778 lines
19 KiB
JavaScript
778 lines
19 KiB
JavaScript
const { MessageEmbed } = require("discord.js");
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const moment = require("moment");
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const axios = require("axios");
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module.exports = {
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name: "stats",
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description: "Check Stats of a Weapon by SOD",
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usage: "[Weapon Name]",
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category: "CODM",
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options: [
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{
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type: "SUB_COMMAND",
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name: "assault_rifle",
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description: "Get a Stats for Assault Rifle",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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{
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name: "Type 25",
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value: "A01",
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},
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{
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name: "M16",
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value: "A02",
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},
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{
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name: "AK117",
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value: "A03",
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},
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{
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name: "AK-47",
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value: "A04",
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},
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{
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name: "ASM10",
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value: "A05",
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},
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{
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name: "M4",
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value: "A06",
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},
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{
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name: "BK57",
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value: "A07",
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},
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{
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name: "LK24",
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value: "A08",
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},
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{
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name: "ICR-1",
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value: "A09",
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},
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{
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name: "Man-o-War",
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value: "A10",
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},
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{
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name: "KN-44",
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value: "A11",
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},
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{
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name: "HBRa3",
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value: "A12",
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},
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{
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name: "HVK-30",
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value: "A13",
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},
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{
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name: "DR-H",
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value: "A14",
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},
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{
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name: "Peacekeeper MK2",
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value: "A15",
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},
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{
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name: "FR .556",
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value: "A16",
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},
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{
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name: "AS VAL",
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value: "A17",
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},
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{
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name: "CR-56 AMAX",
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value: "A18",
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},
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{
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name: "M13",
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value: "A19",
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},
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{
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name: "Swordfish",
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value: "A20",
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},
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{
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name: "Kilo 141",
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value: "A21",
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},
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],
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},
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],
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},
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{
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type: "SUB_COMMAND",
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name: "sub_machine_gun",
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description: "Get a Stats for Sub Machine Gun",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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{
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name: "RUS-79u",
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value: "D01",
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},
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{
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name: "Chicom",
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value: "D02",
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},
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{
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name: "PDW-57",
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value: "D03",
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},
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{
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name: "Razorback",
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value: "D04",
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},
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{
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name: "MSMC",
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value: "D05",
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},
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{
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name: "HG40",
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value: "D06",
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},
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{
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name: "Pharo",
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value: "D07",
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},
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{
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name: "GKS",
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value: "D08",
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},
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{
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name: "Cordite",
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value: "D09",
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},
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{
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name: "QQ9",
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value: "D10",
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},
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{
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name: "Fennec",
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value: "D11",
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},
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{
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name: "AGR 556",
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value: "D12",
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},
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{
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name: "QXR",
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value: "D13",
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},
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{
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name: "PP19 Bizon",
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value: "D14",
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},
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{
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name: "MX9",
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value: "D15",
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},
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{
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name: "CBR4",
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value: "D16",
