Support mouse
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parent
4a65138a77
commit
113f5f5733
1 changed files with 170 additions and 17 deletions
185
src/vtr.c
185
src/vtr.c
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@ -32,6 +32,23 @@
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#define PLAYER "\U0000EA67"
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#define MONSTER "\U0000F23C"
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enum keys {
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BACKSPACE = 127,
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ARROW_LEFT = 1000,
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ARROW_RIGHT,
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ARROW_UP,
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ARROW_DOWN,
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DEL_KEY,
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HOME_KEY,
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END_KEY,
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PAGE_UP,
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PAGE_DOWN,
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LEFT_CLICK,
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RIGHT_CLICK,
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SCROLL_UP,
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SCROLL_DOWN
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};
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typedef struct {
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char name[256];
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char icon[4];
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@ -59,6 +76,7 @@ world_t world;
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player_t player;
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char *statusline;
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int mouse_row, mouse_col;
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pthread_mutex_t world_lock;
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void *clear_status_thread(void *arg);
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@ -86,6 +104,7 @@ void initialize_world()
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}
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player.health = 100;
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player.slot = 1;
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player.inventory[0] = (item_t) { "Dirt", DIRT, 0 };
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player.inventory[1] = (item_t) { "Wood", WOOD, 0 };
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player.inventory[2] = (item_t) { "Stone", STONE, 0 };
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@ -180,7 +199,7 @@ void print_world()
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pthread_mutex_unlock(&world_lock);
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}
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void destory_block()
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void destroy_block()
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{
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int y = player.y;
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int x = player.x;
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@ -328,35 +347,171 @@ void *monster_movement(void *arg)
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return NULL;
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}
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int read_key()
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{
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int nread;
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char c;
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while ((nread = read(STDIN_FILENO, &c, 1)) != 1) {
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if (nread == -1) {
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perror("read");
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return -1;
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}
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}
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if (c == '\033') {
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char seq[14];
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if (read(STDIN_FILENO, &seq[0], 1) != 1) return '\033';
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if (seq[0] == '[') {
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if (read(STDIN_FILENO, &seq[1], 1) != 1) return '\033';
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/* Mouse sequence */
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if (seq[1] == '<') {
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static int scroll_counter = 0;
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int i = 2;
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while (i < 14 && read(STDIN_FILENO, &seq[i], 1) == 1) {
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if (seq[i] == 'M') {
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i++;
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break;
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} else if (seq[i] == 'm'){
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return '\033';
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}
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i++;
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}
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seq[i] = '\0'; // Ensure the sequence is null-terminated
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int button = -1;
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sscanf(seq, "[<%d;%d;%d", &button, &mouse_col, &mouse_row);
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switch (button) {
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case 64:
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scroll_counter++;
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if (scroll_counter == 3) {
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scroll_counter = 0;
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return SCROLL_DOWN;
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}
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break;
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case 65:
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scroll_counter++;
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if (scroll_counter == 3) {
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scroll_counter = 0;
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return SCROLL_UP;
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}
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break;
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case 0:
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return LEFT_CLICK;
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break;
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case 2:
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return RIGHT_CLICK;
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break;
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default:
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scroll_counter = 0;
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break;
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}
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}
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else if (seq[1] >= '0' && seq[1] <= '9') {
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if (read(STDIN_FILENO, &seq[2], 1) != 1) return '\033';
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if (seq[2] == '~') {
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switch (seq[1]) {
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case '1': return HOME_KEY;
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case '3': return DEL_KEY;
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case '4': return END_KEY;
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case '5': return PAGE_UP;
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case '6': return PAGE_DOWN;
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case '7': return HOME_KEY;
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case '8': return END_KEY;
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}
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}
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} else {
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switch (seq[1]) {
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case 'A': return ARROW_UP;
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case 'B': return ARROW_DOWN;
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case 'C': return ARROW_RIGHT;
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case 'D': return ARROW_LEFT;
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case 'F': return END_KEY;
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case 'H': return HOME_KEY;
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}
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}
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} else if (seq[0] == 'O') {
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switch (seq[1]) {
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case 'F': return END_KEY;
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case 'H': return HOME_KEY;
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}
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}
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return '\033';
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} else {
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return c;
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}
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}
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void *player_input(void *arg)
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{
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struct termios oldt, newt;
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/* Hide cursor, enable mouse reporting */
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printf("\033[?25l\033[?1000;1006h");
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/* Setup non-blocking input */
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struct termios oldt, newt;
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tcgetattr(STDIN_FILENO, &oldt);
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newt = oldt;
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/* Disable canonical mode and echo */
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newt.c_lflag &= ~(ICANON | ECHO);
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tcsetattr(STDIN_FILENO, TCSANOW, &newt);
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while (1) {
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char ch = getchar();
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if (ch == 'q') {
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int loop = 1;
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while (loop) {
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int c = read_key();
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switch (c) {
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case 'q':
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loop = 0;
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break;
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} else if (ch == ' ') {
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destory_block();
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} else if (isdigit(ch) > 0) {
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player.slot = ch - '0';
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} else {
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move_player(ch);
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}
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case ' ':
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destroy_block();
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break;
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case '1':
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case '2':
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case '3':
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case '4':
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case '5':
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case '6':
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case '7':
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case '8':
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case '9':
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player.slot = c - '0';
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break;
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case SCROLL_UP:
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player.slot = (player.slot % 9) + 1;
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break;
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case SCROLL_DOWN:
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player.slot = (player.slot - 2 + 9) % 9 + 1;
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break;
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case LEFT_CLICK:
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destroy_block();
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break;
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case RIGHT_CLICK:
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break;
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case '\033':
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break;
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default:
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move_player(c);
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break;
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}
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print_world();
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}
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/* Show cursor and disable mouse reporting */
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printf("\n\033[?25h\033[?1000;1006l");
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/* Restore old terminal settings */
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tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
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printf("\n\033[?25h");
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exit(1);
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return NULL;
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}
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@ -383,8 +538,6 @@ int main()
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world.grid[i] = malloc(columns);
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}
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/* Hide cursor */
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printf("\033[?25l");
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pthread_mutex_init(&world_lock, NULL);
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initialize_world();
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print_world();
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