nyx/command/Owner/accept.js
2023-10-31 01:39:28 +00:00

50 lines
1.5 KiB
JavaScript

const { EmbedBuilder } = require("discord.js");
module.exports = {
name: "accept",
category: "Owner",
usage: "(Message)",
description: "Accept a suggestion",
Owner: true,
options: [
{
type: 3,
name: "messageid",
description: "The message ID to accept",
required: true,
},
{
type: 3,
name: "query",
description: "The accept query",
required: false,
},
],
run: async (client, interaction, args) => {
const MessageID = args[0];
const acceptQuery =
args.slice(1).join(" ") || `They didn't leave any message.`;
try {
const suggestionChannel = interaction.guild.channels.cache.get(
client.config.Report
);
const suggestEmbed = await suggestionChannel.messages.fetch(MessageID);
const data = suggestEmbed.embeds[0];
const acceptEmbed = new EmbedBuilder()
.setAuthor(data.author.name, data.author.iconURL)
.setDescription(data.description)
.setColor("Green")
.addField("**Status(ACCEPTED)**", acceptQuery);
suggestEmbed.edit({ embeds: [acceptEmbed] });
const user = await client.users.cache.find(
u => u.tag === data.author.name
);
interaction.followUp({
content: "<a:nyx_checkmark:897240322411724841> Suggestion Accepted",
});
user.send({ embeds: [acceptEmbed] });
} catch (e) {
interaction.followUp({ content: "That suggestion doesn't exist" });
console.log(e);
}
},
};