commit 69c965d80789013adef1215dc5c0befd664be5d0
parent 42fbf357c79d9a852a77650da65918f780d6dea6
Author: NK <[email protected]>
Date: Thu, 22 Dec 2022 23:46:07 +0000
npcs + miners 1.19.3
Diffstat:
2 files changed, 17 insertions(+), 16 deletions(-)
diff --git a/src/main/java/me/night/nullvalkyrie/entities/miners/CryptoMiner.java b/src/main/java/me/night/nullvalkyrie/entities/miners/CryptoMiner.java
@@ -6,18 +6,19 @@ import com.mojang.authlib.properties.Property;
import me.night.nullvalkyrie.enums.MinerType;
import me.night.nullvalkyrie.util.Skin;
import me.night.nullvalkyrie.util.Util;
-import net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo;
+import net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket;
import net.minecraft.server.MinecraftServer;
-import net.minecraft.server.level.EntityPlayer;
-import net.minecraft.server.level.WorldServer;
-import net.minecraft.server.network.PlayerConnection;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
import org.apache.commons.codec.binary.Base64;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
-import org.bukkit.craftbukkit.v1_19_R1.CraftServer;
-import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
+import org.bukkit.craftbukkit.v1_19_R2.CraftServer;
+import org.bukkit.craftbukkit.v1_19_R2.CraftWorld;
+import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
@@ -137,11 +138,11 @@ public class CryptoMiner {
String[] skin = Skin.getSkin("Shiba_");
gameProfile.getProperties().put("textures", new Property("textures", skin[0], skin[1]));
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
- WorldServer w = ((CraftWorld) player.getLocation().getWorld()).getHandle();
- EntityPlayer miner = new EntityPlayer(server, w, gameProfile, null);
- // TODO: how to make a armor stand turn
- PlayerConnection pc = ((org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer) player).getHandle().b;
- pc.a(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.a, miner));
+ ServerLevel w = ((CraftWorld) player.getLocation().getWorld()).getHandle();
+ ServerPlayer miner = new ServerPlayer(server, w, gameProfile);
+ // TODO: fixing could not add to tab list
+ ServerGamePacketListenerImpl pc = ((CraftPlayer) player).getHandle().connection;
+ pc.send(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, miner));
World world = miner.getBukkitEntity().getWorld();
List<Location> locs = new ArrayList<>();
for (int x = (int) stand.getLocation().getX() - 3; x <= stand.getLocation().getX() + 2; x++) {
diff --git a/src/main/java/me/night/nullvalkyrie/events/custom/RightClickNPCEvent.java b/src/main/java/me/night/nullvalkyrie/events/custom/RightClickNPCEvent.java
@@ -1,6 +1,6 @@
package me.night.nullvalkyrie.events.custom;
-import net.minecraft.server.level.EntityPlayer;
+import net.minecraft.server.level.ServerPlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
@@ -9,17 +9,17 @@ import org.jetbrains.annotations.NotNull;
public class RightClickNPCEvent extends Event implements Cancellable {
private final Player player;
- private final EntityPlayer npc;
+ private final ServerPlayer npc;
private boolean isCancelled;
private static final HandlerList HANDLERS = new HandlerList();
- public RightClickNPCEvent(Player player, EntityPlayer npc) {
+ public RightClickNPCEvent(Player player, ServerPlayer npc) {
this.player = player;
this.npc = npc;
}
public Player getPlayer() {
return player;
}
- public EntityPlayer getNPC() {
+ public ServerPlayer getNPC() {
return npc;
}
@Override
@@ -37,6 +37,6 @@ public class RightClickNPCEvent extends Event implements Cancellable {
public HandlerList getHandlers() {
return HANDLERS;
}
-
+ @SuppressWarnings("unused")
public static HandlerList getHandlerList() { return HANDLERS; }
}