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},
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{
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name: "PPSh 41",
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value: "D17",
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},
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],
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},
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],
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},
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{
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type: "SUB_COMMAND",
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name: "sniper_rifle",
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description: "Get a Stats for Sniper Rifle",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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// {
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// name: "XPR-50",
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// value: "B01",
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// },
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{
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name: "Arctic .50",
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value: "B02",
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},
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{
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name: "M21 EBR",
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value: "B03",
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},
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{
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name: "DL Q33",
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value: "B04",
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},
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{
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name: "Locus",
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value: "B05",
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},
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// {
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// name: "NA-45",
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// value: "B06",
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// },
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{
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name: "Outlaw",
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value: "B07",
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},
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{
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name: "Rytec AMR",
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value: "B08",
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},
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{
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name: "SVD",
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value: "B09",
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},
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],
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},
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],
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},
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{
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type: "SUB_COMMAND",
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name: "light_machine_gun",
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description: "Get a Stats for Light Machine Gun",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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{
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name: "S36",
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value: "C01",
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},
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{
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name: "UL736",
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value: "C02",
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},
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{
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name: "RPD",
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value: "C03",
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},
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{
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name: "M4 LMG",
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value: "C04",
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},
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{
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name: "Chopper",
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value: "C05",
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},
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{
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name: "Holger 26",
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value: "C06",
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},
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{
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name: "Hades",
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value: "C07",
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},
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{
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name: "PKM",
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value: "C08",
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},
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],
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},
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],
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},
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{
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type: "SUB_COMMAND",
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name: "shotgun",
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description: "Get a Stats for Shotgun",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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{
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name: "HS2126",
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value: "E01",
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},
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{
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name: "BY15",
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value: "E02",
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},
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{
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name: "HS0405",
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value: "E03",
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},
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{
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name: "Striker",
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value: "E04",
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},
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{
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name: "KRM_262",
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value: "E05",
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},
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{
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name: "Echo",
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value: "E06",
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},
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{
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name: "R9-0",
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value: "E07",
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},
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{
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name: "JAK-12",
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value: "E08",
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},
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],
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},
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],
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},
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{
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type: "SUB_COMMAND",
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name: "marksman_rifle",
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description: "Get a Stats for Marksman Rifle",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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{
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name: "Kilo Bolt-Action",
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value: "F01",
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},
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{
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name: "SKS",
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value: "F02",
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},
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{
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name: "SP-R 208",
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value: "F03",
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},
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{
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name: "MK2",
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value: "F04",
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},
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],
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},
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],
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},
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{
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type: "SUB_COMMAND",
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name: "pistol",
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description: "Get a Stats for Pistol",
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options: [
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{
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type: 3,
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name: "Weapon",
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description: "Name of the Gun",
