nyx/commands/Owner/accept.js
2021-07-13 11:17:39 +08:00

38 lines
1.2 KiB
JavaScript

const { Client, Message, MessageEmbed } = require("discord.js");
module.exports = {
name: "accept",
category: "Owner",
usage: "(Message)",
description: "Accept a suggestion",
Owner: true,
run: async (client, message, args) => {
const MessageID = args[0];
const acceptQuery =
args.slice(1).join(" ") || `They didn't leave any message.`;
if (!MessageID) return message.inlineReply("Please specify a valid ID");
try {
const suggestionChannel = message.guild.channels.cache.get(
client.SuggestionLog
);
const suggestEmbed = await suggestionChannel.messages.fetch(MessageID);
const data = suggestEmbed.embeds[0];
const acceptEmbed = new MessageEmbed()
.setAuthor(data.author.name, data.author.iconURL)
.setDescription(data.description)
.setColor("GREEN")
.addField("**Status(ACCEPTED)**", acceptQuery);
suggestEmbed.edit(acceptEmbed);
const user = await client.users.cache.find(
u => u.tag === data.author.name
);
message.channel.send("Suggestion accepted.");
user.send(acceptEmbed);
} catch (err) {
message.channel.send("That suggestion doesn't exist");
console.log(err);
}
},
};