302 lines
7.2 KiB
JavaScript
302 lines
7.2 KiB
JavaScript
const common = require("../../util/functions/common");
|
|
const data = require("../../util/Data/data.json");
|
|
const Discord = require("discord.js");
|
|
|
|
let currGun,
|
|
currStats,
|
|
currAttachments,
|
|
currRecoilArr,
|
|
currDRM,
|
|
interpretion,
|
|
recoilAvailable,
|
|
chart,
|
|
hasError;
|
|
const errMsg = "*Generic placeholder error message*";
|
|
module.exports = {
|
|
name: "stats",
|
|
description: "Check gun stats",
|
|
usage: "(Gun)",
|
|
category: "CODM",
|
|
options: [
|
|
{
|
|
type: 3,
|
|
name: "gun_name",
|
|
description: "Name of the gun",
|
|
required: true,
|
|
choices: [],
|
|
},
|
|
{
|
|
type: 3,
|
|
name: "1st_attchment",
|
|
description: "First attachment",
|
|
},
|
|
{
|
|
type: 3,
|
|
name: "2nd_attchment",
|
|
description: "Second attachment",
|
|
},
|
|
{
|
|
type: 3,
|
|
name: "3rd_attchment",
|
|
description: "Third attachment",
|
|
},
|
|
{
|
|
type: 3,
|
|
name: "4th_attchment",
|
|
description: "Forth attachment",
|
|
},
|
|
{
|
|
type: 3,
|
|
name: "5th_attchment",
|
|
description: "Fifth attachment",
|
|
},
|
|
],
|
|
run: async (client, interaction, args) => {
|
|
recoilAvailable = false;
|
|
hasError = false;
|
|
console.log(args);
|
|
const repEmb = statsHandler(args.join(" ").replace("\n", " "));
|
|
if (hasError) {
|
|
interaction.followUp({ embeds: [repEmb] });
|
|
}
|
|
if (recoilAvailable) {
|
|
repEmb.fields.push({
|
|
name: "**Recoil Graph**",
|
|
value:
|
|
"```\nThe Recoil graph below is dynamic (change based on attachment equipped)```",
|
|
});
|
|
const recoilImageLink = await chart.getShortUrl();
|
|
repEmb.image = { url: recoilImageLink };
|
|
}
|
|
interaction.followUp({ embeds: [repEmb] });
|
|
},
|
|
};
|
|
|
|
function inpHandler(inpmsg) {
|
|
statsHandler(inpmsg.split("+")[0]);
|
|
}
|
|
|
|
function statsHandler(inpmsg) {
|
|
let statsNames = [
|
|
"Pellets",
|
|
"Detonation Range",
|
|
"Explosion Radius",
|
|
"Explosion Damage",
|
|
"Firing Mode",
|
|
"Rate of Fire",
|
|
"Bullet in Burst",
|
|
"Time Between Burst",
|
|
"Bullet Speed",
|
|
"Penetration Level",
|
|
"Bullet Spread",
|
|
"Idle Sway",
|
|
"Hipfire Pellet Spread",
|
|
"ADS Pellet Spread",
|
|
"ADS Time",
|
|
"Sprint-to-Fire Time",
|
|
"ADS Zoom",
|
|
"Magazine",
|
|
"Reserve",
|
|
"Reload Type",
|
|
"Cancel Reload Time",
|
|
"Reload Time",
|
|
"Full Reload Time",
|
|
"Drop Time",
|
|
"Raise Time",
|
|
"Sprinting Speed",
|
|
"Walking Speed",
|
|
"Straifing Speed",
|
|
"Damage per Tick",
|
|
"Number of Ticks",
|
|
"Time Between Ticks",
|
|
"Breath Hold Time",
|
|
"shouldNeverHappen0",
|
|
"shouldNeverHappen1",
|
|
"shouldNeverHappen2",
|
|
"shouldNeverHappen3",
|
|
"shouldNeverHappen4",
|
|
],
|
|
out = [];
|
|
|
|
currGun = common.weaponIdentifier(inpmsg);
|
|
if (typeof currGun == "string") {
|
|
hasError = true;
|
|
return currGun;
|
|
}
|
|
currStats = currGun.stats;
|
|
currDRM = currGun.drm[0];
|
|
currAttachments = [];
|
|
currAttachments = common.attachmentsIdentifier(
|
|
inpmsg,
|
|
currGun.aments,
|
|
currStats
|
|
);
|
|
if (typeof currAttachments == "string") {
|
|
hasError = true;
|
|
return currAttachments;
|
|
}
|
|
currRecoilArr = [1, 1, currGun.stats[17]];
|
|
if (currAttachments.length != 0) {
|
|
const totalEffects = common.totaler(currAttachments);
|
|
|
|
currStats = common.updateStatswithEffects(totalEffects, currStats);
|
|
currRecoilArr = [totalEffects[2], totalEffects[3], currGun.stats[17]]; // must happen after currStats update
|
|
currDRM = currGun.drm[totalEffects[37]];