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required: true,
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choices: [
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{
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name: "J358",
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value: "G01",
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},
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{
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name: "MW11",
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value: "G02",
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},
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{
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name: ".50 GS",
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value: "G03",
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},
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{
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name: "Renetti",
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value: "G04",
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},
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{
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name: "Shorty",
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value: "G05",
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},
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{
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name: "Crossbow",
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value: "G06",
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},
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],
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},
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],
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},
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],
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// It's not complete, Still work in progress.
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run: async (client, interaction, args) => {
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const cwts = args[1];
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const data = await axios
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.get(`${process.env.api}/api/v1/codm/builds?cwts=${cwts}`, {
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headers: {
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Authorization: process.env.CODM_API_KEY,
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},
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})
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.then((res) => res.data)
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.catch((e) => null);
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if (!data?.ID) {
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const embed = new MessageEmbed()
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.setDescription(
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`<:nyx_not_available:897378400031879188> Sorry, We currently don't have Stats for this Weapon`
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)
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.setColor(client.color);
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interaction.followUp({ embeds: [embed] });
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} else {
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const embed = new MessageEmbed()
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.setTitle(
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`${data.author} Statistical Breakdown`
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)
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.setColor(16580400)
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.setImage(data.imageUrl)
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.setFooter(
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`Stats Curtosy of Round Table`,
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)
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// .setFooter(
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// `Stats Curtosy of Stats on Duty`,
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// )
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.setDescription(
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`<:nyx_description:897379659665264650> **Description** \n${data.description}`
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)
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.addFields(
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{
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name: ":id: CWTS:",
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value: `\`\`\`\n${data.cwts}\n\`\`\``,
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inline: true,
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},
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{
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name: "<a:lastupdate:897381474330873887> Last Updated:",
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value: `\`\`\`\n${moment(Date.parse(data.lastUpdate)).format(
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"MMMM Do YYYY"
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)}\n\`\`\``,
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inline: true,
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},
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{
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name: "Basic Stats",
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value: `\`\`\`\n
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BSA Score: ${data.bsa_score}
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Hipfire Score: ${data.hipfire_score}
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Rate of Fire\t\t\t\t: ${data.rof}
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Penetration Level\t\t: ${data.penetration}
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Firing Mode\t\t\t\t\t: Full Auto
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\n\`\`\``,
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inline: false,
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},
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{
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name: "Handling & Mobility",
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value: `\`\`\`\n
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Drop Time : 416.6 ms
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Raise Time : 650 ms
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Sprinting Speed : 6.09 m/s
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Walking Speed : 4.51 m/s
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Sprint-to-Fire Time : 165 ms
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\n\`\`\``,
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inline: false,
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},
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{
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name: "Ammunation Stats",
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value: `\`\`\`\n
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Magazine : 30
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Reserve : 120
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Reload Type : Magazine
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Cancel Reload Time : 1.9 s
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Reload Time : 2.3 s
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Full Reload Time : 3.2 s
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\n\`\`\``,
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inline: false,
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},
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{
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name: ":paperclip: Attachments:",
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value: arr.join("\n"),
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},
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{
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name: "<a:tags:897034924140404776> Tags",
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value: data.tags.join(", "),
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}
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)
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.setURL(client.web);
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interaction.followUp({ embeds: [embed] });
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}
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},
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};
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// @night0721 Damage profile will be avalable by different command
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// recoilAvailable = false;
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// hasError = false;
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// console.log(args);
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// const repEmb = statsHandler(args.join(" ").replace("\n", " "));
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// if (hasError) {
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// interaction.followUp({ embeds: [repEmb] });
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// }
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// if (recoilAvailable) {
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// repEmb.fields.push({
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// name: "**Recoil Graph**",
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// value:
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// "```\nThe Recoil graph below is dynamic (change based on attachment equipped)```",
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// });
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// const recoilImageLink = await chart.getShortUrl();
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// repEmb.image = { url: recoilImageLink };
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// }
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// interaction.followUp({ embeds: [repEmb] });
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// },
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// }
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// run: async (client, interaction, args) => {
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// recoilAvailable = false;
