18, 16, 19, 1, 10, 14, 14, 14, 6, 7, 42]; // Efecs is short for Effects
for (let i = 0; i < inpEffects.length; i++) {
if (inpEffects[inpEfecsarr[i]] != 0) {
outStats[inpStatsarr[i]] *= (inpEffects[inpEfecsarr[i]] + 100) / 100;
}
}
var inpStatsarr = [3, 4, 16, 28, 29, 30];
var inpEfecsarr = [20, 38, 0, 39, 40, 41];
for (let i = 0; i < inpEffects.length; i++) {
if (inpEffects[inpEfecsarr[i]] != 0) {
outStats[inpStatsarr[i]] = inpEffects[inpEfecsarr[i]];
}
}
var inpStatsarr = [0, 17, 25];
var inpEfecsarr = [29, 27, 9];
for (let i = 0; i < inpEffects.length; i++) {
if (inpEffects[inpEfecsarr[i]] != 0) {
outStats[inpStatsarr[i]] += inpEffects[inpEfecsarr[i]];
}
}
if (inpEffects[4] != 0) {
outStats[10] = 11 - (11 - inpStats[10]) * (1 + inpEffects[4] / 100); //
}
if (inpEffects[43] != 0 && inpStats[8] != -1) {
outStats[8] *= (inpEffects[43] + 100) / 100;
}
if (inpEffects[16] != 0) {
outStats[7] *= inpEffects[16] / -100 + 1;
}
outStats[18] = inpStats[17] * l;
return outStats;
}
function attachmentHandler(currEffects, currStats) {
const pos = [],
neg = [],
atr = [];
if (currEffects[0] > currStats[16]) {
pos.push(
currEffects[0] +
"% zoom (+" +
(currEffects[0] - currStats[16]) +
"% zoom)",
);
}
else if (currEffects[0] != 0 && currEffects[0] != currStats[16]) {
neg.push(
currEffects[0] +
"% zoom (-" +
(currStats[16] - currEffects[0]) +
"% zoom)",
);
}
if (currEffects[0] != 0 && currStats[16] <= 110) {
atr.push("Easier to Aim");
}
negGood1(1, "ADS time");
negGood1(2, "Vertical Recoil");
negGood1(3, "Horizontal Recoil");
negGood1(4, "Bullet Spread");
negGood1(5, "Moving Bullet Spread");
posGood1(6, "Mobility");
posGood1(7, "ADS Mobility");
negGood1(8, "Recoil when Crouched or Prone");
posGood1(9, "Sprint Mobility");
negGood1(10, "Sprint to Fire Time");
negGood1(11, "Flinch");
negGood1(12, "Hipfire Spread");
posGood1(13, "Damage Range");
negGood1(14, "Reload Time");
posGood1(15, "Headshot Damage");
posGood1(16, "Rate of Fire");
posGood1(17, "Detonation Range");
posGood1(18, "Explosion Radius");
negGood1(19, "Idle Sway");
if (currEffects[20] > currStats[3]) {
pos.push(
currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage",
);
}
else if (currEffects[20] != 0 && currEffects[20] != currStats[3]) {
neg.push(
currEffects[20].ToString().Replace(".", " ~ ") + " Explosion Damage",
);
}
atrPush3(21, "Visible Laser when not ADS-ed");
atrPush3(22, "Visible Laser when ADS-ed");
atrPush3(23, "Visible Laser");
atrPush3(24, "Silenced Gunfire");
atrPush3(25, "Hidden Muzzle Flash");
posGood2(27, "Rounds/Mag");
posGood2(28, "Rounds/Tube");
posGood2(29, "Pellets per Shot");
posGood2(30, "Damage Over Time");
atrPush3(32, "Reworked ADS");
atrPush3(33, "Faster Melee QTE");
if (currEffects[35]) {
atr.push(
"Can Not use " +
currEffects[35]
.toString()
.padStart(11, "0")
.toString()
.split("")
.map((x, i) => (parseInt(x) !== 0 ? data.attachmentTypes[i] : 0))
.filter(x => x),
);
}
atrPush3(36, "Can't ADS");
if (currEffects[37] != 0) {
atr.push("New Lethality Profile");
}
if (currEffects[38] != 0 && currEffects[38] < currStats[4]) {
pos.push("Turns to " + data.firingModes[currEffects[38] - 1]);
}
else if (currEffects[38] != 0 && currEffects[38] != currStats[4]) {
neg.push("Turns to " + data.firingModes[currEffects[38] - 1]);
}
posGood2(39, "Tick Damage");
posGood2(40, "Ticks");
negGood2(41, "ms Tick Interval");
posGood2(42, "Breath Holding Time");
posGood1(43, "Bullet Speed");
if (currEffects[44] == 1) {
atr.push("Higher Penetraion Damage");
}
else if (currEffects[44] == -1) {
atr.push("Lower Penetraion Damage");
}
posGood2(45, "Round" + (currEffects[45] - 1 ? "s" : "") + " in Reserve");
function posGood1(i, ext) {
if (currEffects[i].IsPositive()) {
pos.push(currEffects[i].PlusHL() + "% " + ext);
}
else if (currEffects[i].IsNegative()) {
neg.push(currEffects[i].PlusHL() + "% " + ext);
}
}
function negGood1(i, ext) {
if (currEffects[i].IsNegative()) {
pos.push(currEffects[i].PlusHL() + "% " + ext);
}
else if (currEffects[i].IsPositive()) {
neg.push(currEffects[i].PlusHL() + "% " + ext);
}
}
function posGood2(i, ext) {
if (currEffects[i].IsPositive()) {
pos.push(currEffects[i].PlusHL() + " " + ext);
}
else if (currEffects[i].IsNegative()) {
neg.push(currEffects[i].PlusHL() + " " + ext);
}
}
function negGood2(i, ext) {
if (currEffects[i].IsNegative()) {
pos.push(currEffects[i].PlusHL() + " " + ext);
}
else if (currEffects[i].IsPositive()) {
neg.push(currEffects[i].PlusHL() + " " + ext);
}
}
function atrPush3(i, ext) {
if (currEffects[i].ToBool()) {
atr.push(ext);
}
}
return [
pos.length
? {
name: "**Positives:**",
value: "```ini\n[" + pos.join("]\n[") + "]\n```",
inline: true,
}
: 0,
neg.length
? {
name: "**Negatives:**",
value: "```css\n[" + neg.join("]\n[") + "]\n```",
inline: true,
}
: 0,
atr.length
? {
name: "**Attributes:**",
value: "```fix\n[" + atr.join("]\n[") + "]\n```",
}
: 0,
].filter(x => x);
}
function interpretioner(inpAttachments) {
return inpAttachments.length
? " with " + inpAttachments.map(x => x.name).join(", ")
: "";
}
function totaler(inpAttachments) {
const totalEffects = inpAttachments[0].effects;
for (let j = 1; j < inpAttachments.length; j++) {
for (let i2 = 0; i2 < totalEffects.length; i2++) {
totalEffects[i2] += inpAttachments[j].effects[i2];
}
}
return totalEffects;
}
function makeError() {
let m;
m.split("L");
}
module.exports = {
weaponIdentifier,
attachmentsIdentifier,
recoilHandler,
attachmentHandler,
updateStatswithEffects,
makeError,
interpretioner,
damageHandler,
isolator,
totaler,
hasAttachments,
};