|
|
currDRM.range = currDRM.range.map(x =>
|
|
Math.round(x * (1 + totalEffects[13] / 100))
|
|
);
|
|
out = common.attachmentHandler(totalEffects, currStats);
|
|
}
|
|
function statsWorker() {
|
|
if (currStats[19] === 2) {
|
|
currStats[21] =
|
|
currStats[20] + currStats[21] * currStats[17] + currStats[22];
|
|
currStats[20] = 0;
|
|
currStats[22] = 0;
|
|
}
|
|
currStats[25] = (currStats[25] * currStats[26]) / 100;
|
|
|
|
const outReady = currStats.map((x, i) =>
|
|
x ? statsNames[i].padEnd(24) + ":".padEnd(3) + beautifier(i) : ""
|
|
);
|
|
out = [
|
|
...[
|
|
"Basic Stats",
|
|
"ADS Stats",
|
|
"Bullet Stats",
|
|
"Magazine",
|
|
"Handling Stats",
|
|
"Mobility Stats",
|
|
"Miscellaneous Stats",
|
|
].map((x, i) =>
|
|
fieldMaker(
|
|
x,
|
|
[
|
|
[04, 05, 09],
|
|
[14, 16, 11, 31],
|
|
[00, 06, 07, 08, 10, 12, 13],
|
|
[17, 18, 19, 20, 21, 22],
|
|
[23, 24],
|
|
[25, 26, 27, 15],
|
|
[28, 29, 30, 01, 02, 03],
|
|
][i]
|
|
)
|
|
),
|
|
...out,
|
|
];
|
|
function fieldMaker(inpName, inpIndx) {
|
|
inpIndx = inpIndx.filter(x => outReady[x]);
|
|
return inpIndx.length
|
|
? {
|
|
name: "**" + inpName + "**",
|
|
value: "```\n" + inpIndx.map(x => outReady[x]).join("\n") + "```",
|
|
}
|
|
: "";
|
|
}
|
|
}
|
|
statsWorker();
|
|
|
|
function beautifier(j) {
|
|
switch (j) {
|
|
case 04:
|
|
return data.firingModes[currStats[j] - 1];
|
|
case 09:
|
|
return data.penetrationLevels[currStats[j] - 1];
|
|
case 19:
|
|
return data.reloadTypes[currStats[j] - 1];
|
|
case 08:
|
|
if (currStats[j] == -1) {
|
|
return "Infinity";
|
|
} else {
|
|
return parseFloat(currStats[j].toFixed(2)).toString() + " m/s";
|
|
}
|
|
case 03:
|
|
return parseFloat(currStats[j].toFixed(2))
|
|
.toString()
|
|
.replace(".", " ~ ");
|
|
default:
|
|
return parseFloat(currStats[j].toFixed(2)).toString() + addUnit(j);
|
|
}
|
|
|
|
function addUnit(j) {
|
|
switch (j) {
|
|
case 07:
|
|
case 14:
|
|
case 15:
|
|
case 23:
|
|
case 24:
|
|
case 31:
|
|
return " ms";
|
|
case 27:
|
|
case 28:
|
|
case 25:
|
|
case 26:
|
|
return " m/s";
|
|
case 20:
|
|
case 21:
|
|
case 22:
|
|
return " s";
|
|
case 16:
|
|
return "%";
|
|
case 06:
|
|
return " Rounds";
|
|
case 05:
|
|
return " RPM";
|
|
default:
|
|
return "";
|
|
}
|
|
}
|
|
}
|
|
interpretion = currGun.gunname + common.interpretioner(currAttachments);
|
|
if (currGun.recoil.hr.length > 2) {
|
|
chart = common.recoilHandler(
|
|
currGun.recoil.hr,
|
|
currGun.recoil.vr,
|
|
currRecoilArr[0],
|
|
currRecoilArr[1],
|
|
currRecoilArr[2]
|
|
);
|
|
recoilAvailable = true;
|
|
} else {
|
|
recoilAvailable = false;
|
|
}
|
|
if (chart == "none") {
|
|
recoilAvailable = false;
|
|
}
|
|
if (chart == "err" || currAttachments == "err") {
|
|
hasError = true;
|
|
return "Cocaineeee";
|
|
}
|
|
const dmg =
|
|
common.damageHandler(
|
|
currDRM.damage,
|
|
currDRM.range,
|
|
1,
|
|
100,
|
|
60000 / currStats[5],
|
|
currStats[7],
|
|
currStats[6],
|
|
currStats[0]
|
|
) || "```This should never happen```";
|
|
out = [
|
|
currGun.description
|
|
? {
|
|
name: "**Description:**",
|
|
value: "```\n" + currGun.description + "```",
|
|
}
|
|
: {},
|
|
{ name: "**Damage Profile:**", value: dmg },
|
|
...out,
|
|
];
|
|
out = out.filter(x => x.value);
|
|
return {
|
|
title: interpretion,
|
|
color: 5814783,
|
|
fields: out,
|
|
footer: {
|
|
text: "[OUTDATED] All data courtesy of Project Lighthouse 2.0 and CoDM Research Crew",
|
|
icon_url:
|
|
"https://media.discordapp.net/attachments/735590814662656102/806960573753327657/cc.png?width=638&height=638",
|
|
},
|
|
};
|
|
}
|