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// hasError = false;
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// console.log(args);
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// const repEmb = statsHandler(args.join(" ").replace("\n", " "));
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// if (hasError) {
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// interaction.followUp({ embeds: [repEmb] });
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// }
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// if (recoilAvailable) {
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// repEmb.fields.push({
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// name: "**Recoil Graph**",
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// value:
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// "```\nThe Recoil graph below is dynamic (change based on attachment equipped)```",
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// });
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// const recoilImageLink = await chart.getShortUrl();
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// repEmb.image = { url: recoilImageLink };
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// }
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// interaction.followUp({ embeds: [repEmb] });
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// },
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// };
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// function inpHandler(inpmsg) {
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// statsHandler(inpmsg.split("+")[0]);
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// }
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// function statsHandler(inpmsg) {
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// let statsNames = [
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// "Pellets",
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// "Detonation Range",
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// "Explosion Radius",
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// "Explosion Damage",
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// "Firing Mode",
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// "Rate of Fire",
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// "Bullet in Burst",
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// "Time Between Burst",
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// "Bullet Speed",
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// "Penetration Level",
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// "Bullet Spread",
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// "Idle Sway",
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// "Hipfire Pellet Spread",
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// "ADS Pellet Spread",
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// "ADS Time",
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// "Sprint-to-Fire Time",
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// "ADS Zoom",
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// "Magazine",
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// "Reserve",
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// "Reload Type",
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// "Cancel Reload Time",
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// "Reload Time",
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// "Full Reload Time",
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// "Drop Time",
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// "Raise Time",
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// "Sprinting Speed",
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// "Walking Speed",
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// "Straifing Speed",
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// "Damage per Tick",
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// "Number of Ticks",
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// "Time Between Ticks",
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// "Breath Hold Time",
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// "shouldNeverHappen0",
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// "shouldNeverHappen1",
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// "shouldNeverHappen2",
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// "shouldNeverHappen3",
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// "shouldNeverHappen4",
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// ],
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// out = [];
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// currGun = common.weaponIdentifier(inpmsg);
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// if (typeof currGun == "string") {
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// hasError = true;
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// return currGun;
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// }
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// currStats = currGun.stats;
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// currDRM = currGun.drm[0];
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// currAttachments = [];
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// currAttachments = common.attachmentsIdentifier(
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// inpmsg,
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// currGun.aments,
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// currStats
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// );
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// if (typeof currAttachments == "string") {
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// hasError = true;
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// return currAttachments;
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// }
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// currRecoilArr = [1, 1, currGun.stats[17]];
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// if (currAttachments.length != 0) {
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// const totalEffects = common.totaler(currAttachments);
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// currStats = common.updateStatswithEffects(totalEffects, currStats);
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// currRecoilArr = [totalEffects[2], totalEffects[3], currGun.stats[17]]; // must happen after currStats update
|
|
// currDRM = currGun.drm[totalEffects[37]];
|
|
// currDRM.range = currDRM.range.map(x =>
|
|
// Math.round(x * (1 + totalEffects[13] / 100))
|
|
// );
|
|
// out = common.attachmentHandler(totalEffects, currStats);
|
|
// }
|
|
// function statsWorker() {
|
|
// if (currStats[19] === 2) {
|
|
// currStats[21] =
|
|
// currStats[20] + currStats[21] * currStats[17] + currStats[22];
|
|
// currStats[20] = 0;
|
|
// currStats[22] = 0;
|
|
// }
|
|
// currStats[25] = (currStats[25] * currStats[26]) / 100;
|
|
|
|
// const outReady = currStats.map((x, i) =>
|
|
// x ? statsNames[i].padEnd(24) + ":".padEnd(3) + beautifier(i) : ""
|
|
// );
|
|
// out = [
|
|
// ...[
|
|
// "Basic Stats",
|
|
// "ADS Stats",
|
|
// "Bullet Stats",
|
|
// "Magazine",
|
|
// "Handling Stats",
|
|
// "Mobility Stats",
|
|
// "Miscellaneous Stats",
|
|
// ].map((x, i) =>
|
|
// fieldMaker(
|
|
// x,
|
|
// [
|
|
// [04, 05, 09],
|
|
// [14, 16, 11, 31],
|
|
// [00, 06, 07, 08, 10, 12, 13],
|
|
// [17, 18, 19, 20, 21, 22],
|
|
// [23, 24],
|
|
// [25, 26, 27, 15],
|
|
// [28, 29, 30, 01, 02, 03],
|
|
// ][i]
|
|
// )
|
|
// ),
|
|
// ...out,
|
|
// ];
|
|
// function fieldMaker(inpName, inpIndx) {
|
|
// inpIndx = inpIndx.filter(x => outReady[x]);
|
|
// return inpIndx.length
|
|
// ? {
|
|
// name: "**" + inpName + "**",
|
|
// value: "```\n" + inpIndx.map(x => outReady[x]).join("\n") + "```",
|
|
// }
|
|
// : "";
|
|
// }
|
|
// }
|
|
// statsWorker();
|
|
|
|
// function beautifier(j) {
|
|
// switch (j) {
|
|
// case 04:
|
|
// return data.firingModes[currStats[j] - 1];
|
|
// case 09:
|
|
// return data.penetrationLevels[currStats[j] - 1];
|
|
// case 19:
|
|
// return data.reloadTypes[currStats[j] - 1];
|
|
// case 08:
|
|
// if (currStats[j] == -1) {
|
|
// return "Infinity";
|
|
// } else {
|
|
// return parseFloat(currStats[j].toFixed(2)).toString() + " m/s";
|
|
// }
|
|
// case 03:
|
|
// return parseFloat(currStats[j].toFixed(2))
|
|
// .toString()
|
|
// .replace(".", " ~ ");
|
|
// default:
|
|
// return parseFloat(currStats[j].toFixed(2)).toString() + addUnit(j);
|
|
// }
|
|
|
|
// function addUnit(j) {
|
|
// switch (j) {
|
|
// case 07:
|
|
// case 14:
|
|
// case 15:
|
|
// case 23:
|
|
// case 24:
|
|
// case 31:
|
|
// return " ms";
|
|
// case 27:
|
|
// case 28:
|
|
// case 25:
|
|
// case 26:
|
|
// return " m/s";
|
|
// case 20:
|
|
// case 21:
|
|
// case 22:
|
|
// return " s";
|
|
// case 16:
|
|
// return "%";
|
|
// case 06:
|
|
// return " Rounds";
|
|
// case 05:
|
|
// return " RPM";
|
|
// default:
|
|
// return "";
|
|
// }
|
|
// }
|
|
// }
|
|
// interpretion = currGun.gunname + common.interpretioner(currAttachments);
|
|
// if (currGun.recoil.hr.length > 2) {
|
|
// chart = common.recoilHandler(
|
|
// currGun.recoil.hr,
|
|
// currGun.recoil.vr,
|
|
// currRecoilArr[0],
|
|
// currRecoilArr[1],
|
|
// currRecoilArr[2]
|
|
// );
|
|
// recoilAvailable = true;
|
|
// } else {
|
|
// recoilAvailable = false;
|
|
// }
|
|
// if (chart == "none") {
|
|
// recoilAvailable = false;
|
|
// }
|
|
// if (chart == "err" || currAttachments == "err") {
|
|
// hasError = true;
|
|
// return "Cocaineeee";
|
|
// }
|
|
// const dmg =
|
|
// common.damageHandler(
|
|
// currDRM.damage,
|
|
// currDRM.range,
|
|
// 1,
|
|
// 100,
|
|
// 60000 / currStats[5],
|
|
// currStats[7],
|
|
// currStats[6],
|
|
// currStats[0]
|
|
// ) || "```This should never happen```";
|
|
// out = [
|
|
// currGun.description
|
|
// ? {
|
|
// name: "**Description:**",
|
|
// value: "```\n" + currGun.description + "```",
|
|
// }
|
|
// : {},
|
|
// { name: "**Damage Profile:**", value: dmg },
|
|
// ...out,
|
|
// ];
|
|
// out = out.filter(x => x.value);
|
|
// return {
|
|
// title: interpretion,
|
|
// color: 5814783,
|
|
// fields: out,
|
|
// footer: {
|
|
// text: "[OUTDATED] All data courtesy of Project Lighthouse 2.0 and CoDM Research Crew",
|
|
// icon_url:
|
|
// "https://media.discordapp.net/attachments/735590814662656102/806960573753327657/cc.png",
|
|
// },
|
|
// };
|